Mon, 08 Dec 2014 09:35:14 -0500 | nemo | Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?). | file | diff | annotate |
Mon, 01 Dec 2014 13:07:42 +0300 | unC0Rr | oops | file | diff | annotate |
Sun, 30 Nov 2014 23:36:22 +0300 | unc0rr | Limit fire particles speed to 2 | file | diff | annotate |
Sun, 30 Nov 2014 15:30:51 -0500 | nemo | expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺ | file | diff | annotate |
Sun, 30 Nov 2014 15:07:01 -0500 | nemo | add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog | file | diff | annotate |
Sun, 30 Nov 2014 02:41:49 +0100 | sheepluva | give sea world edges some icegun love | file | diff | annotate |