Mercurial
Mercurial
>
hedgewars-draft
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-100
-50
-30
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/uIO.pas
2015-03-18
unc0rr
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
file
|
diff
|
annotate
2015-03-08
sheepluva
chat/copypaste: some adjustments and sanity checks
file
|
diff
|
annotate
2015-03-08
sheepluva
copy to/paste from system clipboard (via frontend)
file
|
diff
|
annotate
2015-02-14
nemo
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
file
|
diff
|
annotate
2015-01-03
unc0rr
merge default
qmlfrontend
file
|
diff
|
annotate
2014-12-12
nemo
remove a not that somehow magically appeared in a prior commit.
file
|
diff
|
annotate
2014-12-02
unc0rr
merge default
qmlfrontend
file
|
diff
|
annotate
2014-11-29
sheepluva
some more fixing
file
|
diff
|
annotate
2014-11-29
sheepluva
fix some pas2c related issues
file
|
diff
|
annotate
2014-11-18
unc0rr
merge default
qmlfrontend
file
|
diff
|
annotate
2014-11-17
sheepluva
some whitespace fixes
file
|
diff
|
annotate
2014-09-27
unc0rr
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
file
|
diff
|
annotate
2014-09-21
unc0rr
flib:
qmlfrontend
file
|
diff
|
annotate
2014-09-18
unc0rr
- More flib IPC routines
qmlfrontend
file
|
diff
|
annotate
2014-09-17
unc0rr
Some work on new IPC, built with the use of mutexes and condition variables
qmlfrontend
file
|
diff
|
annotate
2014-08-21
alfadur
- Support for pausing multiplayer games
file
|
diff
|
annotate
2014-07-02
unc0rr
Fix some issues with rejoining (rejoining client still desyncs though)
file
|
diff
|
annotate
2014-06-28
unc0rr
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
file
|
diff
|
annotate
2014-06-15
sheepluva
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
file
|
diff
|
annotate
2014-06-14
sheepluva
clean up halting a little
file
|
diff
|
annotate
2014-02-16
unc0rr
Reduce number of warnings in pas2c-generated code
file
|
diff
|
annotate
2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
file
|
diff
|
annotate
2014-01-21
koda
partial merge of the webgl branch
file
|
diff
|
annotate
2014-01-17
sheepluva
update copyright to 2014
file
|
diff
|
annotate
2014-01-08
unc0rr
Oops
webgl
file
|
diff
|
annotate
2014-01-07
unc0rr
Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
webgl
file
|
diff
|
annotate
2013-11-07
unc0rr
Provide more information to SDLTry
sdl2transition
file
|
diff
|
annotate
2013-10-11
koda
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
file
|
diff
|
annotate
2013-06-29
koda
break uDebug and uCommand depedency loop by putting stuff in uIO
file
|
diff
|
annotate
2013-06-17
koda
update with default
webgl
file
|
diff
|
annotate
less
more
(0)
-100
-50
-30
tip