Fix sndBoring being placed if ending turn during multi-shoot via skip command
For example:
- AI hog shoots once with shotgun
- AI hog ends turn via ParseCommand("skip")
Quick games: Cap max. difficulty for the first 15 games
Merge pull request #62 from hedgewars/ci-patch-osx-atomic
Fix pas2c compilation on macOS
if at all possible, don't regenerate arbitrary number of health textures each tick
Fix team select buttons sometimes not having the full width (
bug #737)