Thu, 04 May 2017 03:27:27 +0200 |
Wuzzy |
Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
|
file |
diff |
annotate
|
Wed, 26 Apr 2017 16:24:44 +0200 |
Wuzzy |
Construction Mode: Mention teleportation restriction in tooltip
|
file |
diff |
annotate
|
Mon, 10 Apr 2017 18:42:50 +0200 |
Wuzzy |
Increase duck cost in Construction Mode to 40
|
file |
diff |
annotate
|
Sun, 09 Apr 2017 20:54:33 +0200 |
Wuzzy |
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
|
file |
diff |
annotate
|
Sun, 27 Nov 2016 06:32:00 +0100 |
Wuzzy |
Construction Mode: Fix free girder/rubber placement near hog
|
file |
diff |
annotate
|
Sun, 27 Nov 2016 06:24:43 +0100 |
Wuzzy |
Construction Mode: Turn crate limit into a script parameter
|
file |
diff |
annotate
|
Sun, 27 Nov 2016 05:56:45 +0100 |
Wuzzy |
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
|
file |
diff |
annotate
|
Wed, 23 Nov 2016 00:28:58 +0100 |
Wuzzy |
Fix Construction Mode screwing up when initialenergy > maxenergy
|
file |
diff |
annotate
|
Wed, 23 Nov 2016 00:17:28 +0100 |
Wuzzy |
Use GetAmmoName in Construction Mode
|
file |
diff |
annotate
|
Sat, 19 Nov 2016 21:33:02 +0100 |
Wuzzy |
Change descriptions for special Construction Mode tools
|
file |
diff |
annotate
|
Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
|
file |
diff |
annotate
|
Thu, 28 Apr 2016 20:07:10 +0200 |
sheepluva |
merge more construction mode patches by Wuzzy
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 18:00:15 +0200 |
Wuzzy |
Construction Mode: Make weapon crate mode be initial selection in crate tool
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 17:54:48 +0200 |
Wuzzy |
Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 17:40:29 +0200 |
Wuzzy |
Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 17:33:51 +0200 |
Wuzzy |
Construction Mode: Fix landspray being considered a weapon instead of utility
|
file |
diff |
annotate
|
Wed, 27 Apr 2016 18:08:48 +0200 |
sheepluva |
make construction mode recognize fort maps too
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 20:51:13 +0200 |
sheepluva |
make construction mode work with fort mode without mixing up clans and forts
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 18:15:10 +0200 |
sheepluva |
update construction mode in-file version info
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 03:17:32 +0200 |
Wuzzy |
Construction Mode: Fix Girder/Rubber mode sometimes show nil
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 03:04:24 +0200 |
Wuzzy |
Fix bad comment in Construction Mode
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 03:03:46 +0200 |
Wuzzy |
Construction Mode: Sanity-check numbers from script parameter
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 02:54:36 +0200 |
Wuzzy |
Construction Mode: Fix timer issues
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 02:44:37 +0200 |
Wuzzy |
Construction Mode: Recognize health case amount from game scheme
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 02:41:16 +0200 |
Wuzzy |
Construction Mode: Remove 2 useless blank lines in mission panel
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 02:20:04 +0200 |
Wuzzy |
Construction Mode: Fix construction/support station
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 01:53:25 +0200 |
Wuzzy |
Construction Mode: Update structure overlay each tick, thus falling smoothly
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 01:28:20 +0200 |
Wuzzy |
Construction Mode: “spawn” extra time, not buying
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 01:26:46 +0200 |
Wuzzy |
Construction Mode: Fix giving round energy boost at first round
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 01:19:37 +0200 |
Wuzzy |
Add script parameter support to Construction Mode
|
file |
diff |
annotate
|