Thu, 12 Jan 2023 22:15:24 +0100 Fixed a memory leak
Sergey Alirzaev <zl29ah@gmail.com> [Thu, 12 Jan 2023 22:15:24 +0100] rev 15936
Fixed a memory leak
Wed, 04 Jan 2023 15:26:30 +0100 Fix fill points getting out of bounds when the map is mirrored transitional_engine
unC0Rr [Wed, 04 Jan 2023 15:26:30 +0100] rev 15935
Fix fill points getting out of bounds when the map is mirrored
Wed, 04 Jan 2023 11:56:58 +0100 Split generation and painting phases, paint by old engine, use template filters transitional_engine
unC0Rr [Wed, 04 Jan 2023 11:56:58 +0100] rev 15934
Split generation and painting phases, paint by old engine, use template filters
Wed, 04 Jan 2023 10:42:21 +0100 Use rust land generator in hwengine transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15933
Use rust land generator in hwengine
Wed, 04 Jan 2023 10:40:40 +0100 Update mapgen to take into account actual values for 'zero' and 'basic' colors transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15932
Update mapgen to take into account actual values for 'zero' and 'basic' colors
Wed, 04 Jan 2023 10:37:12 +0100 Update lfprng for better distribution, make it conform 'rand' package traits transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15931
Update lfprng for better distribution, make it conform 'rand' package traits
Tue, 03 Jan 2023 12:05:59 +0100 Use LandPixels array allocate in hwengine-future library transitional_engine
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15930
Use LandPixels array allocate in hwengine-future library
Mon, 02 Jan 2023 15:59:26 +0100 Introduce hwengine-future library, use Land allocated in it transitional_engine
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15929
Introduce hwengine-future library, use Land allocated in it
Tue, 13 Dec 2022 21:21:55 +0100 Fix infinite loop in rendering of laser sight
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15928
Fix infinite loop in rendering of laser sight
Fri, 09 Dec 2022 08:18:50 +0100 Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15927
Optimize doStepSnowflake a bit, losing backwards compatibility
Thu, 01 Dec 2022 14:23:48 +0100 Improve performance of CheckGearNear
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15926
Improve performance of CheckGearNear
Wed, 30 Nov 2022 16:07:32 +0100 Optimize hwFloat multiplication a bit
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15925
Optimize hwFloat multiplication a bit
Tue, 29 Nov 2022 00:49:05 +0200 Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly draft
S.D. [Tue, 29 Nov 2022 00:49:05 +0200] rev 15924
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
Tue, 15 Nov 2022 15:26:00 +0100 Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15923
Fix camera move control in qmlfrontend
Tue, 15 Nov 2022 15:25:37 +0100 Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15922
Code formatting, enable c++17 for qmlfrontend
Tue, 15 Nov 2022 14:27:22 +0100 Implement generation of c header from rust interface, adapt qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15921
Implement generation of c header from rust interface, adapt qmlfrontend
Sun, 13 Nov 2022 08:45:10 +0100 Adapt hwrunner to the changed API
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15920
Adapt hwrunner to the changed API
Sat, 12 Nov 2022 21:12:14 +0100 Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15919
Allow passing data_path from QML
Sat, 12 Nov 2022 15:40:20 +0100 Implement data path
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15918
Implement data path
Sat, 05 Nov 2022 17:48:45 +0100 GameServer: bump network dependency
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15917
GameServer: bump network dependency
Sun, 06 Nov 2022 17:27:28 +0100 Remove stray debugging
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15916
Remove stray debugging
Mon, 31 Oct 2022 02:11:37 +0200 Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo draft
S.D. [Mon, 31 Oct 2022 02:11:37 +0200] rev 15915
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
Sun, 30 Oct 2022 18:29:29 +0200 Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer draft
S.D. [Sun, 30 Oct 2022 18:29:29 +0200] rev 15914
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
Fri, 28 Oct 2022 21:12:01 +0200 - Run engine and socket listener in parallel to avoid ping timeouts
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15913
- Run engine and socket listener in parallel to avoid ping timeouts - Update dependencies
Mon, 24 Oct 2022 10:07:35 -0400 merge branch
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15912
merge branch
Mon, 24 Oct 2022 10:06:52 -0400 cfgdir needs a default value to avoid writing stubs to current path 1.0.0
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15911
cfgdir needs a default value to avoid writing stubs to current path
Mon, 24 Oct 2022 10:02:06 -0400 bump version
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15910
bump version
Sun, 16 Oct 2022 20:15:57 +0300 Make direct messages (/msg) look nicer for the next version clients draft
S.D. [Sun, 16 Oct 2022 20:15:57 +0300] rev 15909
Make direct messages (/msg) look nicer for the next version clients
Sun, 16 Oct 2022 13:14:16 +0300 Add Drawing mode, which allows drawing some graphics private to the members of a clan draft
S.D. [Sun, 16 Oct 2022 13:14:16 +0300] rev 15908
Add Drawing mode, which allows drawing some graphics private to the members of a clan
Thu, 06 Oct 2022 20:58:54 +0300 Don't abort ready timer if the game is in Confirm state draft
S.D. [Thu, 06 Oct 2022 20:58:54 +0300] rev 15907
Don't abort ready timer if the game is in Confirm state
Thu, 06 Oct 2022 12:38:07 +0200 Simplify code
unC0Rr [Thu, 06 Oct 2022 12:38:07 +0200] rev 15906
Simplify code
Wed, 05 Oct 2022 22:39:07 +0300 Add direct message server command (/msg <nick_name>|<[nick name]> <message>) draft
S.D. [Wed, 05 Oct 2022 22:39:07 +0300] rev 15905
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
Thu, 29 Sep 2022 16:30:02 +0200 Add some work towards having checker work with the new server
unC0Rr [Thu, 29 Sep 2022 16:30:02 +0200] rev 15904
Add some work towards having checker work with the new server
Thu, 29 Sep 2022 16:29:23 +0200 Add replay storage to the new server implementation
unC0Rr [Thu, 29 Sep 2022 16:29:23 +0200] rev 15903
Add replay storage to the new server implementation
Thu, 29 Sep 2022 16:28:52 +0200 Fix a couple issues
unC0Rr [Thu, 29 Sep 2022 16:28:52 +0200] rev 15902
Fix a couple issues
Tue, 27 Sep 2022 15:10:52 +0300 Change the next major release version number to 1.1.0
S.D. [Tue, 27 Sep 2022 15:10:52 +0300] rev 15901
Change the next major release version number to 1.1.0
Tue, 27 Sep 2022 14:59:03 +0300 Allow to see rooms of incompatible versions in the lobby
S.D. [Tue, 27 Sep 2022 14:59:03 +0300] rev 15900
Allow to see rooms of incompatible versions in the lobby For the new clients the room version is shown in a separate column. There is also a hack for previous versions clients: the room vesion specifier is prepended to the room names for rooms of incompatible versions, and the server shows 'incompatible version' error if the client tries to join them.
Fri, 23 Sep 2022 12:47:47 -0400 Fix clang-15 compile error
LocutusOfBorg [Fri, 23 Sep 2022 12:47:47 -0400] rev 15899
Fix clang-15 compile error
Fri, 23 Sep 2022 02:45:49 +0300 Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
S.D. [Fri, 23 Sep 2022 02:45:49 +0300] rev 15898
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
Fri, 23 Sep 2022 02:21:21 +0300 Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
S.D. [Fri, 23 Sep 2022 02:21:21 +0300] rev 15897
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
Wed, 21 Sep 2022 06:55:31 +0300 fix the other 2 pred/succ conversions 1.0.0
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15896
fix the other 2 pred/succ conversions
Wed, 21 Sep 2022 06:36:05 +0300 fix pred/succ conversion 1.0.0
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15895
fix pred/succ conversion
Wed, 21 Sep 2022 06:55:31 +0300 fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15894
fix the other 2 pred/succ conversions
Wed, 21 Sep 2022 06:36:05 +0300 fix pred/succ conversion
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15893
fix pred/succ conversion
Mon, 12 Sep 2022 18:56:28 -0400 merge from 1.0 branch
nemo [Mon, 12 Sep 2022 18:56:28 -0400] rev 15892
merge from 1.0 branch
Mon, 12 Sep 2022 18:37:04 -0400 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:37:04 -0400] rev 15891
tag a 1.0.2
Mon, 12 Sep 2022 18:36:39 -0400 I keep forgetting to bump the patch version 1.0.0 1.0.2-release
nemo [Mon, 12 Sep 2022 18:36:39 -0400] rev 15890
I keep forgetting to bump the patch version
Mon, 12 Sep 2022 18:36:27 -0400 Removed tag 1.0.2-release 1.0.0
nemo [Mon, 12 Sep 2022 18:36:27 -0400] rev 15889
Removed tag 1.0.2-release
Mon, 12 Sep 2022 18:31:43 -0400 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:31:43 -0400] rev 15888
tag a 1.0.2
Thu, 22 Oct 2020 12:33:35 +0200 Mark global variables in implementation section static 1.0.0
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15887
Mark global variables in implementation section static
Tue, 20 Oct 2020 20:09:44 +0200 Fix lack of declaration decorations for dynamic arrays in Pas2C 1.0.0
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15886
Fix lack of declaration decorations for dynamic arrays in Pas2C
Mon, 12 Sep 2022 18:23:24 -0400 removed at request 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 18:23:24 -0400] rev 15885
removed at request "basically, you copy pasted from some really old cmake version not shipping it, I don't know"
Mon, 12 Sep 2022 12:51:41 -0400 Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 12:51:41 -0400] rev 15884
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Mon, 12 Sep 2022 12:50:37 -0400 build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122 1.0.0
Jens Petersen [Mon, 12 Sep 2022 12:50:37 -0400] rev 15883
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
Mon, 12 Sep 2022 10:44:55 -0400 do the actual remove 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:44:55 -0400] rev 15882
do the actual remove
Mon, 12 Sep 2022 10:40:53 -0400 Remove FindSDL2 find-module, use sdl2-config.cmake instead 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:40:53 -0400] rev 15881
Remove FindSDL2 find-module, use sdl2-config.cmake instead This requires SDL >= 2.0.4. Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was not itself built using CMake: it installs a sdl2-config.cmake file to ${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and library, analogous to a pkg-config .pc file. As a result, we no longer need to copy/paste a "find-module package" to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2). Find-module packages are now discouraged by the CMake developers, in favour of having upstream projects behave as config-file packages. This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR and SDL2_LIBRARY, but the standard behaviour for config-file packages is to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword to make sure we search in config-file package mode, and will not find a FindSDL2.cmake in some other directory that implements the old interface. In addition to deleting redundant code, this avoids some assumptions in FindSDL2 about the layout of a SDL installation. The current libsdl2-dev package in Debian breaks those assumptions; this is considered a bug and will hopefully be fixed soon, but it illustrates how fragile these assumptions can be. We can be more robust against different installation layouts by relying on SDL's own CMake integration. When linking to a copy of CMake in a non-standard location, users can now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point to it; previously, these users would have used the SDL2DIR environment variable. This continues to be unnecessary if using matching system-wide installations of CMake and SDL2, for example both from Debian.
Wed, 07 Sep 2022 17:28:08 -0400 merge to trunk
nemo [Wed, 07 Sep 2022 17:28:08 -0400] rev 15880
merge to trunk
Wed, 07 Sep 2022 16:54:58 -0400 Added tag 1.0.1-release for changeset 9dceb83331d5 1.0.0
nemo [Wed, 07 Sep 2022 16:54:58 -0400] rev 15879
Added tag 1.0.1-release for changeset 9dceb83331d5
Wed, 07 Sep 2022 16:53:38 -0400 Removed tag 1.0.1-release 1.0.0
nemo [Wed, 07 Sep 2022 16:53:38 -0400] rev 15878
Removed tag 1.0.1-release
Wed, 07 Sep 2022 16:52:45 -0400 forgot to bump the patch num 1.0.0 1.0.1-release
nemo [Wed, 07 Sep 2022 16:52:45 -0400] rev 15877
forgot to bump the patch num
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