Wed, 22 Aug 2018 15:00:04 +0200 Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 15:00:04 +0200] rev 13689
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug #597
Wed, 22 Aug 2018 00:40:11 +0200 Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 00:40:11 +0200] rev 13688
Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
Tue, 21 Aug 2018 23:56:49 +0200 Clean up more visual gears stuff in scripts
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 23:56:49 +0200] rev 13687
Clean up more visual gears stuff in scripts - Make vgears non-critical if possible - Add nil checks where needed - Fix related bugs - Remove doomed attempts to call FollowGear on vgears
Tue, 21 Aug 2018 22:57:56 +0200 Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:57:56 +0200] rev 13686
Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Tue, 21 Aug 2018 22:52:46 +0200 Remove calls to GetVisualGearValues where it's not needed
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:52:46 +0200] rev 13685
Remove calls to GetVisualGearValues where it's not needed
Tue, 21 Aug 2018 22:31:50 +0200 Animate: Remove follow arg from AnimVisualGear
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:31:50 +0200] rev 13684
Animate: Remove follow arg from AnimVisualGear
Tue, 21 Aug 2018 15:26:29 -0400 use 0s instead of nils to try to protect script assumptions 0.9.24
nemo [Tue, 21 Aug 2018 15:26:29 -0400] rev 13683
use 0s instead of nils to try to protect script assumptions
Tue, 21 Aug 2018 15:11:28 -0400 only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward 0.9.24
nemo [Tue, 21 Aug 2018 15:11:28 -0400] rev 13682
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
Tue, 21 Aug 2018 21:02:01 +0200 Remove unused shockwave code in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:02:01 +0200] rev 13681
Remove unused shockwave code in Space Invasion
Tue, 21 Aug 2018 21:00:01 +0200 Make decorational visual gears in Space Invasion non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:00:01 +0200] rev 13680
Make decorational visual gears in Space Invasion non-critical
Tue, 21 Aug 2018 19:52:39 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:52:39 +0200] rev 13679
Update German translation
Tue, 21 Aug 2018 19:20:09 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:20:09 +0200] rev 13678
Update locale files
Tue, 21 Aug 2018 18:35:19 +0200 Merge unC0Rr's checker update
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:35:19 +0200] rev 13677
Merge unC0Rr's checker update
Tue, 21 Aug 2018 18:31:00 +0200 Add a few translator comments for frontend strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:31:00 +0200] rev 13676
Add a few translator comments for frontend strings
Tue, 21 Aug 2018 17:56:17 +0200 Consistently rename "team chat" to "clan chat" (except chat command)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 17:56:17 +0200] rev 13675
Consistently rename "team chat" to "clan chat" (except chat command) Only change in strings, no functional change. "Team" and "clan" have defined meanings in HW, but "team chat" oddly broke this convention. This feature allows chat with your clan, not with your team, so is now called "clan chat". /team command unchanged to avoid disruption (for now).
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