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hedgewars/uAIMisc.pas
2007-08-16
unc0rr
- Small fixes
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2007-07-03
unc0rr
- Introduce clans (teams with same color)
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2007-07-02
unc0rr
Convert teams list to array
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2007-06-17
unc0rr
- Get rid of ammoProp_AttackInFall and gstFalling
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2007-05-07
unc0rr
Bots know shotgun behavior better
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2007-03-17
unc0rr
- Get rid of operator := to have GPC support
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2007-02-11
unc0rr
AI thinks in separate thread
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2007-02-05
unc0rr
Update copyright information
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2007-01-28
unc0rr
AI works properly
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2007-01-27
unc0rr
integer -> LongInt
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2007-01-27
unc0rr
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
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2007-01-26
unc0rr
AI compiles, but doesn't work
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2007-01-21
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Fixed-point arithmetics in engine.
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2006-10-08
unc0rr
Bots are in the same thread as game. Fixes FreePascal issues.
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2006-10-05
unc0rr
Relicense to GPL
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2006-09-03
unc0rr
Implement bot levels
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2006-08-11
unc0rr
Small fixes for better FPC compatibility
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2006-08-06
unc0rr
Get rid of x86 assembler when using fpc
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2006-08-05
unc0rr
- Fixed compilation
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2006-07-23
unc0rr
- New fort
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2006-07-20
unc0rr
- Fixed bug with hedgehog under water using rope
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2006-07-16
unc0rr
- New test map
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2006-07-11
unc0rr
- New First Aid powerup
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2006-07-08
unc0rr
- Unicode support for team and hedgehogs names
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2006-06-28
unc0rr
- Changed falling damage scoring
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2006-06-23
unc0rr
- Many AI improvements
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2006-06-20
unc0rr
Many AI improvements, bots do think in separate thread
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2006-06-14
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- Start AI rewrite
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2006-01-19
unc0rr
- Fixed bubble theme object
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2005-08-23
unc0rr
- set svn:eol-style to native
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