hedgewars/uAIMisc.pas
2007-08-16 unc0rr - Small fixes
2007-07-03 unc0rr - Introduce clans (teams with same color)
2007-07-02 unc0rr Convert teams list to array
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-05-07 unc0rr Bots know shotgun behavior better
2007-03-17 unc0rr - Get rid of operator := to have GPC support
2007-02-11 unc0rr AI thinks in separate thread
2007-02-05 unc0rr Update copyright information
2007-01-28 unc0rr AI works properly
2007-01-27 unc0rr integer -> LongInt
2007-01-27 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
2007-01-26 unc0rr AI compiles, but doesn't work
2007-01-21 unc0rr Fixed-point arithmetics in engine.
2006-10-08 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
2006-10-05 unc0rr Relicense to GPL
2006-09-03 unc0rr Implement bot levels
2006-08-11 unc0rr Small fixes for better FPC compatibility
2006-08-06 unc0rr Get rid of x86 assembler when using fpc
2006-08-05 unc0rr - Fixed compilation
2006-07-23 unc0rr - New fort
2006-07-20 unc0rr - Fixed bug with hedgehog under water using rope
2006-07-16 unc0rr - New test map
2006-07-11 unc0rr - New First Aid powerup
2006-07-08 unc0rr - Unicode support for team and hedgehogs names
2006-06-28 unc0rr - Changed falling damage scoring
2006-06-23 unc0rr - Many AI improvements
2006-06-20 unc0rr Many AI improvements, bots do think in separate thread
2006-06-14 unc0rr - Start AI rewrite
2006-01-19 unc0rr - Fixed bubble theme object
2005-08-23 unc0rr - set svn:eol-style to native
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