Thu, 11 Sep 2008 15:30:04 +0000 |
unc0rr |
Hat 'wearing' animation
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Sun, 31 Aug 2008 17:22:50 +0000 |
unc0rr |
Hats now fully implemented for local game
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Fri, 08 Aug 2008 20:45:13 +0000 |
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- Fix previous commit
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Fri, 08 Aug 2008 19:34:55 +0000 |
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Start implementing support for 32bit sprites concerned in map generation process.
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Sun, 27 Jul 2008 19:37:24 +0000 |
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Add ability to resize engine's window
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Tue, 22 Jul 2008 18:31:34 +0000 |
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Load flakes information from theme.cfg when playing painted map
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Fri, 04 Jul 2008 14:40:52 +0000 |
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Testing explosion particles implementation
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Sun, 22 Jun 2008 20:40:39 +0000 |
unc0rr |
Complete exit confirmation implementation
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Sun, 20 Apr 2008 10:39:08 +0000 |
unc0rr |
Teleport animation
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Sun, 13 Apr 2008 14:06:17 +0000 |
unc0rr |
Also, repair weapon count show in ammo menu
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Sun, 13 Apr 2008 13:57:32 +0000 |
unc0rr |
Repair weapon name show in ammo menu
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Sun, 13 Apr 2008 12:47:18 +0000 |
unc0rr |
Get rid of DXOutText call
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Sun, 13 Apr 2008 12:45:30 +0000 |
unc0rr |
Get rid if deprecated Surface parameter of Draw* calls
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