Sat, 12 Nov 2011 21:44:26 -0500 | nemo | this should allow overriding static maps from lua | file | diff | annotate |
Sat, 12 Nov 2011 17:06:49 +0100 | Xeli | merge...i think | file | diff | annotate |
Thu, 10 Nov 2011 12:20:01 -0500 | nemo | Make mazes filter use same variable as template filter | file | diff | annotate |
Sun, 06 Nov 2011 13:17:42 -0500 | nemo | Set CurrentAmmoGear on piano (should fix notes again). Also disable focus on current hog if unplaced. | file | diff | annotate |
Mon, 31 Oct 2011 14:08:10 -0400 | nemo | Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences. | file | diff | annotate |
Sun, 30 Oct 2011 23:24:36 +0100 | sheepluva | fix mission map script loading | file | diff | annotate |
Fri, 28 Oct 2011 18:26:17 +0200 | koda | one dangerous merge | file | diff | annotate |