Wed, 29 Nov 2006 15:47:32 +0000 |
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Let mouse cursor be closer to screen edges
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Tue, 28 Nov 2006 17:14:39 +0000 |
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- Pickhammer sound
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Mon, 27 Nov 2006 17:29:08 +0000 |
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Pause support (mouse cursor is released when the game is paused)
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Wed, 15 Nov 2006 21:53:50 +0000 |
unc0rr |
- Fix crosshair position
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Wed, 25 Oct 2006 18:03:41 +0000 |
unc0rr |
Better crosshair
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Mon, 16 Oct 2006 17:10:30 +0000 |
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- New crosshair
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Sun, 08 Oct 2006 18:17:52 +0000 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Thu, 28 Sep 2006 16:34:42 +0000 |
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'h' marks out current hedgehog
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Wed, 27 Sep 2006 20:52:22 +0000 |
unc0rr |
- Some improvements to volume control
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Wed, 27 Sep 2006 20:13:29 +0000 |
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Changeable volume
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Sun, 24 Sep 2006 21:32:18 +0000 |
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Many small fixes
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Sun, 24 Sep 2006 18:29:14 +0000 |
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Ammo menu now works!
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Sat, 23 Sep 2006 19:26:07 +0000 |
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- AmmoMenu
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Wed, 20 Sep 2006 15:33:47 +0000 |
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Network protocol uses integers in network byte order
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Fri, 15 Sep 2006 13:47:01 +0000 |
unc0rr |
- Fix AI not to damage self hedgehogs
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Mon, 14 Aug 2006 14:49:40 +0000 |
unc0rr |
- Use right packet length
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Sat, 12 Aug 2006 17:41:02 +0000 |
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- Initialize translations earlier
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Fri, 11 Aug 2006 20:00:29 +0000 |
unc0rr |
Small fixes for better FPC compatibility
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Fri, 11 Aug 2006 16:17:50 +0000 |
unc0rr |
- Many type fixes
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Sat, 05 Aug 2006 20:57:36 +0000 |
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- Fixed compilation
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Mon, 24 Jul 2006 14:03:51 +0000 |
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- First hedgehog in team has first turn in team
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Sun, 23 Jul 2006 21:22:44 +0000 |
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- New fort
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Tue, 11 Jul 2006 21:04:05 +0000 |
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- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Wed, 28 Jun 2006 18:27:42 +0000 |
unc0rr |
- Changed falling damage scoring
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Fri, 23 Jun 2006 20:02:41 +0000 |
unc0rr |
- Many AI improvements
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Tue, 20 Jun 2006 21:22:15 +0000 |
unc0rr |
Show the bot thinking, when he does it after attack
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Wed, 01 Feb 2006 20:42:53 +0000 |
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- Fixed compiling .)
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Wed, 25 Jan 2006 19:45:39 +0000 |
unc0rr |
- Replaced water sprite
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Thu, 19 Jan 2006 21:12:20 +0000 |
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- Fixed bubble theme object
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Sun, 15 Jan 2006 14:14:12 +0000 |
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- Teams health bars sorting
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Thu, 12 Jan 2006 16:33:26 +0000 |
unc0rr |
Show team health bars, without sorting yet
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Sat, 07 Jan 2006 15:21:44 +0000 |
unc0rr |
- Increased FPS
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Sun, 04 Dec 2005 19:06:56 +0000 |
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- Land generator uses templates to generate
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Wed, 07 Sep 2005 18:51:53 +0000 |
unc0rr |
- Show no crosshair when using mine
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Thu, 25 Aug 2005 17:15:36 +0000 |
unc0rr |
Smooth change wind bar
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Thu, 25 Aug 2005 16:45:58 +0000 |
unc0rr |
Show wind speed on bar
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Tue, 23 Aug 2005 16:17:53 +0000 |
unc0rr |
- set svn:eol-style to native
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Mon, 22 Aug 2005 13:35:41 +0000 |
unc0rr |
Add current sources.
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