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QTfrontend/net/tcpBase.h
Mon, 10 Aug 2015 03:53:11 +0200
sheepluva
more copyright fixes
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Sun, 15 Jun 2014 04:33:54 +0200
sheepluva
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
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Thu, 06 Mar 2014 00:18:51 +0400
unc0rr
Don't run two engine threads simultaneously
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Tue, 04 Mar 2014 00:40:23 +0400
unc0rr
Remove game/preview functions split in library mode, just let normal procedure run instead:
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Tue, 04 Feb 2014 19:45:22 +0100
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Fri, 17 Jan 2014 01:06:54 +0100
sheepluva
update copyright to 2014
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Wed, 18 Dec 2013 01:05:15 +0400
unc0rr
No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
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