hedgewars/uMisc.pas
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Fri, 17 Feb 2012 12:08:01 +0100 koda refactored a few types involved in the touch interface and corrected a few invisible mistakes
Thu, 03 Nov 2011 03:58:24 +0100 koda make screenshots with 32bits of depths, so that they are more opengles friendly
Thu, 15 Sep 2011 10:11:38 +0200 sheepluva screenshots: display a msg on failure and log causative error
Thu, 15 Sep 2011 09:19:56 +0200 sheepluva based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
Thu, 15 Sep 2011 03:17:23 +0200 sheepluva cleaned up the screenshot procedure a little.
Sun, 12 Jun 2011 22:34:38 -0400 nemo Bit more reusability
Sat, 26 Mar 2011 22:49:38 +0100 koda fix a couple of loose ends
Fri, 25 Mar 2011 19:42:00 -0400 nemo unbreak SDL 1.2 build. Koda needs to look at this
Thu, 24 Mar 2011 17:28:36 +0100 koda this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
Sun, 13 Mar 2011 18:23:51 +0100 koda update some sdl-1.3 bindings (working up to rev 5296)
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Tue, 04 Jan 2011 12:53:46 +0100 koda merge with HEAD after 0.9.15 release, move consts and vars in their proper files experimental3D
Sun, 19 Dec 2010 21:06:34 -0500 nemo Snowball weapon
Mon, 22 Nov 2010 21:43:31 +0300 unc0rr uCommandHandlers
less more (0) -100 -15 tip