ChangeLog.txt
Tue, 05 Feb 2019 02:46:41 +0100 Wuzzy Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:13:04 +0100 Wuzzy Add setting to set default/initial zoom
Tue, 22 Jan 2019 07:15:55 +0100 Wuzzy HedgeEditor: More efficient gear info tag handling
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 19:28:39 +0100 Wuzzy Tweak hog spawn height and facing direction in challenges
Mon, 21 Jan 2019 06:16:01 +0100 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:09:30 +0100 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
Thu, 17 Jan 2019 01:35:43 +0100 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Thu, 17 Jan 2019 00:10:24 +0100 Wuzzy Update changelog
Wed, 16 Jan 2019 23:50:35 +0100 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 03:40:05 +0100 Wuzzy Campaign: Select next unfinished mission after completing one
Wed, 16 Jan 2019 00:37:26 +0100 Wuzzy Make game engine load the user's locale correctly (bug 688)
Tue, 15 Jan 2019 00:48:57 +0100 Wuzzy Highlight next target for most target practices
Mon, 14 Jan 2019 00:34:56 +0100 Wuzzy Reverse order of visual gears linked list
Mon, 14 Jan 2019 17:59:32 +0100 Wuzzy Update changelog for campaign updates
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 00:41:31 +0100 Wuzzy Restructure changelog
Wed, 09 Jan 2019 22:19:46 +0100 Wuzzy Remove default keybinding for unselecting weapon
Wed, 09 Jan 2019 19:39:48 +0100 Wuzzy Add control (default: X) to unselect current weapon
Wed, 09 Jan 2019 19:10:11 +0100 Wuzzy Send and display owner name of own teams in online games (fixes bug 468)
Tue, 08 Jan 2019 03:03:21 +0100 Wuzzy Suppress “<team> is gone message on game end
Sat, 05 Jan 2019 23:15:13 +0100 Wuzzy BRW: Fix Lua error after using timebox
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Sat, 05 Jan 2019 21:52:15 +0100 Wuzzy TS: Improve configurability by game scheme
Sat, 05 Jan 2019 20:58:12 +0100 Wuzzy TS: Add script param to set specialists for all teams at once
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
Thu, 03 Jan 2019 17:57:31 +0100 Wuzzy Fix force-locked schemes getting unlocked when changing map types (bug 378)
Fri, 21 Dec 2018 06:33:33 +0100 Wuzzy Update ASA campaign to use player chosen team identity
Thu, 20 Dec 2018 19:03:34 +0100 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Thu, 20 Dec 2018 18:23:13 +0100 Wuzzy Use player's team identity for SimpleMission-based mission
Wed, 19 Dec 2018 20:56:10 +0100 Wuzzy Use player-chosen team identity for training and a few challenges
Wed, 19 Dec 2018 20:34:07 +0100 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Wed, 19 Dec 2018 05:50:02 +0100 Wuzzy Keep track of singleplayer high scores in challenges
Wed, 19 Dec 2018 01:02:06 +0100 Wuzzy Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wed, 19 Dec 2018 00:17:14 +0100 Wuzzy Tweak training menu spacing
Tue, 18 Dec 2018 18:26:13 +0100 Wuzzy Add Lua callback: onGameResult
Tue, 18 Dec 2018 15:21:23 +0100 Wuzzy Add Lua functions to save/get mission variables
Fri, 14 Dec 2018 16:06:33 +0100 Wuzzy Update changelog
Fri, 14 Dec 2018 14:33:18 +0100 Wuzzy Update changelog and README
Fri, 14 Dec 2018 00:47:23 +0100 Wuzzy Append -dev to version string if built in non-release mode
Mon, 10 Dec 2018 21:04:37 +0100 Wuzzy Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Mon, 10 Dec 2018 19:07:12 +0100 Wuzzy Skip ammo menu open animation if playing with TurnTime <= 10s
Mon, 10 Dec 2018 08:00:45 +0100 Wuzzy Fix poison damage not working in first round
Mon, 10 Dec 2018 07:35:29 +0100 Wuzzy Longer delays between turns for better readability
Mon, 10 Dec 2018 02:30:14 +0100 Wuzzy Fix some King Mode bugs causing minions not always being properly killed
Sun, 09 Dec 2018 22:28:46 +0100 Wuzzy Hide most HUD elements in cinematic mode
Sun, 09 Dec 2018 21:13:38 +0100 Wuzzy Colorize switching arrows, pointing arrow and target cross in clan color
Sun, 09 Dec 2018 17:12:47 +0100 Wuzzy Lua API: SetTurnTimePaused/GetTurnTimePaused
Sun, 09 Dec 2018 16:54:22 +0100 Wuzzy Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Sat, 08 Dec 2018 14:10:42 +0100 Wuzzy Add chat command "/help room" to show room help in game
Fri, 30 Nov 2018 17:09:08 +0100 Wuzzy Don't reduce InitialHealth below 1
Thu, 29 Nov 2018 03:26:35 +0100 Wuzzy Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Wed, 28 Nov 2018 01:48:14 +0100 Wuzzy Update changelog
Mon, 26 Nov 2018 14:31:36 +0100 Wuzzy Lua API: Change PLATFORM to INTERFACE
Mon, 26 Nov 2018 01:13:10 +0100 Wuzzy Highlander: Fix hogs receiving air strikes in maps with border
Wed, 21 Nov 2018 22:19:58 +0100 Wuzzy Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Tue, 20 Nov 2018 22:08:12 +0100 Wuzzy Clean up 0.9.25 changelog a bit
Sun, 18 Nov 2018 21:01:16 +0100 Wuzzy Update changelog
Thu, 01 Nov 2018 20:29:42 +0100 Wuzzy Fix game window width/height setting being broken when using Arabic locale
Wed, 31 Oct 2018 16:50:34 +0100 Wuzzy Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Sun, 28 Oct 2018 04:21:13 +0100 Wuzzy Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Wuzzy Add revenge taunt
Sun, 28 Oct 2018 00:24:27 +0200 Wuzzy Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 08:15:45 +0300 alfadur update changelog
Sat, 27 Oct 2018 04:21:35 +0300 alfadur Update changelog
Sat, 27 Oct 2018 03:06:28 +0200 Wuzzy Add credits for shoryuken_hit.ogg
Fri, 26 Oct 2018 22:46:37 +0200 Wuzzy Fix seduction not stopping if hog took damage before attack was complete
Fri, 26 Oct 2018 15:55:48 +0200 Wuzzy Add sound for landspray
Fri, 26 Oct 2018 04:54:29 +0200 Wuzzy If u play Piano, you can now hear the notes if sound effects OR music is enabled
Fri, 26 Oct 2018 04:07:35 +0200 Wuzzy Add PlayMusicSound/StopMusicSound to Lua API
Fri, 26 Oct 2018 03:59:20 +0200 Wuzzy Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Thu, 25 Oct 2018 23:46:31 +0200 Wuzzy Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Wed, 24 Oct 2018 21:07:26 +0200 Wuzzy Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Wed, 17 Oct 2018 05:33:02 +0200 Wuzzy Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Fri, 05 Oct 2018 19:37:06 +0200 Wuzzy Don't load game scheme from file if name collides with default scheme
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Fri, 05 Oct 2018 14:57:44 +0200 Wuzzy Restructure 0.9.25 changelog, add highlights section
Thu, 04 Oct 2018 21:17:21 +0200 Wuzzy Merge Racer/TechRacer tie handling
Thu, 04 Oct 2018 20:45:07 +0200 Wuzzy Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
Thu, 04 Oct 2018 20:36:41 +0200 Wuzzy Fix speech bubble chat commands also applying to bots
Thu, 04 Oct 2018 17:30:24 +0200 Wuzzy Rename chat command /team to /clan (but keep /team as alias for now)
Sun, 30 Sep 2018 03:18:16 +0200 Wuzzy Add help button in main menu (opens Hedgewars Wiki in browser)
Sun, 30 Sep 2018 01:41:12 +0200 Wuzzy Fix frontend displayed value of Sudden Death timeout being off-by-one
Sat, 29 Sep 2018 22:20:19 +0200 Wuzzy ASA, ice02: Display current flying time next to team bar
Sat, 29 Sep 2018 21:59:36 +0200 Wuzzy ASA, ice02: Fix recorded time being 6 seconds more than reality
Sat, 29 Sep 2018 01:17:15 +0200 Wuzzy Move campaign mission images to share/ instead of hardcoding them into frontend
Thu, 27 Sep 2018 00:11:54 +0200 Wuzzy Update changelog
Mon, 17 Sep 2018 22:37:47 +0200 Wuzzy Easier back jumps in Basic Movement Training (fixes bug 692)
Sat, 15 Sep 2018 16:22:04 +0200 Wuzzy Fix some syntax errors in internal Lua syntax documentation
Tue, 11 Sep 2018 18:34:27 +0200 Wuzzy Allow to change volume during pause
Tue, 11 Sep 2018 17:22:54 +0200 Wuzzy ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
Wed, 05 Sep 2018 15:37:50 +0200 Wuzzy Add tie handling for Racer and TechRacer
Tue, 04 Sep 2018 15:03:35 +0200 Wuzzy Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Mon, 03 Sep 2018 20:01:50 +0200 Wuzzy Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Mon, 03 Sep 2018 01:09:14 +0200 Wuzzy Don't start retreat time if hog has lost control in the meantime
Sun, 02 Sep 2018 22:02:15 +0200 Wuzzy Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 20:57:33 +0200 Wuzzy Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Sun, 02 Sep 2018 01:25:37 +0200 Wuzzy Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Sun, 02 Sep 2018 00:07:33 +0200 Wuzzy Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
Sat, 01 Sep 2018 23:03:56 +0200 Wuzzy Check for victory before stTurnReact. Fixes 382
Sat, 01 Sep 2018 21:56:12 +0200 Wuzzy ASA, desert01: Fix display error when destroying device crate
Fri, 31 Aug 2018 21:34:33 +0200 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Wuzzy Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Fri, 31 Aug 2018 21:07:07 +0200 Wuzzy Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Fri, 31 Aug 2018 16:51:33 +0200 Wuzzy Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Thu, 30 Aug 2018 22:07:01 +0200 Wuzzy BRW now allows weapon scheme customization
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