QTfrontend/hedgewars.qrc
Sat, 19 Mar 2011 16:19:50 +0100 Henek some final work and buggfix for Tag Team, it is now playable
Mon, 22 Nov 2010 12:35:52 +0100 Henek added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Mon, 22 Nov 2010 00:34:53 +0100 Henek a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Sun, 21 Nov 2010 09:12:44 -0500 nemo After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
Sat, 13 Nov 2010 00:47:48 -0500 nemo check in frontend flag for more wind mode
Fri, 12 Nov 2010 17:08:31 +0100 koda exposing Henek's no wind flag
Fri, 05 Nov 2010 12:32:35 -0400 nemo New title and campaign mode images
Wed, 03 Nov 2010 16:29:17 +0100 koda health reset mode ftw (replaces gfmines)
Sun, 10 Oct 2010 12:08:16 -0400 nemo Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
Tue, 14 Sep 2010 18:41:37 +0200 smaxx Frontend:
Mon, 30 Aug 2010 22:02:33 +0200 TheXception adds prettier after-game statistics page with more stats
Fri, 20 Aug 2010 11:26:27 -0400 nemo Flag for AI survival mode
Sat, 03 Apr 2010 13:55:39 +0000 nemo New game scheme option to turn off land objects
Sat, 27 Mar 2010 20:51:53 +0000 smxx Engine:
Wed, 24 Mar 2010 23:31:13 +0000 smxx Frontend:
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