Sun, 03 Nov 2013 22:39:00 +0400 |
unc0rr |
Quick and simple implementation of afk mode (toggled by /pause)
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Fri, 01 Nov 2013 23:50:13 +0400 |
unc0rr |
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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Wed, 30 Oct 2013 00:18:10 +0400 |
unc0rr |
- More HealthTex to clan structure
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Tue, 29 Oct 2013 23:08:10 +0400 |
unc0rr |
- Cut code with bug to fix issue 713
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Sat, 19 Oct 2013 15:59:47 -0400 |
nemo |
differentiate borders a bit
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Thu, 03 Oct 2013 12:10:30 -0400 |
nemo |
add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
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Mon, 30 Sep 2013 13:43:55 -0400 |
nemo |
toss in a quick n dirty blacking out of the world beyond the barrier. still want to add edge effects, cross effects
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Mon, 30 Sep 2013 12:37:44 -0400 |
nemo |
move border back a bit from left/right bounds, bee tweak
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Sun, 29 Sep 2013 16:10:32 -0400 |
nemo |
partial implementation of non-infinite world (edge wrap/warp/bounce)
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Fri, 26 Jul 2013 23:02:25 +0200 |
koda |
remove old and unused getScreenDPI code
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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