ChipHome [Tue, 11 Sep 2012 22:19:23 +0400] rev 7685
Italian engine translation update
sheepluva [Sun, 09 Sep 2012 20:58:45 +0200] rev 7684
recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
sheepluva [Sun, 09 Sep 2012 20:11:07 +0200] rev 7683
client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
unc0rr [Sun, 09 Sep 2012 19:57:13 +0400] rev 7682
'h' status for room admins
unc0rr [Sun, 09 Sep 2012 15:37:10 +0400] rev 7681
Reset to default colors button
unc0rr [Sun, 09 Sep 2012 14:45:21 +0400] rev 7680
- Some improvements to tr() calls
- Translate some entries in russian and english translations
unc0rr [Sun, 09 Sep 2012 13:40:02 +0400] rev 7679
- Fix some warnings in frontend
- lupdate
unc0rr [Sun, 09 Sep 2012 11:50:34 +0400] rev 7678
Polish settings page a bit
unc0rr [Sat, 08 Sep 2012 10:30:16 +0400] rev 7677
More consistency in terminology
sheepluva [Fri, 07 Sep 2012 12:13:38 +0200] rev 7676
merging in campaign updates - please test
belphegorr <szabibibi@gmail.com> [Wed, 05 Sep 2012 16:54:13 +0300] rev 7675
Fixed grammar/vocabulary and improved balance
Mission 7: Added more pickhammers so that it's harder to run out of them, added more weapons to the AI
Mission 6: Removed reset possibility, added sticky mines, more weapons for AI every six turns
Enter commit message. Lines beginning with 'HG:' are removed.
sheepluva [Thu, 06 Sep 2012 15:47:52 +0200] rev 7674
fix for
issue #293 : "rope stuck after picking crate"
sheepluva [Wed, 05 Sep 2012 12:36:47 +0200] rev 7673
fix a segfault related to tcp servers deleting themselves without removing themselves from the internal server list first.
(e.g. happens if game fails to start due to missing hwengine binary. a second start attempt will lead to a segfault, even if you correctly install the binary.)
nemo [Tue, 04 Sep 2012 18:40:53 -0400] rev 7672
retain frontend effects setting exiting/leaving settings