Mon, 17 Jun 2019 21:43:05 +0200 |
Wuzzy |
Lua: Fix incorrect values for capcolDefault, capcolSetting
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Sat, 08 Jun 2019 11:25:39 +0200 |
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Lua API: Add SetAmmoSlot
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Fri, 31 May 2019 11:08:54 +0200 |
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Lua: Add IsHogAlive
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Thu, 23 May 2019 08:34:30 +0200 |
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Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
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Mon, 20 May 2019 21:14:39 +0200 |
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Add error messages when calling AddHog or AddMissionHog wrongly
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Mon, 13 May 2019 20:26:07 +0200 |
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Set GameOver to true in EndGame (Lua)
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Sun, 07 Apr 2019 20:53:29 +0200 |
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Renew crate health display when health changed
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Sun, 07 Apr 2019 19:26:16 +0200 |
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Render mine timer if gear info is active
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Mon, 21 Jan 2019 07:10:59 +0100 |
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Simplify code for SetClanColor
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Mon, 21 Jan 2019 05:57:01 +0100 |
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SetClanColor: Accept negative color argument to select user color
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Mon, 21 Jan 2019 05:51:35 +0100 |
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Fix SetClanColor causing crashes and rendering bugs
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Mon, 21 Jan 2019 02:52:09 +0100 |
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SetAmmoDelay: Unselect weapon if neccessary
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Wed, 16 Jan 2019 23:50:35 +0100 |
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Lua: Fix SetAmmoDelay not working properly when called after initialization
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Wed, 16 Jan 2019 23:43:23 +0100 |
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Fix DismissTeam not clearing the team properly
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Wed, 16 Jan 2019 15:40:11 +0100 |
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Add SetTeamPassive. Passive teams are treated like frozen teams
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Wed, 16 Jan 2019 00:01:29 +0100 |
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Refactor hwengine: Rename cLocale to cLanguage
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Thu, 10 Jan 2019 03:14:02 +0100 |
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Use player team's control scheme for all teams if there's a mission team
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Thu, 10 Jan 2019 02:50:01 +0100 |
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Fix player team ignoring custom team control scheme in campaign/missions
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Sat, 05 Jan 2019 22:05:20 +0100 |
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Lua: Add InitHealth, read-only variable containing the initial hog health setting
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Thu, 20 Dec 2018 19:03:34 +0100 |
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Change AddTeam/AddMissionTeam to return real team name and index (in that order)
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Wed, 19 Dec 2018 20:34:07 +0100 |
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Lua: AddTeam / AddMissionTeam now return team index
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Wed, 19 Dec 2018 19:10:42 +0100 |
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Lua API: Add functions to add team selected in campaign/mission page
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Tue, 18 Dec 2018 15:21:23 +0100 |
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Add Lua functions to save/get mission variables
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Sun, 09 Dec 2018 17:12:47 +0100 |
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Lua API: SetTurnTimePaused/GetTurnTimePaused
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Sun, 09 Dec 2018 16:54:22 +0100 |
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Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
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Wed, 05 Dec 2018 09:38:31 -0500 |
nemo |
make pas2c function without haskell aborting if locale is C
0.9.25
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Mon, 26 Nov 2018 14:31:36 +0100 |
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Lua API: Change PLATFORM to INTERFACE
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Sat, 24 Nov 2018 19:08:52 +0100 |
unc0rr |
Fix build
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Fri, 23 Nov 2018 16:20:55 -0500 |
nemo |
more uninitialised values
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Fri, 23 Nov 2018 16:03:10 -0500 |
nemo |
uninitialised values
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Sat, 17 Nov 2018 19:19:50 +0100 |
unc0rr |
Fix desync bomb
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Fri, 16 Nov 2018 14:59:57 -0500 |
nemo |
oops
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Fri, 16 Nov 2018 14:47:07 -0500 |
nemo |
lua comment handling is seriously WTF, but let's at least allow some partial single line
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Wed, 07 Nov 2018 16:44:16 -0500 |
nemo |
oups getter should have it too
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Tue, 30 Oct 2018 23:08:43 +0100 |
Wuzzy |
Play another voice as fallback if sndRevenge could not be found
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Fri, 26 Oct 2018 04:07:35 +0200 |
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Add PlayMusicSound/StopMusicSound to Lua API
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Wed, 24 Oct 2018 11:05:44 -0400 |
nemo |
disable basic comment support 'cause lua is nuts
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Wed, 17 Oct 2018 05:33:02 +0200 |
Wuzzy |
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
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Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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Sat, 06 Oct 2018 00:23:27 +0200 |
Wuzzy |
Make sure AddChatString is only fed with shortstrings
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Fri, 05 Oct 2018 17:27:12 +0200 |
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Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Thu, 04 Oct 2018 23:29:20 +0200 |
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Backed out changeset 5f6208031658 (fixes 652)
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Thu, 04 Oct 2018 19:04:27 +0200 |
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Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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Sat, 29 Sep 2018 14:52:13 +0200 |
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Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
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Tue, 18 Sep 2018 19:38:58 -0400 |
nemo |
use locale rules for the challenge hashes
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Sat, 15 Sep 2018 16:22:04 +0200 |
Wuzzy |
Fix some syntax errors in internal Lua syntax documentation
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Tue, 04 Sep 2018 22:59:08 +0200 |
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Don't write TurnTimeLeft deprecation warning if setter function was used
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Mon, 03 Sep 2018 20:01:50 +0200 |
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Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Mon, 03 Sep 2018 00:48:51 +0200 |
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Call GetGlobals after entering Lua command with /lua
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Mon, 03 Sep 2018 00:03:06 +0200 |
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Fix buggy behaviour when setting TurnTimeLeft through Retreat
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Sun, 02 Sep 2018 22:05:45 +0200 |
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Change chat text color for Lua warnings to yellow
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Sun, 02 Sep 2018 22:02:15 +0200 |
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Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
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Sun, 02 Sep 2018 20:57:33 +0200 |
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Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Fri, 31 Aug 2018 21:34:33 +0200 |
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Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
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Fri, 31 Aug 2018 21:22:12 +0200 |
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Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
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Fri, 31 Aug 2018 21:07:07 +0200 |
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Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
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Fri, 31 Aug 2018 18:15:45 +0200 |
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Critical error if loading a script has failed
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Wed, 22 Aug 2018 16:47:09 +0200 |
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Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ...
0.9.24
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Wed, 22 Aug 2018 00:40:11 +0200 |
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Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
0.9.24
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Tue, 21 Aug 2018 15:26:29 -0400 |
nemo |
use 0s instead of nils to try to protect script assumptions
0.9.24
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Tue, 21 Aug 2018 15:11:28 -0400 |
nemo |
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
0.9.24
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Tue, 21 Aug 2018 15:46:34 +0200 |
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Make engine chat syntax translatable
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Tue, 14 Aug 2018 13:43:04 +0200 |
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Prevent wrapping of turn time when using extra time
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Sat, 11 Aug 2018 21:43:55 +0200 |
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Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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Wed, 08 Aug 2018 14:38:54 +0200 |
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Refactor text color variable names, export 2 color values to Lua
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Tue, 07 Aug 2018 10:29:01 +0200 |
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Move max. number of crate spawns into variable
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Tue, 07 Aug 2018 01:24:57 +0200 |
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Add comments for most hwengine constants
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Mon, 06 Aug 2018 22:39:39 +0200 |
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Show correct health increase when hog health cap is reached
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Thu, 02 Aug 2018 23:43:31 +0200 |
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Fix hammer/pickhammer not digging land with gfSolidLand on
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Thu, 02 Aug 2018 03:16:08 +0200 |
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Cap hedgehog health to prevent overflow bugs
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Thu, 02 Aug 2018 01:45:45 +0200 |
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Add Lua globals: AMMO_INFINITE and NoPointX
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Thu, 02 Aug 2018 01:24:40 +0200 |
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Add support for infinite fly time of jetpack and Birdy
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Wed, 01 Aug 2018 02:49:03 +0200 |
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Lua: Allow to use negative value for AddTeam to select a default clan color
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Tue, 31 Jul 2018 01:00:27 +0200 |
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Lua API: Add IsHogHidden
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Tue, 31 Jul 2018 00:12:19 +0200 |
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Lua: Add GetVampiric, GetLaserSight
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Tue, 10 Jul 2018 18:00:04 +0200 |
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Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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Tue, 10 Jul 2018 16:44:13 +0200 |
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Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
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Sun, 08 Jul 2018 02:06:08 +0200 |
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Fix GetAmmo getting wrong ammo count
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Sun, 08 Jul 2018 01:30:13 +0200 |
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New Lua API function: GetAmmo, to get ammo config
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Mon, 02 Jul 2018 16:48:16 -0400 |
nemo |
somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
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Thu, 17 May 2018 20:04:39 -0400 |
nemo |
0.9.24 merge of physfs tweak
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Thu, 17 May 2018 20:04:07 -0400 |
nemo |
Make wrapping a lua and its sidecar actually work.
0.9.24
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Fri, 04 May 2018 15:08:59 +0200 |
Wuzzy |
Make EnableSwitchHog() more robust against failure, return gear UID
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Fri, 04 May 2018 14:38:01 +0200 |
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Lua API: Add EnableSwitchHog to manually enable hog switching
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Thu, 03 May 2018 22:42:29 +0200 |
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Fix GetAmmoTimer implementation, swap arguments
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Thu, 03 May 2018 22:05:25 +0200 |
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Lua API: GetAmmoTimer, to get the player-set timer for an ammo
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Thu, 03 May 2018 21:40:13 +0200 |
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Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
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Sun, 29 Apr 2018 11:25:12 -0400 |
nemo |
Seed reset seems fine when moved out of the loader. Also bump protocol
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Sun, 29 Apr 2018 10:47:02 -0400 |
nemo |
Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
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Sat, 21 Apr 2018 17:17:42 +0200 |
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New Lua call: Retreat, to force turn into Retreat time
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Fri, 23 Mar 2018 03:17:01 +0100 |
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Add new game flag gfSwitchHog, enable hog switching at turn start
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Thu, 22 Mar 2018 19:25:38 +0100 |
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Lua API: Add Explode function
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Thu, 15 Mar 2018 04:33:11 +0100 |
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Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
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Mon, 12 Mar 2018 12:27:13 +0100 |
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Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Thu, 08 Mar 2018 19:03:03 +0100 |
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Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
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Thu, 08 Mar 2018 18:15:06 +0100 |
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Lua API: Add SetSoundMask to disable playing certain sounds
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Wed, 07 Mar 2018 13:48:51 +0100 |
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Lua: Rename global variable “L” to “LOCALE”
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Fri, 23 Feb 2018 14:26:58 +0100 |
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Lua API: Fix SetWind not updating flake direction
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Tue, 20 Feb 2018 15:37:36 +0100 |
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Lua API: Remove empty functions CampaignLock and CampaignUnlock
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Tue, 20 Feb 2018 15:31:47 +0100 |
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Expose 5 land flags to Lua for use with SetGearCollisionMask
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Tue, 20 Feb 2018 14:03:46 +0100 |
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Fix inconsistent name of SetGearAIHints
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Fri, 16 Feb 2018 19:49:46 +0100 |
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Lua API: Add functons: GetTeamIndex and GetTeamClan
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Fri, 16 Feb 2018 13:57:48 +0100 |
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Add SetTeamLabel to Lua API, can set arbitrary string as team label
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Fri, 09 Feb 2018 21:04:53 +0100 |
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Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
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Fri, 09 Feb 2018 12:52:05 +0100 |
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Lua API: Add HealHog to heal hog with visual effects + message
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Fri, 09 Feb 2018 06:03:01 +0100 |
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Lua API: Add SpawnSupplyCrate
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Fri, 09 Feb 2018 04:37:27 +0100 |
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Lua API: Add GetTeamName
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Thu, 08 Feb 2018 19:02:51 +0100 |
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Lua API: Add GetWind function to get current wind
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Thu, 08 Feb 2018 18:42:07 +0100 |
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Lua API: Add SetVampiric and SetLaserSight
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Wed, 07 Feb 2018 01:54:50 +0100 |
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Lua API: Add WriteLnToChat
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Wed, 29 Nov 2017 20:38:26 -0500 |
nemo |
er. should be true I think? also... maybe this should be somewhere else
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Wed, 29 Nov 2017 20:35:56 -0500 |
nemo |
This is a desyncing change. But... We might need a new release anyway. ☹
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Tue, 24 Oct 2017 04:48:20 +0200 |
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Lua API: Fix Goals text being cut off at ca. 255 characters
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Tue, 10 Oct 2017 17:39:11 +0200 |
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Lua API: Remove BorderColor variable from onGameInit
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Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
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Sat, 30 Sep 2017 00:09:48 +0200 |
sheepluva |
pas2c happiness initiative 2017, continued
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Fri, 29 Sep 2017 22:53:53 +0200 |
sheepluva |
fix some things that annoy pas2c and whitespaces
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Thu, 28 Sep 2017 18:36:24 +0200 |
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Lua API: Add ReadyTimeLeft variable
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Tue, 26 Sep 2017 16:07:44 +0200 |
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New Lua API function: GetTeamStats, to get team stats
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