Mon, 13 Nov 2017 20:45:11 +0100 |
unc0rr |
Bump protocol version and add new version info to game server
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Fri, 23 Dec 2016 23:29:00 +0300 |
unc0rr |
Only registered players regain their teams on rejoin
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Wed, 29 Jun 2016 20:16:29 +0300 |
unc0rr |
bytestring-show RIP
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Thu, 25 Feb 2016 23:17:52 +0300 |
unc0rr |
More work on best time ghost feature
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Sun, 01 Nov 2015 18:35:18 +0300 |
unc0rr |
Update versions information
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Sun, 07 Dec 2014 22:22:39 +0300 |
unc0rr |
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
qmlfrontend
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Tue, 02 Dec 2014 12:02:20 +0300 |
unC0Rr |
Fix FULLMAPCONFIG message
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Fri, 21 Nov 2014 19:09:45 +0100 |
sheepluva |
password flag was the wrong way around
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Tue, 18 Nov 2014 00:32:39 +0300 |
unc0rr |
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
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Fri, 24 Jan 2014 12:05:39 +0100 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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Sat, 05 Jul 2014 15:28:32 +0400 |
unc0rr |
Restore teams in teams list on rejoin, should fix issues with second rejoin.
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Thu, 23 Jan 2014 21:54:26 +0400 |
unc0rr |
Handle chars and not bytes for usernames :-p
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Thu, 23 Jan 2014 14:18:06 +0100 |
sheepluva |
turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
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Wed, 22 Jan 2014 23:52:21 +0100 |
sheepluva |
disallow control chars in player nicks, thanks for burp to helping making the list more complete
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