Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
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Sun, 18 Jan 2015 17:14:37 -0500 |
nemo |
merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
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Mon, 19 Jan 2015 00:12:26 +0300 |
unc0rr |
Fix here too
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
0.9.21
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Fri, 02 Jan 2015 00:14:49 +0300 |
unc0rr |
Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead
0.9.21
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Tue, 30 Dec 2014 18:19:05 -0500 |
nemo |
revert 9b789de8e5df on branch based on feedback from zorg - seems to be breaking gameplay
0.9.21
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Sat, 27 Dec 2014 22:09:31 +0300 |
unc0rr |
Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares)
0.9.21
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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Sun, 15 Jun 2014 04:33:54 +0200 |
sheepluva |
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:43:06 +0100 |
koda |
fixwhitespace and dos2unix
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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