nemo [Sun, 25 Jan 2015 14:48:02 -0500] rev 10808
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo [Sat, 24 Jan 2015 13:49:57 -0500] rev 10807
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
nemo [Wed, 21 Jan 2015 16:00:08 -0500] rev 10806
more turn-based-y
nemo [Sun, 18 Jan 2015 22:48:23 -0500] rev 10805
inherit mines time div 4
sheepluva [Mon, 19 Jan 2015 01:18:43 +0100] rev 10804
feedback/linux: fix wrong mem size being reported if mem > 4GB. thanks to tomreyn for reporting this issue
nemo [Sun, 18 Jan 2015 17:14:37 -0500] rev 10803
merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
nemo [Sun, 18 Jan 2015 16:57:32 -0500] rev 10802
Use the larger scaled airmine sprite originally intended, add some antidickery measures.
unc0rr [Mon, 19 Jan 2015 00:12:26 +0300] rev 10801
Fix here too
nemo [Sun, 18 Jan 2015 16:01:09 -0500] rev 10800
more tweakery
nemo [Sun, 18 Jan 2015 15:12:54 -0500] rev 10799
initialise trackSpeed, add nil check before resetting seek timer
nemo [Sun, 18 Jan 2015 15:03:35 -0500] rev 10798
er... didn't mean to leave this line in
sheepluva [Sun, 18 Jan 2015 20:59:37 +0100] rev 10797
begin/end
nemo [Sun, 18 Jan 2015 14:48:23 -0500] rev 10796
merge
sheepluva [Sun, 18 Jan 2015 15:36:36 +0100] rev 10795
fix pas2c (airbomb code: "not" statement in boolean expression was without parentheses)
nemo [Sun, 18 Jan 2015 14:47:25 -0500] rev 10794
radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested