Mon, 12 Mar 2018 19:39:00 +0100 |
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Remove rubber duck from BRW, RW and most weapon schemes for now
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Mon, 12 Mar 2018 12:37:35 +0100 |
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Lua API: Add onSkipTurn callback, called when hog skips
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Mon, 12 Mar 2018 12:27:13 +0100 |
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Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Mon, 12 Mar 2018 02:09:21 +0100 |
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ACF7: Add one pick hammer in crate
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Sat, 10 Mar 2018 03:27:18 +0100 |
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ClimeHome: Show messages when cake is nearby and when reaching home
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Fri, 09 Mar 2018 22:23:57 +0100 |
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When using seduction, only show “CENSORED” text in English locale
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Fri, 09 Mar 2018 19:40:49 +0100 |
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ACF8: Fix invisible cyborg sometimes blocking the way
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Fri, 09 Mar 2018 19:05:59 +0100 |
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A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
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Fri, 09 Mar 2018 18:03:59 +0100 |
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ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
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Fri, 09 Mar 2018 15:20:28 +0100 |
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ACF6: Change mines, remove mines placed at unfair positions
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Fri, 09 Mar 2018 14:27:37 +0100 |
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ACF3: Fix cannibals sometimes doing nothing for a full turn
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Thu, 08 Mar 2018 21:28:02 +0100 |
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Racer: Draw waypoint outline around cursor while in placement phase
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Thu, 08 Mar 2018 20:40:00 +0100 |
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HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
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Thu, 08 Mar 2018 19:14:06 +0100 |
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Racer: No longer play Incoming or Missed sound
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Thu, 08 Mar 2018 19:08:21 +0100 |
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Construction Mode: Fix annoying Incoming voice and other sound issues
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