hedgewars/CMakeLists.txt
Sat, 19 Dec 2009 19:37:30 +0000 koda update SDLMain.m/.h to latest version
Fri, 18 Dec 2009 02:33:45 +0000 koda powerpc and gameserver compilation disabled temporarily
Wed, 16 Dec 2009 14:58:45 +0000 koda random updates for 10.6 and iphone builds
Mon, 30 Nov 2009 04:18:31 +0000 koda still updates for mac compilation
Sat, 28 Nov 2009 02:46:15 +0000 koda other tweaks for mac compilation
Wed, 25 Nov 2009 04:27:53 +0000 koda some tweaks in the mac compilation system
Fri, 20 Nov 2009 14:56:43 +0000 koda universal application setup
Mon, 09 Nov 2009 22:56:29 +0000 koda add a x86_64 mac target
Fri, 06 Nov 2009 18:59:43 +0000 koda updated build files for macosx and optimization system
Thu, 05 Nov 2009 20:40:31 +0000 koda fix iphone build
Sun, 25 Oct 2009 15:55:49 +0000 koda added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
Sat, 17 Oct 2009 13:19:49 +0000 koda dep fix
Sat, 17 Oct 2009 09:54:26 +0000 unc0rr Fix build
Sat, 17 Oct 2009 01:28:49 +0000 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
Fri, 16 Oct 2009 16:42:51 +0000 koda THE fix for openalbridge
Sun, 11 Oct 2009 20:40:03 +0000 koda ultramegafix
Sat, 10 Oct 2009 14:26:50 +0000 koda fix that nasty "Pascal Internal Error" when compiling
Tue, 06 Oct 2009 16:30:08 +0000 koda cmake optimizations and simplification
Sat, 03 Oct 2009 12:35:24 +0000 unc0rr Fix build
Fri, 02 Oct 2009 18:44:37 +0000 koda fixes & co.
Wed, 19 Aug 2009 13:49:47 +0000 koda rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
Fri, 10 Jul 2009 19:10:29 +0000 koda fix a binding that was preveting to display anything else besides hogs on iphone
Tue, 07 Jul 2009 22:02:13 +0000 koda completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
Tue, 07 Jul 2009 15:24:43 +0000 koda move C and C++ optimization flags in the main CMakeLists.txt
Thu, 02 Jul 2009 14:59:27 +0000 koda additional variable (BUNDLE) to make a standalone Mac application
Tue, 30 Jun 2009 12:31:32 +0000 koda -Smaxx's porting of the library to MSVC compilers
Sun, 28 Jun 2009 16:54:51 +0000 koda -Added support for Release and Debug for CMAKE_BUILD_TYPE
Sun, 28 Jun 2009 14:37:26 +0000 nemo koda/Smaxx changes to openal for crossplatform building
Wed, 24 Jun 2009 15:59:32 +0000 unc0rr koda's OpenAL conversion:
Sun, 26 Apr 2009 15:47:03 +0000 unc0rr lost pieces of previous patch
Sun, 26 Apr 2009 15:45:06 +0000 unc0rr koda's patch
Sat, 18 Apr 2009 12:46:56 +0000 unc0rr Patch by koda:
Tue, 14 Apr 2009 19:05:23 +0000 unc0rr koda's patch
Wed, 18 Feb 2009 16:35:03 +0000 unc0rr More reorganization
Sat, 24 Jan 2009 12:48:32 +0000 unc0rr Add koda's patch for Mac OS X compilation
Sun, 26 Oct 2008 13:00:35 +0000 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
Fri, 25 Jul 2008 19:26:44 +0000 unc0rr Enable music dependance on current land theme
Mon, 19 May 2008 18:07:05 +0000 unc0rr Stub for chat implementation
Fri, 14 Mar 2008 19:34:05 +0000 unc0rr Start implementing better statistics implementation (does nothing yet)
Fri, 07 Mar 2008 17:43:05 +0000 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
Sun, 03 Feb 2008 17:02:20 +0000 unc0rr Full support for out-of-source build
Sat, 02 Feb 2008 15:20:41 +0000 unc0rr First steps to support out-of-source build
Fri, 14 Sep 2007 20:51:40 +0000 unc0rr Triggers proof-of-concept
Fri, 20 Jul 2007 19:04:24 +0000 unc0rr Finalize basic playlists implementation
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Wed, 21 Feb 2007 21:34:42 +0000 displacer check for noexecstack linker compatibility (MacOS linker)
Sun, 11 Feb 2007 15:33:19 +0000 unc0rr AI thinks in separate thread
Fri, 26 Jan 2007 18:39:40 +0000 unc0rr Make SHA really work
Tue, 23 Jan 2007 21:24:18 +0000 unc0rr - Two more templates
Tue, 23 Jan 2007 16:59:05 +0000 unc0rr - New Land Generator
Mon, 22 Jan 2007 18:32:00 +0000 unc0rr - Fix Blow Torch and Air Attack
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Tue, 05 Dec 2006 17:27:27 +0000 unc0rr Ammo schemes and ammo stores support in engine
Sat, 25 Nov 2006 14:56:01 +0000 unc0rr Fix for path truncating bug
Fri, 24 Nov 2006 19:33:43 +0000 unc0rr Protocol version sets in CMake
Tue, 21 Nov 2006 16:50:09 +0000 displacer noexecutestack object files generation fixed
Wed, 01 Nov 2006 15:19:12 +0000 unc0rr fix finding of delphi compiler
Sun, 29 Oct 2006 15:30:32 +0000 unc0rr Fix hwengine target behaviour
Thu, 12 Oct 2006 18:52:00 +0000 unc0rr - Many small fixes
Tue, 10 Oct 2006 18:03:48 +0000 unc0rr Fix bots regressions
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