Sun, 05 Jan 2014 10:54:03 +0400 |
unc0rr |
- Fix build via pas2c
webgl
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Sun, 05 Jan 2014 00:46:26 +0400 |
unc0rr |
Fix build (no idea what's going on in this branch btw)
webgl
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Sat, 21 Dec 2013 15:39:16 -0500 |
nemo |
redraw ownertex to fix tinting issue
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Tue, 17 Dec 2013 00:02:52 +0400 |
unc0rr |
merge default here
sdl2transition
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Fri, 13 Dec 2013 22:38:09 +0400 |
unc0rr |
Display team owner in teams widget (addresses issue 174)
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Fri, 06 Dec 2013 10:22:33 +0100 |
sheepluva |
don't allow autocamera to mess with targetting when e.g. spamming air-attacks in inf attack mode
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Thu, 28 Nov 2013 00:41:35 +0400 |
unc0rr |
Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
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Tue, 12 Nov 2013 22:34:54 -0500 |
nemo |
Delete now toggles hiding team area
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Thu, 07 Nov 2013 22:51:34 +0400 |
unc0rr |
- Fix TryPut, so really large maps could load
sdl2transition
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Thu, 07 Nov 2013 21:15:36 +0400 |
unc0rr |
Sounds can be heard now
sdl2transition
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Sun, 03 Nov 2013 22:39:00 +0400 |
unc0rr |
Quick and simple implementation of afk mode (toggled by /pause)
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Fri, 01 Nov 2013 23:50:13 +0400 |
unc0rr |
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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Wed, 30 Oct 2013 00:18:10 +0400 |
unc0rr |
- More HealthTex to clan structure
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Tue, 29 Oct 2013 23:08:10 +0400 |
unc0rr |
- Cut code with bug to fix issue 713
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Sat, 19 Oct 2013 15:59:47 -0400 |
nemo |
differentiate borders a bit
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
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Thu, 03 Oct 2013 12:10:30 -0400 |
nemo |
add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
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Mon, 30 Sep 2013 13:43:55 -0400 |
nemo |
toss in a quick n dirty blacking out of the world beyond the barrier. still want to add edge effects, cross effects
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Mon, 30 Sep 2013 12:37:44 -0400 |
nemo |
move border back a bit from left/right bounds, bee tweak
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Sun, 29 Sep 2013 16:10:32 -0400 |
nemo |
partial implementation of non-infinite world (edge wrap/warp/bounce)
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Fri, 26 Jul 2013 23:02:25 +0200 |
koda |
remove old and unused getScreenDPI code
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Tue, 21 May 2013 21:40:22 +0400 |
unc0rr |
Fix issue with last hog's part of team health bar
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Fri, 22 Mar 2013 18:51:37 +0100 |
sheepluva |
remove engine warnings
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Wed, 06 Mar 2013 11:13:18 -0500 |
nemo |
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
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Tue, 05 Feb 2013 17:28:12 -0500 |
nemo |
Trying to prevent audio mute from endlessly spamming. Untested.
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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