QTfrontend/hwform.cpp
2013-01-04 koda GCI2012: Resolution Freedom
2013-01-03 vitiv Separated fullscreen and windowed hwengine resolution parameters.
2013-01-02 koda simplify entering/leaving pages debug
2012-12-29 dag10 GCI2012: Advanced Keyboard Configuration
2012-12-25 koda update branch with default webgl
2012-12-25 dag10 GCI2012: Feedback Redo
2012-12-20 dag10 GCI2012: Beautify Network Page
2012-12-16 RowanD GCI2012: Optional Second Argument
2012-12-16 unc0rr Merge from default flibqtfrontend
2012-12-16 RowanD improve engine cmd line parsing and its documentation
2012-12-14 Ondrej Skopek Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
2012-12-14 Ondrej Skopek Reverted password loading in PAGE_SETUP, changed the value of passwordlength to save, added clearing of hashes after a 'Wrong password' RetryDialog
2012-12-13 Ondrej Skopek Added a hack that activates a RetryDialog in case the user is banned for 'Reconnect too fast'. Set all string used in RetryDialog to be translated
2012-12-12 Ondrej Skopek fixed minor problem with saving hash
2012-12-12 Ondrej Skopek Removed whitespaces, refactored hash setting getting and clearing
2012-12-11 Ondrej Skopek Removed commented-out unused code
2012-12-10 Ondrej Skopek Patched login dialog bugs, added retry dialogs
2012-12-10 unc0rr Fix non-osx build broken in ra874d00df4a4. Dudes... :(
2012-12-10 Drew Gottlieb GCI2012: Autoupdate Button in Settings
2012-12-13 unc0rr Delete poller when game is over flibqtfrontend
2012-12-08 Drew Gottlieb GCI2012: Google Issue Login
2012-12-07 mk12 will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
2012-12-04 Mitchell Kember Removed redundant "enable"s on checkboxes and variable names.
2012-12-03 Ondrej GCI2012: Navigation Output
2012-12-02 Mitchell Kember Fixed crash that occured after recording a video (pagevideos' config wasn't set).
2012-12-02 Mitchell Kember Merged changes from upstream.
2012-12-01 Ondrej GCI2012: User/Pass Single Prompt
2012-12-01 unc0rr Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
2012-11-30 unc0rr Bans manager
2012-12-02 Mitchell Kember Google Code-in: Move video preferences in settings tab
2012-11-29 unc0rr A bit of refactoring
2012-11-29 zero579911 GCI: use player's name for the default team
2012-11-22 unc0rr - Fix saving .ini files
2012-11-17 unc0rr Merge physfslayer branch into default. Have fun!
2012-11-17 unc0rr Get rid of DataManager::findFileForRead physfslayer
2012-11-16 koda Backed out changeset 5d00c28059e3 - enable the feedback button again
2012-11-01 koda many osx sparkle fixes 0.9.18
2012-11-01 koda merge from default 0.9.18
2012-11-01 koda Backed out changeset 5d00c28059e3 - enable the feedback button again
2012-11-01 unc0rr Fix 0.9.18 desync: 0.9.18
2012-10-31 inu - Fix for little mistakes (applied to every hedgewars_*.ts file). 0.9.18
2012-10-28 sheepluva let animation objects delete themselves after they are not being used anymore
2012-10-27 unc0rr - Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
2012-10-26 sheepluva fix for the root cause of issue 434 (previous pages being visible in the background)
2012-10-26 sheepluva disable F5 key and data refresh
2012-10-26 sheepluva rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
2012-10-23 nemo better?
2012-10-23 nemo Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
2012-10-23 koda disable feedback button for now
2012-10-23 koda set window modality also for custom dialogs, small text changes
2012-10-23 koda QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
2012-10-23 koda don't try to delete a default scheme
2012-10-10 unc0rr Remove old signal-slot conenctions
2012-10-10 unc0rr Get rid of deprecated chat widget stuff
2012-10-05 unc0rr Start moving to players list model.
2012-09-30 unc0rr Show more statuses in icons.
2012-09-25 unc0rr - Keep track of room name so correct name is displayed when you become room admin
2012-09-09 unc0rr - Fix some warnings in frontend
2012-08-31 sheepluva min -> qMin
2012-08-30 nemo Checking merge against latest trunk
2012-08-28 unc0rr Make ffmpeg optional for frontend
2012-08-19 Stepan777 merge
2012-08-18 unc0rr Simplify code a bit
2012-08-18 unc0rr GoBack() here is not needed anymore
2012-08-19 belphegorr Fixed a typo, frontend is now working properly
2012-08-30 nemo checkpoint merge
2012-07-13 Stepan777 Correctly distinguish between game and real ticks while recording video,
2012-07-09 Stepan777 rework saving of camera positions so there is no need to know framerate during prerecording.
2012-07-06 Stepan777 When there are videos that are being encoded and user tries to quit display dialog with warning.
2012-07-06 Stepan777 merge
2012-06-27 nemo Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
2012-06-24 Stepan777 pagevideos is now much better that before:
2012-07-08 belphegorr Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
2012-06-11 Stepan777 1. Implement new page in frontend with options for video recording.
2012-06-25 belphegorr Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
2012-06-25 belphegorr The first campaign commit with a lot of changes...
2012-06-04 Stepan777 here it is
2012-05-23 nemo Fix reported in bug #327, comment #3 - untested but seems reasonable/safe.
2012-05-03 sheepluva add DLC button to net game room
2012-05-02 nemo Workaround for stuck pages.
2012-04-29 sheepluva map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
2012-04-28 sheepluva license header year range adjustments
2012-04-28 nemo Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
2012-04-26 sheepluva renaming HWDataManager -> DataManager
2012-04-22 koda added savepassword checkbox to options page, which now reloads values at every acces
2012-04-22 Stepan777 add a checkbox for the password field prompt (issue 316)
2012-04-22 Stepan777 memory leak in hwform.cpp (issue 386)
2012-03-17 nemo Disable anim for stats screen ("In game" stays visible otherwise)
2012-03-17 nemo I imagine this should use the game window width, but I'll let someone else figure it out. I'm just sick of frames being half-visible in navigation.
2012-02-23 unc0rr Setup rooms list headers
2012-02-23 unc0rr Handle ROOM* commands in rooms list model
2012-02-22 unc0rr Start switching to rooms list model. To be continued.
2012-02-20 unc0rr Make all signals from HWNet queued, this should fix issues with teams and chat widgets
2012-02-17 koda the most important commit of the year
2012-02-17 unc0rr Use queued signal-slot connections with HWNet class
2012-02-12 unc0rr Remove STL dependency (again), fix qmake build
2012-02-05 nemo Disable opacity across the board. It is screwed up in OSX and apparently also Linux. Bad artifacts and overall performance.
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2012-01-27 koda this should lower compatibility with qt4.5 again, but i have no way to test it
2012-01-15 bovi GCI task: stars
2012-01-15 bovi GCI task: ping
2012-01-14 valnut GCI task: feedback is important
2011-12-11 m4tx [GCI] backz task: unify the back button functionality, avoid using the save button
2011-12-03 Oranger GCI task: describez
2011-12-03 koda neeeeeeeemoooooooooooooooo
2011-11-26 nemo ffs
2011-11-26 koda disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
2011-11-26 Oranger eyecandy
2011-10-29 sheepluva update name autocompletion after nick change (since own nick isn't suggested)
2011-10-29 sheepluva disconnect when going back from lobby page (regression fix)
2011-10-28 unc0rr It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
2011-10-25 sheepluva move (prematurely) finishing game by removing all teams into engine since that's where it should happen
2011-10-25 sheepluva remove any thread-safe stuff I introduced since it's not needed
2011-10-23 sheepluva potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
2011-10-22 sheepluva some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
2011-10-21 sheepluva simplified some stuff I wrote
2011-10-21 sheepluva finishing SDLInterface cleanup (wrt audio)
2011-10-21 sheepluva moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
2011-10-20 sheepluva cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
2011-10-19 sheepluva give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
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