Mon, 28 Oct 2013 16:53:20 +0100 |
koda |
add possibility to compile with SDL2 automatically
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Fri, 11 Oct 2013 00:07:23 +0200 |
koda |
fail early when an incompatible qt version is found
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Wed, 19 Jun 2013 00:07:31 +0200 |
koda |
frontend compiles
webgl
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Tue, 18 Jun 2013 09:48:10 +0200 |
koda |
fix a few loose ends here
webgl
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Mon, 17 Jun 2013 23:10:45 +0200 |
koda |
really update with default
webgl
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Thu, 13 Jun 2013 22:50:18 +0200 |
koda |
use target name instead of the resulting library, use more macros around
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Tue, 11 Jun 2013 19:17:52 +0200 |
koda |
setup RPATH, bump cmake
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Thu, 07 Mar 2013 11:55:00 +0100 |
koda |
even more wrapping with find_package_or_disable_msg
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Thu, 07 Mar 2013 10:14:12 +0100 |
koda |
introduce find_package_or_fail/disable to group together similar cmake code
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Wed, 06 Mar 2013 12:12:02 +0100 |
koda |
rework ffmpeg/libav/videorec linking and their cmake discovery
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Wed, 06 Mar 2013 01:28:21 +0100 |
koda |
fail if sparkle not found consciously
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Mon, 04 Mar 2013 18:27:21 +0100 |
koda |
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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Fri, 22 Feb 2013 06:39:16 +0100 |
koda |
and now compile and link properly
physfslayer
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Fri, 22 Feb 2013 05:15:48 +0100 |
koda |
use standard library prefix
physfslayer
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Sat, 09 Feb 2013 15:26:10 -0500 |
dag10 |
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
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Sun, 27 Jan 2013 02:09:02 +0100 |
koda |
shut a few frontend warnings out
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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Sun, 20 Jan 2013 22:51:26 +0100 |
koda |
fix out of source build
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Sat, 19 Jan 2013 00:51:28 +0400 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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Mon, 14 Jan 2013 13:19:47 +0100 |
dag10 |
GCI2012: Abstract Hedgewars Dialogs
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Mon, 14 Jan 2013 12:35:01 +0100 |
koda |
move platform code around, based off a gci task by dag10
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Fri, 04 Jan 2013 21:44:40 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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Sun, 30 Dec 2012 02:43:24 +0100 |
Willie Zhu |
GCI2012: CMake List Append
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Fri, 28 Dec 2012 11:00:12 +0100 |
koda |
restore compatibility with cmake 2.6
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Thu, 27 Dec 2012 15:56:02 +0100 |
koda |
oops, forgot that data absolute path only applies to linux
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Thu, 27 Dec 2012 15:32:48 +0100 |
koda |
move DATA_INSTALL_DIR to the configurable options section
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Mon, 24 Dec 2012 15:41:45 +0100 |
koda |
get executable directory at runtime rather than configure time
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Thu, 20 Dec 2012 23:14:54 +0100 |
koda |
remove the CROSSAPPLE option until a better solution is found
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Thu, 20 Dec 2012 23:12:18 +0100 |
koda |
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
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Wed, 19 Dec 2012 19:33:49 +0100 |
koda |
edit rpath manually, allowing frontend+libengine to run on linux too
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Wed, 19 Dec 2012 19:28:13 +0100 |
koda |
can change library name and compile it on windows again
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Wed, 19 Dec 2012 18:17:23 +0100 |
koda |
can compile engine as library on linux but not run the executable (automatically), most likely breaking other platforms (wrt engine-as-library)
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Tue, 18 Dec 2012 12:04:17 +0100 |
koda |
can use engine as library on windows too
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Tue, 18 Dec 2012 03:07:45 +0100 |
koda |
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
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Sun, 16 Dec 2012 12:25:13 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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Sun, 09 Dec 2012 18:00:01 +0100 |
koda |
cmake verbosity/documentation/cleanup/formatting
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Sun, 09 Dec 2012 16:00:06 +0100 |
koda |
less linking needed, raise minimum_osx_version when videorec is enabled
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Sat, 08 Dec 2012 22:53:23 +0400 |
unc0rr |
Merge with default
flibqtfrontend
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Tue, 04 Dec 2012 10:49:52 +0100 |
koda |
backout rea7541f77944 since development of frontlib is on another branch
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Tue, 04 Dec 2012 09:15:55 +0400 |
unc0rr |
merge from default
flibqtfrontend
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Sat, 01 Dec 2012 21:32:34 -0500 |
Mitchell Kember |
Merged changes from upstream.
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Fri, 30 Nov 2012 10:15:17 +0100 |
koda |
use the correct symbol
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Fri, 30 Nov 2012 15:29:09 -0500 |
Mitchell Kember |
Use same macro for hiding video record button and keybinding
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Thu, 29 Nov 2012 19:44:18 -0500 |
Mitchell Kember |
Google Code-in: Hide "video record" keybind option
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Mon, 26 Nov 2012 00:09:54 +0400 |
unc0rr |
Merge from default to have recent fixes
flibqtfrontend
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Fri, 23 Nov 2012 10:43:15 +0100 |
koda |
show console on win when debugging to see frontend messages
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Thu, 22 Nov 2012 10:28:07 +0100 |
koda |
update var name
webgl
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Sun, 25 Nov 2012 01:13:51 +0400 |
unc0rr |
- frontlib loads team config via physfs
flibqtfrontend
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Thu, 22 Nov 2012 01:19:16 +0400 |
unc0rr |
Try to use map preview facilities:
flibqtfrontend
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Wed, 21 Nov 2012 11:14:51 +0100 |
koda |
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
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Wed, 21 Nov 2012 01:48:10 +0100 |
koda |
lotsa hackery to get frontend somehow link libengine...
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Wed, 21 Nov 2012 00:04:09 +0400 |
unc0rr |
Start port to frontlib
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Tue, 20 Nov 2012 18:33:09 +0100 |
koda |
physfs compilation on windows
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Sun, 18 Nov 2012 00:58:57 +0400 |
unc0rr |
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents)
physfslayer
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Sun, 18 Nov 2012 00:37:23 +0400 |
unc0rr |
Mount .hwt files found in Data folder
physfslayer
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Mon, 05 Nov 2012 00:32:41 +0400 |
unc0rr |
merge with default again
physfslayer
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Fri, 02 Nov 2012 20:57:20 +0100 |
Xeli |
merge from hedgeroid, includes Medo's work from GSoC
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Sat, 03 Nov 2012 00:34:35 +0400 |
unc0rr |
Merge with default
physfslayer
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Tue, 30 Oct 2012 12:50:50 +0100 |
koda |
libav name refactor
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Sun, 28 Oct 2012 15:12:37 +0100 |
Xeli |
merge Medo's GSoC work
hedgeroid
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Thu, 25 Oct 2012 05:06:00 +0200 |
koda |
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
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Wed, 24 Oct 2012 14:55:31 +0100 |
koda |
support video recording on windows with automation and headers
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Sun, 21 Oct 2012 01:28:33 +0400 |
unc0rr |
Fix build
physfslayer
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Fri, 28 Sep 2012 18:03:32 +0100 |
koda |
use cmake OPTION for arguments and further cleanup on CMakeFiles
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Sun, 16 Sep 2012 16:54:51 +0200 |
Medo |
Merge
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Sun, 09 Sep 2012 13:40:02 +0400 |
unc0rr |
- Fix some warnings in frontend
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Fri, 31 Aug 2012 17:52:53 +0200 |
sheepluva |
* don't build moc for campaign.h
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Thu, 30 Aug 2012 13:02:19 -0400 |
nemo |
Checking merge against latest trunk
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Wed, 29 Aug 2012 11:35:38 +0400 |
unc0rr |
This should work better
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Tue, 28 Aug 2012 22:33:17 +0400 |
unc0rr |
Make ffmpeg optional for frontend
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Thu, 09 Aug 2012 01:24:38 +0400 |
Stepan777 |
FindFFMPEG.cmake (used only for frontend for now).
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Thu, 30 Aug 2012 12:13:24 -0400 |
nemo |
checkpoint merge
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Sun, 24 Jun 2012 20:31:26 +0400 |
Stepan777 |
merge
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Tue, 19 Jun 2012 21:20:08 +0200 |
Medo |
Merge
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Sun, 17 Jun 2012 16:32:44 +0200 |
koda |
CROSSAPPLE ftw
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Mon, 11 Jun 2012 18:15:30 +0400 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
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Mon, 25 Jun 2012 10:46:48 +0300 |
belphegorr |
The first campaign commit with a lot of changes...
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Tue, 29 May 2012 23:04:03 +0200 |
Medo |
Removed dead/deprecated code and comments
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Thu, 26 Apr 2012 07:44:44 +0200 |
sheepluva |
make DataManager a QObject with reload() slot that emits signal updated()
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Fri, 27 Jan 2012 10:19:14 +0100 |
koda |
this should lower compatibility with qt4.5 again, but i have no way to test it
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Sat, 26 Nov 2011 17:47:55 +0100 |
koda |
raise the minimum qt version required to 4.6; this was needed as the new animation frameworks were absent in 4.5 and lower
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Fri, 28 Oct 2011 19:20:35 +0400 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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Tue, 25 Oct 2011 13:30:02 +0400 |
unc0rr |
Fix for 'The "optimized" argument must be followed by a library.' cmake failure
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Sat, 22 Oct 2011 00:00:48 +0200 |
sheepluva |
moving a file around, fixing a png, etc.
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Fri, 21 Oct 2011 07:00:49 +0200 |
sheepluva |
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
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Thu, 20 Oct 2011 02:56:58 +0200 |
sheepluva |
move this widget into the widget dir
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Wed, 28 Sep 2011 19:48:02 +0200 |
sheepluva |
this makes more sense
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Wed, 28 Sep 2011 19:27:56 +0200 |
sheepluva |
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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Mon, 26 Sep 2011 03:12:09 +0200 |
sheepluva |
wow, somebody was smoking some reaaally good sh!t right there, man!
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Wed, 12 Oct 2011 04:14:38 +0200 |
koda |
because betas are baaaad (also really fix compiling everywhere)
0.9.16
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Tue, 20 Sep 2011 13:37:52 -0400 |
nemo |
Revert koda's c24fdd9a0458 until it stops breaking my builds :-p
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Mon, 19 Sep 2011 19:12:19 +0200 |
koda |
fix mac compilation
0.9.16
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Mon, 12 Sep 2011 21:51:14 +0400 |
unc0rr |
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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Wed, 07 Sep 2011 11:19:10 +0400 |
unc0rr |
Replace tab with space
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Tue, 06 Sep 2011 13:36:10 +0400 |
unc0rr |
Fix link again (changed libraries order)
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Sun, 04 Sep 2011 14:46:46 +0400 |
unc0rr |
Link against quazip
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Sun, 04 Sep 2011 13:46:08 +0400 |
unc0rr |
Implement DataBrowser which downloads resources (images, css) on its own.
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Sun, 04 Sep 2011 11:48:01 +0400 |
unc0rr |
- Implement progressbars to show download progress
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Tue, 28 Jun 2011 16:12:39 +0400 |
unc0rr |
Fix CMake warning (a header listed twice)
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Thu, 23 Jun 2011 21:12:27 +0400 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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Mon, 20 Jun 2011 12:57:44 -0400 |
nemo |
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
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Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
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Mon, 09 May 2011 18:00:39 +0200 |
koda |
some headers cleanup and rename of stats and playrecord pages for consistency
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Mon, 09 May 2011 16:56:29 +0200 |
koda |
split pages.h into several header files
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Fri, 29 Apr 2011 03:31:50 +0200 |
koda |
some updates to the crossbuild system for mac
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Sat, 02 Apr 2011 02:34:54 -0400 |
Zorg |
Removing pages.cpp and splitting it up into various files.
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Thu, 17 Mar 2011 23:53:33 +0100 |
koda |
allows for building hedgewars with SDL-1.3
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Wed, 02 Feb 2011 23:21:14 +0100 |
koda |
guess what? merge 0.9.15 again...
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Tue, 04 Jan 2011 12:53:46 +0100 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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Wed, 02 Feb 2011 09:23:42 +0100 |
koda |
add NOAUTOUPDATE symbol and hedgewars-server.cabal
0.9.15
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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Mon, 15 Nov 2010 12:37:39 +0100 |
koda |
update the 3d branch after release
experimental3D
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Sun, 14 Nov 2010 17:42:00 +0100 |
koda |
bumping qt minimum version
0.9.14.1
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Wed, 27 Oct 2010 14:02:20 +0200 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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Mon, 02 Aug 2010 15:23:16 +0200 |
koda |
applied from experimental3D, use a slider to set up quality
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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