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hedgewars/uIO.pas
2011-09-08
unc0rr
Fix loading from save desync
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2011-08-17
unc0rr
Free messages queue on engine shutdown
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2011-04-26
vittorio giovara
ooops
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2011-04-25
koda
initial refactoring of ObjcExports and OverlayViewController
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2011-04-10
unc0rr
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
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2011-03-01
koda
Happy 2011 :)
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2011-02-01
koda
addfilelog <3 debugfile
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2011-01-17
koda
merge default into experimental3D
experimental3D
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2011-01-09
unc0rr
Add a space for better looking console message
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2011-01-04
unc0rr
Clearly state which port is IPC connection on
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2011-01-04
koda
smaller rearrangement of (non stereo related) variables
experimental3D
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2010-12-18
unc0rr
Try to avoid binary data in log, use shorter descriptions
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2010-12-14
nemo
Reenable ReadyTimer using a synced message NEEDS TESTING.
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2010-12-14
nemo
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
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2010-12-06
nemo
trying to unbreak hog speech
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2010-11-22
unc0rr
Move doPut into uIO (not a very bad place really)
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2010-11-21
nemo
fix chat
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2010-11-21
unc0rr
Remove some more circular dependencies
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2010-11-21
unc0rr
uDebug
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2010-11-20
unc0rr
Move land hash checking into commands
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2010-11-18
unC0Rr
Haven't found a better place than uIO for OutError
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2010-11-18
unC0Rr
Move SendStats to uIO
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2010-11-18
unC0Rr
Move some stuff from uMisc to uUtils
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2010-11-18
unC0Rr
Introduce uCommands.pas
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2010-11-17
unc0rr
uWorld
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2010-11-17
unC0Rr
Move variables from uMisc to uVariables
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2010-11-17
unC0Rr
Introduce unit uTypes in order to remove some cyclic unit dependencies
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2010-10-12
koda
minor stuff
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2010-10-11
nemo
Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
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2010-10-11
unc0rr
Add debug message about # cmd
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