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Sun, 20 Jun 2010 23:05:11 +0200
some memory caring code
changeset
koda [Sun, 20 Jun 2010 23:05:11 +0200] rev 3525
some memory caring code
Sun, 20 Jun 2010 19:31:15 -0400
This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
changeset
nemo [Sun, 20 Jun 2010 19:31:15 -0400] rev 3524
This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
Sun, 20 Jun 2010 18:35:59 +0200
fix zoom smoothness
changeset
koda [Sun, 20 Jun 2010 18:35:59 +0200] rev 3523
fix zoom smoothness some more work for weapons on the ifrontend bugfix for the gameconfig page
Sat, 19 Jun 2010 00:48:47 +0200
add initial stubs for selecting weapons in the ifrontend
changeset
koda [Sat, 19 Jun 2010 00:48:47 +0200] rev 3522
add initial stubs for selecting weapons in the ifrontend
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