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hedgewars/uConsts.pas
2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-05-21
nemo
Add gstFrozen state to mines/gears in range on frozen land creation, and set the mines to dud state. gstFrozen does nothing yet. Visually or otherwise.
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2013-05-14
nemo
Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
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2013-05-14
nemo
some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
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2013-04-03
koda
update branch again
webgl
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2013-04-03
koda
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
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2013-04-02
koda
update webgl branch
webgl
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2013-03-18
nemo
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
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2013-03-17
nemo
Add some flags for a few of the magic Land values
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2013-01-26
koda
update branch
webgl
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2012-12-29
dag10
GCI2012: Advanced Keyboard Configuration
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2012-12-25
koda
update branch with default
webgl
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2012-12-24
RowanD
GCI2012: Change Argument Passing Between Frontend and Engine
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2012-12-03
Rowan D
GCI2012: Convert uMobile into a Callback Record
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2012-11-30
Joe Doyle (Ginto8)
Move global variables to units that use them
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2012-11-30
Joe Doyle (Ginto8)
Remove unused global variables
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2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-07
unc0rr
Try to beat AI in Mutant!
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2012-11-06
nemo
support ridiculously large maps
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2012-08-08
Stepan777
merge
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2012-08-08
nemo
Allow scripting to delete gears
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2012-08-06
nemo
oops
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2012-08-05
Stepan777
merge
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2012-08-05
nemo
Add bot level to CPU flag
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2012-07-26
Stepan777
merge
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2012-07-21
unc0rr
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
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2012-07-19
nemo
Fix TARDIS, make switcher work w/ the new more stringent check.
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2012-07-09
Stepan777
rework saving of camera positions so there is no need to know framerate during prerecording.
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2012-06-26
Stepan777
merge
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2012-06-26
nemo
Add green mask for anti-portal areas on custom maps. Flagged as Bouncy since it is intended for that general use. Needs testing.
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