Sat, 17 Feb 2018 00:34:00 +0100 |
Wuzzy |
Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
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Sat, 17 Feb 2018 00:06:34 +0100 |
Wuzzy |
Add Space Invasion game scheme with sane default configuration
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Sat, 10 Feb 2018 15:37:47 +0100 |
Wuzzy |
Disable crate drops in HedgeEditor scheme
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Thu, 08 Feb 2018 09:38:35 +0100 |
Wuzzy |
Add missing beginWriteArray in scheme model code
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Thu, 08 Feb 2018 09:14:20 +0100 |
KoBeWi |
Fix how scheme files behave
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Thu, 08 Feb 2018 08:50:45 +0100 |
KoBeWi |
Keep game/weapon schemes in separate files
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Wed, 24 Jan 2018 22:20:10 +0100 |
unc0rr |
Finish porting. Seems to work, but no thorough testing has been performed
qt5transition
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Sat, 07 Oct 2017 18:43:31 +0200 |
Wuzzy |
Names of new or copied game schemes are now unique
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Sat, 15 Apr 2017 08:09:23 +0200 |
Wuzzy |
Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
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Wed, 12 Apr 2017 00:23:10 +0200 |
Wuzzy |
Don't place air mines in Shoppa
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Tue, 22 Nov 2016 21:30:23 +0100 |
Wuzzy |
Disable Sudden Death in Shoppa for good
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Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
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Fri, 06 May 2016 18:49:41 +0200 |
Wuzzy |
Slightly better naming of new or copied ammo/game schemes
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Sun, 15 Feb 2015 21:27:27 -0500 |
nemo |
oops, forgot this annoying thing
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