hedgewars/uLandObjects.pas
Mon, 13 Jul 2015 11:01:01 +0200 sheepluva don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
Mon, 11 May 2015 19:58:54 +0300 unc0rr - Take girder height into account (fix issue #908)
Tue, 31 Mar 2015 03:41:36 +0200 sheepluva small pixel jizz tweak
Tue, 31 Mar 2015 02:30:29 +0200 sheepluva alternative explosion border smoothing
Sat, 29 Nov 2014 01:19:29 +0100 sheepluva fix some pas2c related issues
Tue, 11 Nov 2014 23:57:46 +0300 unc0rr Fix some stuff from coverity
Wed, 18 Jun 2014 15:42:01 +0200 sheepluva tweak/refactor how water is drawn
Mon, 09 Jun 2014 20:45:02 +0200 sheepluva load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
Tue, 03 Jun 2014 11:09:18 -0400 nemo theme configurable sudden death music. untested
Wed, 12 Feb 2014 00:50:15 +0400 unc0rr - pas2c recognizes typecasts in initialization expressions
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Tue, 17 Dec 2013 00:02:52 +0400 unc0rr merge default here sdl2transition
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