Sat, 05 Jan 2019 20:58:12 +0100 TS: Add script param to set specialists for all teams at once
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:58:12 +0100] rev 14540
TS: Add script param to set specialists for all teams at once
Sat, 05 Jan 2019 20:45:46 +0100 Document TS script param syntax, change some letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:45:46 +0100] rev 14539
Document TS script param syntax, change some letters
Sat, 05 Jan 2019 20:32:48 +0100 Clean up indents and comments in The_Specialists.lua
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:32:48 +0100] rev 14538
Clean up indents and comments in The_Specialists.lua
Sat, 05 Jan 2019 13:23:43 -0500 Allow customising the teams
nemo [Sat, 05 Jan 2019 13:23:43 -0500] rev 14537
Allow customising the teams
Thu, 03 Jan 2019 22:44:09 +0100 ASA ice02: Clean up some subtle weirdness on timeout
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 22:44:09 +0100] rev 14536
ASA ice02: Clean up some subtle weirdness on timeout When time's up or player lost, do this: - Remove all rings - Don't give time or saucer bonus when touching ring *after* timeout - Prevent next turn from starting
Thu, 03 Jan 2019 19:46:48 +0100 Fix bee targeting fail across wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 19:46:48 +0100] rev 14535
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.
Thu, 03 Jan 2019 17:57:31 +0100 Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 17:57:31 +0100] rev 14534
Fix force-locked schemes getting unlocked when changing map types (bug #378)
Wed, 02 Jan 2019 17:45:12 +0100 ASA ice02: Don't show remaining saucers in stats (unimportant)
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 17:45:12 +0100] rev 14533
ASA ice02: Don't show remaining saucers in stats (unimportant)
Wed, 02 Jan 2019 11:08:26 -0500 heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
nemo [Wed, 02 Jan 2019 11:08:26 -0500] rev 14532
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
Wed, 02 Jan 2019 11:06:34 -0500 remove Wuzzy's val checking, add a FIXME to add that to the C implementation
nemo [Wed, 02 Jan 2019 11:06:34 -0500] rev 14531
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Wed, 02 Jan 2019 03:30:54 +0100 Initialize mission completion status on frontend load
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 03:30:54 +0100] rev 14530
Initialize mission completion status on frontend load
Tue, 01 Jan 2019 11:17:28 -0500 From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch 0.9.25
nemo [Tue, 01 Jan 2019 11:17:28 -0500] rev 14529
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
Tue, 01 Jan 2019 02:25:18 +0100 - Bots activate extra time if needed
unc0rr [Tue, 01 Jan 2019 02:25:18 +0100] rev 14528
- Bots activate extra time if needed - Refactor work with forecast of time needed to perform planned actions (ticks variable)
Tue, 01 Jan 2019 02:22:01 +0100 - Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
unc0rr [Tue, 01 Jan 2019 02:22:01 +0100] rev 14527
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack - Also start thinking if TurnTimeLeft is bigger than default value
Fri, 28 Dec 2018 22:47:17 +0100 Implement letter repeat check
unc0rr [Fri, 28 Dec 2018 22:47:17 +0100] rev 14526
Implement letter repeat check
Fri, 28 Dec 2018 03:10:05 +0300 Server action refactoring part 1 of N
alfadur <mail@none> [Fri, 28 Dec 2018 03:10:05 +0300] rev 14525
Server action refactoring part 1 of N
Thu, 27 Dec 2018 23:43:54 +0100 Start chat_sanitizer package inspired by chat bot on pokerth server
unc0rr [Thu, 27 Dec 2018 23:43:54 +0100] rev 14524
Start chat_sanitizer package inspired by chat bot on pokerth server
Fri, 21 Dec 2018 23:42:45 +0100 ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:42:45 +0100] rev 14523
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Fri, 21 Dec 2018 23:17:10 +0100 ASA cosmos: Remove unneccary message when hero dies after moon was reached
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:17:10 +0100] rev 14522
ASA cosmos: Remove unneccary message when hero dies after moon was reached
Fri, 21 Dec 2018 22:59:06 +0100 Simplify some mission strings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:59:06 +0100] rev 14521
Simplify some mission strings
Fri, 21 Dec 2018 22:25:57 +0100 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:25:57 +0100] rev 14520
Update German translation
Fri, 21 Dec 2018 21:14:04 +0100 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 21:14:04 +0100] rev 14519
Update locale files
Fri, 21 Dec 2018 20:48:28 +0100 Localization: Also collect first line of credits.csv
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:48:28 +0100] rev 14518
Localization: Also collect first line of credits.csv
Fri, 21 Dec 2018 20:31:21 +0100 Reduce skipping craziness in ASA fruit02 a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:31:21 +0100] rev 14517
Reduce skipping craziness in ASA fruit02 a bit
Fri, 21 Dec 2018 17:47:54 +0100 Minor refactor in single missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:47:54 +0100] rev 14516
Minor refactor in single missions
Fri, 21 Dec 2018 17:43:04 +0100 Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:43:04 +0100] rev 14515
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Fri, 21 Dec 2018 16:55:34 +0100 Merge nemo's VideoRec commit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:55:34 +0100] rev 14514
Merge nemo's VideoRec commit
Fri, 21 Dec 2018 16:54:41 +0100 Fix 2 team name mistakes in missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:54:41 +0100] rev 14513
Fix 2 team name mistakes in missions
Fri, 21 Dec 2018 15:14:47 +0100 Update mission description for Bazooka Battlefield
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 15:14:47 +0100] rev 14512
Update mission description for Bazooka Battlefield
Fri, 21 Dec 2018 08:00:46 +0100 ASA desert01: Fix mission ending when all smugglers are dead
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 08:00:46 +0100] rev 14511
ASA desert01: Fix mission ending when all smugglers are dead
Fri, 21 Dec 2018 07:04:13 +0100 ASA death01: Use unique team names for professor teams
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 07:04:13 +0100] rev 14510
ASA death01: Use unique team names for professor teams
Fri, 21 Dec 2018 06:33:33 +0100 Update ASA campaign to use player chosen team identity
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 06:33:33 +0100] rev 14509
Update ASA campaign to use player chosen team identity
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