alfadur [Tue, 23 Jul 2019 20:22:27 +0300] rev 15280
update to stable nom5
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 10:04:19 +0200] rev 15279
Fix word "Feedback" not being translated in error message
This does not violate the string freeze, the string is already present in PageMain.
Wuzzy <Wuzzy2@mail.ru> [Sun, 21 Jul 2019 11:22:06 +0200] rev 15278
Pagetraining: Move style sheet to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 21:00:28 +0200] rev 15277
Frontend: Tweak deco border around teams list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:33:40 +0200] rev 15276
Bans list: Remove vertical header, make horizontal header non-clickable
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:26:13 +0200] rev 15275
Move chat box stylesheets to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 18:45:30 +0200] rev 15274
Fix multiple timeboxes spawning when hog moves before timebox arrived
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:39:58 +0200] rev 15273
CTF: Fix clan not winning if enemy hog was time-travelling
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:25:15 +0200] rev 15272
Use minimum size for keybinder category list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 01:46:40 +0200] rev 15271
Pagevideos: Create header object explicitly
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:45:39 +0200] rev 15270
Fix broken stylesheet in keybinder widget
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:20:50 +0200] rev 15269
Pagetraining: Fix broken style sheet
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 23:52:01 +0200] rev 15268
Fix broken styling of window size widgets
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 00:33:55 +0200] rev 15267
Fix cursor not being disabled when teleporting hog into water
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 23:26:00 +0200] rev 15266
Racer: Count turn as skipped when computer skipped
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 21:13:01 +0200] rev 15265
Drowning gears: Delete big gears when they're *completely* out of visible area
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 20:46:50 +0200] rev 15264
Add small plane sound fade-in in weWrap
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 13:13:14 +0200] rev 15263
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 12:27:02 +0200] rev 15262
Make planewater.ogg loop seamless (fix awful clicking)
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 10:36:00 +0200] rev 15261
Drawn maps: Update uLandPainted scaling to match the new map bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jul 2019 00:07:09 +0200] rev 15260
Fix vgtChunk being never deleted if rqPlainSplash is set
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 23:53:30 +0200] rev 15259
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 22:31:29 +0200] rev 15258
Give snorkel to air plane pilot in weSea
Ihor Paliichuk [Thu, 11 Jul 2019 21:23:57 +0200] rev 15257
Update Ukrainian translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 20:23:42 +0200] rev 15256
Air attack: Fix infintie sound when target is at extreme X pos
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:58:35 +0200] rev 15255
Remove gtAirAttack when completely out of visible bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:14:54 +0200] rev 15254
Cleanup gtAirAttack behaviour in weWrap
Fixed bugs:
- Gear position was not wrapped properly, messing up repeat rendering
- Gear spawned outside of map bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 17:15:30 +0200] rev 15253
Air attack: Add simple appear/disappear effect in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 16:24:09 +0200] rev 15252
Make lowest line of Splash image frames transparent to work around scaling issues
The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano).
This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 06:24:03 +0200] rev 15251
Add air plane underwater sound and add water splashes
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:44:43 +0200] rev 15250
Air attack: Fix some issues with sound channel
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:07:55 +0200] rev 15249
Air attack: Replace smoke with bubbles when underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 04:42:50 +0200] rev 15248
Tweak position of big splashes right or left
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 03:22:35 +0200] rev 15247
Spawn bubbles instead of sparkles when air mine is stunned underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 02:25:07 +0200] rev 15246
Make flames collide with bounce world edge again, properly this time
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:53:29 +0200] rev 15245
Remove all placement restrictions of air attack and friends
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:45:49 +0200] rev 15244
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jul 2019 12:55:58 +0200] rev 15243
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 22:29:20 +0200] rev 15242
Remove excessive console output of gtAirAttack
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 21:44:26 +0200] rev 15241
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
New king placement phase rules:
* Before the game begins, each team can walk with their king and teleport for free, everything else is disabled
* This special round does not count towards the round counter, like in gfPlaceHog
* TotalRounds is set to -1 during this round, like in gfPlaceHog
Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1
The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
alfadur [Mon, 08 Jul 2019 15:16:05 +0300] rev 15240
fix fpnum to f64 conversion
alfadur [Sat, 06 Jul 2019 22:04:59 +0300] rev 15239
optimize 64-bit sqrt some more
unc0rr [Sat, 06 Jul 2019 00:31:54 +0200] rev 15238
Marry C enums, Qt's metaobject system and QML
alfadur [Fri, 05 Jul 2019 23:40:03 +0300] rev 15237
replace overflowing_sub with wrapping_sub
alfadur [Fri, 05 Jul 2019 21:48:01 +0300] rev 15236
fix empty polygon iteration
alfadur [Fri, 05 Jul 2019 21:16:33 +0300] rev 15235
optimize sqrts
alfadur [Thu, 04 Jul 2019 21:40:50 +0300] rev 15234
reduce convertions in signum
alfadur [Thu, 04 Jul 2019 19:21:56 +0300] rev 15233
fix u32 conversion sign
alfadur [Thu, 04 Jul 2019 17:59:37 +0300] rev 15232
optimize fpnum operations
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Jul 2019 15:23:16 +0200] rev 15231
King Mode: Fix whole clan being killed when king died
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Jul 2019 22:35:19 +0200] rev 15230
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:43:39 +0200] rev 15229
Mark Polish translation as complete for next release
KoBeWi [Sun, 30 Jun 2019 11:42:47 +0200] rev 15228
Update Polish frontend translation and finish pl.txt
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:20:22 +0200] rev 15227
Fix sidFPS not being properly right-aligned (again!)
FPS display worked before, but it was accidentally un-done in bcecb3349948e2e00d3f2ee0c6497a24676a4efb.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 23:12:21 +0200] rev 15226
Display special icon when moving bee cursor over gray wrap area
This is done as a reminder to remind the player the bee will attempt to fly through the edge first when placing the target in one of the two gray areas.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:52:14 +0200] rev 15225
Bee: Call HomingWrap in pre-homing phase, too
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:03:44 +0200] rev 15224
Air mine contour: Lower opacity when not seeking
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:19:02 +0200] rev 15223
More logical lamp rules for air mine
* lamp off = not seeking for hogs
* lamp on = seeking for hogs
* lamp flashes = chasing a hedgehog
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:00:27 +0200] rev 15222
Make air mine contour red when chasing
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 20:41:14 +0200] rev 15221
Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15220
WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15219
Update changelog WRT Polish translation
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15218
Update Polish translation: Lua 100%, update pl.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15217
Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15216
Explode hog instantly when taking damage while dying
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 11:28:00 +0200] rev 15215
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 10:49:15 +0200] rev 15214
Backed out
changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
nemo [Sat, 22 Jun 2019 10:32:15 -0400] rev 15213
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
nemo [Fri, 21 Jun 2019 22:36:50 -0400] rev 15212
48 used to be the limit
alfadur [Sat, 22 Jun 2019 00:18:24 +0300] rev 15211
fill the atlas with sprites
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Jun 2019 20:27:37 +0200] rev 15210
Update locale files
GunChleoc [Fri, 21 Jun 2019 20:13:12 +0200] rev 15209
Add Scottish Gaelic translation in metadata files
GunChleoc [Fri, 21 Jun 2019 20:08:05 +0200] rev 15208
Update Scottish Gaelic translation (frontend)
alfadur [Fri, 21 Jun 2019 00:33:56 +0300] rev 15207
add a way to reference atlas contents
alfadur [Thu, 20 Jun 2019 16:05:03 +0300] rev 15206
fix hammer and rcplane sprite offsets
alfadur [Thu, 20 Jun 2019 15:56:59 +0300] rev 15205
add missing GL2 support call
nemo [Wed, 19 Jun 2019 22:36:11 -0400] rev 15204
consistent indentation with rest of unit. was just to help me read this block
unc0rr [Wed, 19 Jun 2019 23:52:54 +0200] rev 15203
Rework EquidistantPoints
nemo [Wed, 19 Jun 2019 17:19:52 -0400] rev 15202
make airmines less of CPU hogs
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 20:37:02 +0200] rev 15201
Make flames ignore bouncy world edge
Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed.
The rationale is similar as for gtPoisonCloud.
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 19:02:49 +0200] rev 15200
uLand.pas: Remove unused variable
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 18:51:02 +0200] rev 15199
weBounce: Fix some weird bouncing behaviour
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 21:43:05 +0200] rev 15198
Lua: Fix incorrect values for capcolDefault, capcolSetting
alfadur [Wed, 19 Jun 2019 02:40:00 +0300] rev 15197
enable local admins for non-official servers
alfadur [Wed, 19 Jun 2019 01:47:56 +0300] rev 15196
break error loop in client removal
alfadur [Wed, 19 Jun 2019 01:19:10 +0300] rev 15195
pin removed clients until the output buffer is flushed
alfadur [Wed, 19 Jun 2019 00:49:45 +0300] rev 15194
remove a 2015ism
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:55:11 +0200] rev 15193
ACF5: Fix incorrect ammo display on turn start at wave 3
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:27:34 +0200] rev 15192
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
It works by using 4 hardcoded map sizes and the rest is simply interpolated.
Size 1: 1024×512
Size 6: 2048×1024
Size 12: 4096×2048 (default, compatible with pre-1.0.0)
Size 25: 8192×4096
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:20:01 +0200] rev 15191
Fix air mine spawning inside land if land is almost completely full
Bug conditions:
* cAirMines >= 1
* Play with a drawn map filled with land
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:51:05 +0200] rev 15190
Fix mapgen flowers being slightly offset on X axis
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:33:43 +0200] rev 15189
ACF10: Show proper messages when everyone dies
If everyone died, the game cannot continue, but you still win (since it's a sandbox mission).
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:20:02 +0200] rev 15188
ACF: Show "Mission succeeded/failed" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 00:10:18 +0200] rev 15187
ACF5: Tweak hog coordinates to avoid floating
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:55:32 +0200] rev 15186
ACF5: Disable inappropriate "boring" taunt at the end
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:48:22 +0200] rev 15185
ACF5: In final animation, move camera to empty cage
alfadur [Sun, 16 Jun 2019 19:16:26 +0300] rev 15184
avoid allocation in hash comparison
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:27:14 +0200] rev 15183
ACF5: Also clear crates around cyborg
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 12:19:43 +0200] rev 15182
Fix mouse wheel scrolling team list when used on team color widget
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 00:49:58 +0200] rev 15181
Set smaller pageStep for all QSliders
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:49:02 +0200] rev 15180
Fix mapgen flowers being placed into indestructible map border
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:44:52 +0200] rev 15179
Refactor uLand.pas a bit and add constant for border width
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:51:04 +0200] rev 15178
Drawn maps: Fix off-by-one errors in land erasing code
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:15:32 +0200] rev 15177
Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 17:00:43 +0200] rev 15176
Perlin maps: Initialize playWidth and playHeight
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:37:36 +0200] rev 15175
Continental supplies: Fix Lua error when first hog of team dies
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:05:13 +0200] rev 15174
Continental supplies: Show continent in team bars
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:49:18 +0200] rev 15173
Continental supplies: Show selected continent if randomly chosen
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:21:06 +0200] rev 15172
Basic Movement Training: Set HealthCaseAmount to 5
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:04:01 +0200] rev 15171
Move piano splash a few pixels lower
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:30:36 +0200] rev 15170
Remove dead code in uWorld.pas
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:20:29 +0200] rev 15169
Fix hog facing direction when landing with parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:06:15 +0200] rev 15168
weBounce: Force hedgehogs to stay in playable area
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:58:01 +0200] rev 15167
Keep hog facing direction while on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:10:42 +0200] rev 15166
Properly set dx/dy of hedgehog on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:09:12 +0200] rev 15165
Change max hedgehog estimate for drawn map sizes 1-3
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:02:22 +0200] rev 15164
Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 03:27:06 +0200] rev 15163
Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 02:50:51 +0200] rev 15162
Drawn maps: Erase land outside of land bounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 01:18:40 +0200] rev 15161
Fix freezer drawing land outside of indestructible land border in some map types
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 22:24:59 +0200] rev 15160
Fix coloring of map border at top left/right corner being wrong sometimes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 21:09:08 +0200] rev 15159
ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:21:05 +0200] rev 15158
WxW, Racer: Make bots skip/auto-confirm setup phase
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:05:00 +0200] rev 15157
Continental supplies: Bots select random continent
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Jun 2019 15:07:03 +0200] rev 15156
Clear jump and walk msgs after placement
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Jun 2019 16:02:29 +0200] rev 15155
Fix floating hog when switching to moving hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:29:49 +0200] rev 15154
Frenzy: Change ammo slots to be closer to original slots
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:27:26 +0200] rev 15153
Frenzy: Fix incorrect ammo slot numbers in ammo menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:25:39 +0200] rev 15152
Lua API: Add SetAmmoSlot
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:09:42 +0200] rev 15151
CTF/Control: Fix incomplete hedgehog loop bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:08:06 +0200] rev 15150
Remove kamikaze and piano strike from CTF and Control
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:55:49 +0200] rev 15149
Battalion (King): At end of turn, re-kill all minions without king
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:35:13 +0200] rev 15148
End turn immediately when hedgehog health reaches 0
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:50:05 +0200] rev 15147
Battalion (King): Kill minions with default boom
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:36:18 +0200] rev 15146
Battalion: Handle gfKing properly
alfadur [Wed, 05 Jun 2019 00:23:56 +0300] rev 15145
use tuple parsers
alfadur [Tue, 04 Jun 2019 23:59:16 +0300] rev 15144
fix parser getting stuck
alfadur [Tue, 04 Jun 2019 23:44:01 +0300] rev 15143
simplify root parser
unc0rr [Tue, 04 Jun 2019 22:37:42 +0200] rev 15142
Fix build errors in certain configurations
unc0rr [Tue, 04 Jun 2019 22:34:42 +0200] rev 15141
Apply dos2unix to rust sources
alfadur [Tue, 04 Jun 2019 23:19:18 +0300] rev 15140
make custom combinators high order
alfadur [Tue, 04 Jun 2019 23:05:12 +0300] rev 15139
parser cleanup
alfadur [Tue, 04 Jun 2019 22:28:28 +0300] rev 15138
merge
alfadur [Tue, 04 Jun 2019 22:25:28 +0300] rev 15137
fix lists parsing
unc0rr [Tue, 04 Jun 2019 21:24:07 +0200] rev 15136
Add 'discard' method for lfprng
alfadur [Tue, 04 Jun 2019 20:01:37 +0300] rev 15135
upgrade to nom5 beta2
alfadur [Tue, 04 Jun 2019 01:39:22 +0300] rev 15134
consume pongs
alfadur [Tue, 04 Jun 2019 01:32:08 +0300] rev 15133
fix callvote parsing
alfadur [Mon, 03 Jun 2019 23:50:26 +0300] rev 15132
make greeting argument optional
alfadur [Mon, 03 Jun 2019 23:15:05 +0300] rev 15131
fix hash comparison fix
alfadur [Mon, 03 Jun 2019 22:41:43 +0300] rev 15130
fix hash comparison
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 18:56:08 +0200] rev 15129
Fix parachute being drawn behind tags and objects
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 16:49:42 +0200] rev 15128
Ensure the flowers get placed within map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 15:37:32 +0200] rev 15127
ASA fruit02: Add workaround for incorrect weapon display on turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 13:13:49 +0200] rev 15126
Add some comments in en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 12:50:22 +0200] rev 15125
Remove some accidental advertisements in de.txt and en.txt
alfadur [Mon, 03 Jun 2019 01:15:57 +0300] rev 15124
check for account existence before asking passwords
alfadur [Sun, 02 Jun 2019 23:58:12 +0300] rev 15123
handle response from IO result handler
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:16:38 +0200] rev 15122
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:13:37 +0200] rev 15121
Update Lua locale files
alfadur [Sun, 02 Jun 2019 22:40:39 +0300] rev 15120
fix land object placement
alfadur [Sun, 02 Jun 2019 22:25:41 +0300] rev 15119
use blocking recv in IO thread
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 18:22:06 +0200] rev 15118
Allow vgtBigExplosion in low quality mode
Rationale: We already allow vgtExplosion, which is a smaller version. Without vgtBigExplosion, there is not *any* explosion effect.
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:34:47 +0200] rev 15117
Move resurrector and seduction distance to uConsts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:19:07 +0200] rev 15116
Don't draw girder/resurrect/seduce circle while hog moves
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:15:10 +0200] rev 15115
Homing bee can now be used as secondary ammo
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:02:24 +0200] rev 15114
Properly prevent using airstrike or girder in mid-air
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Jun 2019 00:27:23 +0200] rev 15113
Speech bubbles: Fix word-wrapping being used between interpunction
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:39:47 +0200] rev 15112
Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:10:17 +0200] rev 15111
PageEditTeam: Disable sound test button when frontend sounds are disabled
alfadur [Fri, 31 May 2019 21:34:32 +0300] rev 15110
rename length to something different
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 19:02:42 +0200] rev 15109
Make the HedgeEditor mission output strings collectable by translation scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 18:35:26 +0200] rev 15108
ASA: Use higher quality mission images
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 17:40:26 +0200] rev 15107
ASA fruit02: Use pre-selected barrel positions and fewer barrels
This should fix some extreme lag issues in this mission due to excessive flame spawns
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:20:03 +0200] rev 15106
ASA fruit01: Save campaign variable about whether hero joined battle
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:04:43 +0200] rev 15105
ASA fruit02: Delete sticky flames
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 13:21:43 +0200] rev 15104
Move Dangerous Ducklings scenario down
Because it requires rope skills
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:23:13 +0200] rev 15103
ASA cosmos: Don't send team rankings
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:10:01 +0200] rev 15102
ASA: Check if hero is still alive before claiming victory
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 13:21:23 +0200] rev 15101
ACF2: Replace isHogAlive with IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:08:54 +0200] rev 15100
Lua: Add IsHogAlive
unC0Rr [Thu, 30 May 2019 18:31:02 +0200] rev 15099
Copy authentication from the old frontend
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 01:05:20 +0200] rev 15098
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 22:07:56 +0200] rev 15097
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
alfadur [Tue, 28 May 2019 21:28:32 +0300] rev 15096
normalize type names
alfadur [Tue, 28 May 2019 19:04:18 +0300] rev 15095
shuffle server files
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:49:04 +0200] rev 15094
Animate library: Document way to speed up animations for testing purposes
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:04:48 +0200] rev 15093
ACF9: Correct the contents of the code comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 13:07:56 +0200] rev 15092
Fix stats screen group boxes sometimes having no spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:58:42 +0200] rev 15091
Use crown icon in mission panel for King Mode
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:28:59 +0200] rev 15090
Change mission panel icons for a couple of game styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 00:48:17 +0200] rev 15089
Semi-standardize usage of icons in many mission panels
* Question mark: Decision / user input
* Exclamation mark: Tutorial message / information
* Hedgehog: Mission introduction
* -amSkip: Mission failure
* Star: Mission success / end of game
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 21:56:12 +0200] rev 15088
Add 2 mission panel icons: hedgehog and flags
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 16:43:42 +0200] rev 15087
Background theme detection: Also check if Border.png is present
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 00:04:40 +0200] rev 15086
Backed out
changeset 96244def1cc0—It was broken
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 23:52:04 +0200] rev 15085
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:51:42 +0200] rev 15084
ACF6: More turn time tweaks
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:45:08 +0200] rev 15083
ACF6: (Re-)initialize turn properly after cut scenes
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 19:59:54 +0200] rev 15082
Rename sprFirepunch to sprFirePunch
alfadur [Sun, 26 May 2019 19:12:16 +0300] rev 15081
add idle shouryuuken animation
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:53:14 +0200] rev 15080
ACF6: Dismiss enemy teams on victory, just in case
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:40:38 +0200] rev 15079
ACF6: Protect goal crate from damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:16:47 +0200] rev 15078
ACF5: Fix some turn bugs relating to 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:01:33 +0200] rev 15077
ACF5: Add appear animation for 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:49:39 +0200] rev 15076
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:37:49 +0200] rev 15075
ACF5: Fix number of turns before 3rd wave appears not always being 7
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:27:55 +0200] rev 15074
IsHogLocal: If there's a mission team, only count members in the clan of that team
This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:16:35 +0200] rev 15073
Refactor definition of "local" clans
alfadur [Sat, 25 May 2019 18:18:42 +0300] rev 15072
scatter bottle pieces
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 02:14:25 +0200] rev 15071
ACF3: Fix princess-in-cage scene: Princess did not die
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 01:45:46 +0200] rev 15070
ACF3: Simplify infinite shoryuken crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 00:23:14 +0200] rev 15069
ACF3: Clean up start up sequences a bit
unc0rr [Fri, 24 May 2019 23:39:51 +0200] rev 15068
Add handling of some messages, reuse models from the old frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:27:19 +0200] rev 15067
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:26:47 +0200] rev 15066
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:17:36 +0200] rev 15065
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:07:44 +0200] rev 15064
Prevent crates from being collected twice
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:47:20 +0200] rev 15063
Use "looky" hog sprite for missing hat texture as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:23:36 +0200] rev 15062
Initialize cursor position properly when opening ammo menu, prevent "jumping"
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 19:44:49 +0200] rev 15061
Add new Hedgehog.png frame for ammo with SelAmmoIcon
unC0Rr [Fri, 24 May 2019 16:01:30 +0200] rev 15060
Add slots for all protocol messages
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 14:55:48 +0200] rev 15059
Add drill rocket animation
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 12:31:30 +0200] rev 15058
Stop fade-out sound instantly when audio muted
Fixes flamethrower sound not stopping at all when un-muting audio after flamethrower finished
alfadur [Thu, 23 May 2019 23:24:48 +0300] rev 15057
don't draw double 🦔 when equipping rc plane
alfadur [Thu, 23 May 2019 20:37:41 +0300] rev 15056
improve rope rendering
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 13:41:14 +0200] rev 15055
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:50:18 +0200] rev 15054
ACF2: Add more isHogAlive checks
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:34:30 +0200] rev 15053
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:32:22 +0200] rev 15052
Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:30:10 +0200] rev 15051
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 11:31:55 +0200] rev 15050
ACF: Add some checks before calling StoppedGear
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 10:45:35 +0200] rev 15049
Fix health case/barrel health texture being sometimes not created
alfadur [Wed, 22 May 2019 23:53:00 +0300] rev 15048
disallow zero rope step
alfadur [Wed, 22 May 2019 23:05:55 +0300] rev 15047
use contains where possible
alfadur [Wed, 22 May 2019 22:42:20 +0300] rev 15046
remove RangeContains in favor of standard contains
alfadur [Tue, 21 May 2019 23:04:50 +0300] rev 15045
add rope layers
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:45:16 +0200] rev 15044
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:32:34 +0200] rev 15043
Fix un-selecting weapon while in multishoot allowing another attack
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 15:15:17 +0200] rev 15042
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 14:38:10 +0200] rev 15041
ACF2: Fix Lua error when hog dies during cyborg choice phase
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:58:28 +0200] rev 15040
Disable Sudden Death for all A Classic Fairytale missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:37:35 +0200] rev 15039
ACF1: Fix pastMoleHeadAnim being played twice
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 21:14:39 +0200] rev 15038
Add error messages when calling AddHog or AddMissionHog wrongly
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:53:52 +0200] rev 15037
Update German Lua translations
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:18:35 +0200] rev 15036
Scenarios: Drawn games count as mission failure
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 14:59:26 +0200] rev 15035
Speed Shoppa: Set hog dy=0 on victory
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 01:24:25 +0200] rev 15034
Remove Wacky templates #37, #38, #43 from Large land template
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 00:15:02 +0200] rev 15033
Update MaxHedgehogs for template #43
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 23:52:13 +0200] rev 15032
Calculate max. recommended hog count for perlin maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 21:14:53 +0200] rev 15031
Give a more accurate hedgehog limit estimate for small drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:26:36 +0200] rev 15030
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:05:57 +0200] rev 15029
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:33:49 +0200] rev 15028
Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:20:54 +0200] rev 15027
Refactor uInputHandler a bit
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:31:17 +0200] rev 15026
Control (style): Fix scoring breakage after extra time for real
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:22:14 +0200] rev 15025
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:55:27 +0200] rev 15024
Backed out
changeset 6a928999fefd (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:54:51 +0200] rev 15023
Backed out
changeset 4596357d002d (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:38:03 +0200] rev 15022
Frontend: Tweak some colors in HWBDAY style
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:05:06 +0200] rev 15021
Frontend: Highlight button when pressed
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 03:07:21 +0200] rev 15020
Display laser sight icon above wind bar when laser sight utility is active
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:55:59 +0200] rev 15019
Add separate hand image for landspray
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:21:58 +0200] rev 15018
Add piano icon on mouse cursor when selecting piano strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:18:52 +0200] rev 15017
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:57:22 +0200] rev 15016
Show icon above hedgehog for most ammos without hand image
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:23:40 +0200] rev 15015
Add utility function to get hog left/right looking dir
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 19:15:03 +0200] rev 15014
Document the flame code a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:54:30 +0200] rev 15013
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:49:28 +0200] rev 15012
Add tiny delay in stInit to fix some turn react problems
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:38:12 +0200] rev 15011
Control (style): Adjust score limit according to clans count instead of teams count
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:15:40 +0200] rev 15010
Rank tied teams properly in Control, CTF and Mutant
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:08:44 +0200] rev 15009
Control (style): Fix scoring breaking after using extra time
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:00:29 +0200] rev 15008
Control (style): Remove unused functions
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:58:54 +0200] rev 15007
Control (style): Use onSkipTurn
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:55:37 +0200] rev 15006
Control (style): Implement proper ranking screen and score graph
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:16:14 +0200] rev 15005
Control (style): Mention revival
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:10:17 +0200] rev 15004
Control (style): Clean up whitespace and indentations
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:06:36 +0200] rev 15003
Control (style): Dump dead code and ancient changelog
alfadur [Fri, 17 May 2019 01:32:51 +0300] rev 15002
fix anchors
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 23:04:19 +0200] rev 15001
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 22:07:06 +0200] rev 15000
Merge antoc27's commits
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:49:33 +0200] rev 14999
CTF_Blizzard: Display scores in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:15:07 +0200] rev 14998
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 20:31:41 +0200] rev 14997
Add Lua callback onHogSwitch
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:44:27 +0200] rev 14996
CTF_Blizzard: Warp sound when using teleporter
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:29:51 +0200] rev 14995
CTF_Blizzard: Disable sparkles for inactive teleporters
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:21:47 +0200] rev 14994
CTF_Blizzard: Tweak messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 17:51:48 +0200] rev 14993
CTF_Blizzard: Use onCaseDrop function
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 21:26:27 +0200] rev 14992
Merge pull request #63 from hedgewars/ci-patch-osx-server
Update hedgewars-server.cabal
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 00:17:49 +0200] rev 14991
Update hedgewars-server.cabal
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 08:05:10 +0200] rev 14990
Fix Birdy stopping turn after dropping 1st egg
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:50:34 +0200] rev 14989
Show icon for resurrectable hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:41:56 +0200] rev 14988
Show more health-related icons in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 04:02:09 +0200] rev 14987
Show vampirism icon when vampirism is active
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 03:41:24 +0200] rev 14986
Make health HUD icon green if hog poisoned
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 02:07:29 +0200] rev 14985
Display current health in top right corner
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 20:40:37 +0200] rev 14984
Fix sndBoring being placed if ending turn during multi-shoot via skip command
For example:
- AI hog shoots once with shotgun
- AI hog ends turn via ParseCommand("skip")
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 19:43:53 +0200] rev 14983
Quick games: Add rare "floating flowers" map type
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 17:47:56 +0200] rev 14982
Quick games: Cap max. difficulty for the first 15 games
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 18:30:59 +0200] rev 14981
Merge pull request #62 from hedgewars/ci-patch-osx-atomic
Fix pas2c compilation on macOS
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 00:24:53 +0200] rev 14980
Update CMakeLists.txt
hwmirror [Wed, 15 May 2019 16:25:29 +0000] rev 14979
Merge changes
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 17:30:10 +0200] rev 14978
Move build status higher
alfadur [Wed, 15 May 2019 18:43:42 +0300] rev 14977
free gear textures to avoid log warnings
alfadur [Wed, 15 May 2019 14:12:15 +0300] rev 14976
if at all possible, don't regenerate arbitrary number of health textures each tick
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 09:08:39 +0200] rev 14975
Quick games are more random
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 04:06:47 +0200] rev 14974
Mask sndFlyAway in Space Invasion and Tumbler
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:56:00 +0200] rev 14973
Use HaltFatalError for all VideoRec failures
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:25:20 +0200] rev 14972
Hide player ranks in training missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:00:14 +0200] rev 14971
Stats screen: Automatically hide empty sections
alfadur [Wed, 15 May 2019 00:09:54 +0300] rev 14970
fix rope pattern
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 22:42:19 +0200] rev 14969
Don't use Str2PChar twice in a row
alfadur [Tue, 14 May 2019 23:25:49 +0300] rev 14968
blend land into land objects
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 21:49:01 +0200] rev 14967
Implement AddFileLogRaw
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 20:58:39 +0200] rev 14966
AVWrapper: Error message when g_pAFrame is broken
alfadur [Tue, 14 May 2019 21:36:50 +0300] rev 14965
make rope styleable
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 19:46:43 +0200] rev 14964
Fix team select buttons sometimes not having the full width (
bug #737)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 18:04:15 +0200] rev 14963
Don't make table header sections clickable in pagenet, pagevideos
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 17:35:27 +0200] rev 14962
Rope Training, ACF1: Improve visual effects when removing girders
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 16:01:55 +0200] rev 14961
Add taunt sndFlyAway when hog flies off the map
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 15:52:53 +0200] rev 14960
Flying Saucer training: Make Grenade Drop Target a bit easier
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 13:46:30 +0200] rev 14959
Add Flyaway voices for most voicepacks
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 03:23:34 +0200] rev 14958
Don't render health crate and barrel health when drowning
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 02:29:29 +0200] rev 14957
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (
bug #742)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:10:02 +0200] rev 14956
Add withDLC for getLocalizedDefaultVoice
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:03:23 +0200] rev 14955
Frontend: Select appropriate localized Default voicepack for new teams
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:44:00 +0200] rev 14954
Change voicepack fallback to Default_qau
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:13:53 +0200] rev 14953
Enable automatic voicepack language selection for all missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 22:51:31 +0200] rev 14952
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
See code comments for more infos
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:31:50 +0200] rev 14951
Rope Training: Re-display nade help text when trying to throw nade by hand
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:26:13 +0200] rev 14950
Space Invasion: Remove incorrect gstWinner
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:23:25 +0200] rev 14949
Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:26:07 +0200] rev 14948
Set GameOver to true in EndGame (Lua)
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:25:32 +0200] rev 14947
Don't remove gstWinner after GameOver
nemo [Mon, 13 May 2019 14:19:45 -0400] rev 14946
just to get it to build
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:30:12 +0200] rev 14945
Fix most CI builds
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:23:25 +0200] rev 14944
Fix macdeployqt finding with Qt5 on macos
Anton Malmygin <antonc27@mail.ru> [Sun, 12 May 2019 17:00:01 +0200] rev 14943
Fix clang C compilation
alfadur [Sun, 12 May 2019 16:56:28 +0300] rev 14942
remove enum scoping
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 04:16:40 +0200] rev 14941
Fix Birdy being drawn behind hogs and other gears (
bug #453)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 03:27:43 +0200] rev 14940
Fix laser sight not working when it starts out of map bounds (
bug #432)
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:40:24 +0200] rev 14939
Credits: Split off wolfmarc and Dragonfly
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:32:19 +0200] rev 14938
Fix misspelled name in credits
alfadur [Sun, 12 May 2019 00:29:47 +0300] rev 14937
avoid crashing server in the event loop
unc0rr [Sat, 11 May 2019 22:39:55 +0200] rev 14936
Proof of concept for new net game client
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:43:12 +0200] rev 14935
Fix Pas2C unable to compile with VIDEOREC
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:31:51 +0200] rev 14934
Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 04:58:11 +0200] rev 14933
Set default SD fallback music for themes: sdmusic.ogg
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 00:08:50 +0200] rev 14932
Change default demo speedup key from S to F
Rationale: S collides with WASD. F is short for “fast-forward”.
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:24 +0200] rev 14931
ASA: Display how to skip cut scene in 1st mission
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:05 +0200] rev 14930
Frontend binds list: Add backjump, change weird screenshot key description
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:50:26 +0200] rev 14929
ACF1: Improve backjump explanation
alfadur [Sat, 11 May 2019 00:41:28 +0300] rev 14928
add REPLAY_START support
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:30:42 +0200] rev 14927
Remove unused REPLAY_START cruft from frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:24:56 +0200] rev 14926
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:54:23 +0200] rev 14925
Remove REPLAY_END server message
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:51:43 +0200] rev 14924
Teach frontend how to deal with official server replays (/watch)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 22:36:15 +0200] rev 14923
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 20:23:51 +0200] rev 14922
Frontend: Optimize control conflict handling a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 19:39:08 +0200] rev 14921
Frontend: Highlight key conflicts
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 18:45:14 +0200] rev 14920
Display a warning when the same key is used multiple times
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 16:08:27 +0200] rev 14919
Fix cut scenes not being skipped when pressing precise in enemy turn (
bug #280)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 15:50:15 +0200] rev 14918
Add Lua callback: onPreciseLocal
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 14:17:09 +0200] rev 14917
Precise + camera movement keys = move camera at slower
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:56:11 +0200] rev 14916
Fix incorrect handling of slow/precise volume change when it's not your turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:15:00 +0200] rev 14915
hwengine: Add missing default binds for camera movement and team chat
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 23:03:16 +0200] rev 14914
Pas2C: Fix path concatenation in uVideoRec
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 22:43:35 +0200] rev 14913
Switch to SDL's mutex for critical section handling
alfadur [Mon, 06 May 2019 22:57:49 +0300] rev 14912
fix broken messages on lobby join
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 21:33:48 +0200] rev 14911
Pas2C: Add a couple of missing symbols
unc0rr [Mon, 06 May 2019 21:20:56 +0200] rev 14910
Port code to pas2c dialect
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 01:25:50 +0200] rev 14909
pagevideos: Prevent renaming video if file name prefix is already used
This prevents some issues and weirdnesses with losing the video thumbnail, etc.
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 00:43:27 +0200] rev 14908
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 17:23:59 +0200] rev 14907
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
This avoids sndFirstBlood being played for self-harm, for which this taunt is a bit odd.
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 16:57:37 +0200] rev 14906
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Because weapons like cluster bomb could trigger it in a single turn otherwise.
The idea is the same hog must be hit across multiple turns.
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:24:19 +0200] rev 14905
Re-style QHeaderView colors
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:05:48 +0200] rev 14904
Frontend: Normalize appearance/style of all tables
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 14:27:19 +0200] rev 14903
Frontend style: Improve scroll bar coloring
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:58:30 +0200] rev 14902
Frontend: Rounded scroll bar corners
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:51:09 +0200] rev 14901
Frontend: Add explicit style for QProgressBar
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 02:04:12 +0200] rev 14900
VideoRec: Replace "File of" syntax to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:37:22 +0200] rev 14899
Some fixes to make Pas2C happy again
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:03:26 +0200] rev 14898
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 19:07:58 +0200] rev 14897
ACF5, ACF9: Clear mines around cyborg when it appears
This prevents script problems in case the cyborg dies in a cut scene because of the mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:27 +0200] rev 14896
Frontend controls: Add menu key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:01 +0200] rev 14895
Frontend controls: Remove hash key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:14:12 +0200] rev 14894
Frontend controls: Don't show "QWERTY" for F13-F15
alfadur [Wed, 01 May 2019 23:11:22 +0300] rev 14893
fix getting settings directory on windows
alfadur [Wed, 01 May 2019 21:59:41 +0300] rev 14892
add visual notification on room joins
alfadur [Wed, 01 May 2019 16:37:47 +0300] rev 14891
fix accepting on wrong server socket
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:13:23 +0200] rev 14890
Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:11:36 +0200] rev 14889
Sdlkeys.cpp: Move delete key
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:09:01 +0200] rev 14888
Frontend: Refactor detection of keyboard keys in sdlkeys[]
alfadur [Wed, 01 May 2019 00:29:46 +0300] rev 14887
upgrade to QSslSocket
alfadur [Wed, 01 May 2019 00:01:56 +0300] rev 14886
add argument flag for tls connections
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:43:48 +0200] rev 14885
Update German locale
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:29:05 +0200] rev 14884
Update English frontend locale
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:27:42 +0200] rev 14883
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 18:25:04 +0200] rev 14882
Refactor decimal separator to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 17:00:23 +0200] rev 14881
Fix Pas2C failing to include SysUtils
nemo [Tue, 30 Apr 2019 09:36:13 -0400] rev 14880
Backed out
changeset 13589d529899
So, we only disabled this on the release branch in
r29d614a5c9eb due to having discovered it JUST before release.
We should fix it properly in default...
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 15:29:44 +0200] rev 14879
Force-enable NOVIDEOREC when building PAS2C due to
bug #722
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:49:37 +0200] rev 14878
Frontend: Slightly increase size+padding for QLineEdit, QSpinBox
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:33:20 +0200] rev 14877
Use Qt style "Windows", remove optional dependency on qtstyleplugins
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:21:11 +0200] rev 14876
Add explicit custom scroll bar style
unc0rr [Mon, 29 Apr 2019 23:41:25 +0200] rev 14875
Implement external events approach to input user actions into engine.
Doesn't work for some obscure reason ("Error: Unknown method parameter type: LongEventType")
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 23:13:52 +0200] rev 14874
Don't save "!MULTI" pseudo-key into team files
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 23:12:40 +0200] rev 14873
Fix crash when pressing key bind reset button in settings
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 22:09:04 +0200] rev 14872
sdlkeys.cpp: Remove keys without physical representation
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:45:51 +0200] rev 14871
Frontend: Make "missing key name" warning more generic
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:24:42 +0200] rev 14870
Match key names in sdlkeys with SDL-pretty printed names (for localization)
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:23:50 +0200] rev 14869
Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
alfadur [Sun, 28 Apr 2019 00:09:56 +0300] rev 14868
don't redirect to self
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 19:14:00 +0200] rev 14867
Show key combinations in controls config menu (read-only)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 15:13:33 +0200] rev 14866
Add support for 4th and 5th mouse button
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 13:51:02 +0200] rev 14865
Move Hedgewars key IDs to CSV file
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 12:27:08 +0200] rev 14864
Make key ID generation algorithm more useful
unc0rr [Fri, 26 Apr 2019 23:21:58 +0200] rev 14863
Fix some minor problems with new frontend code
unc0rr [Fri, 26 Apr 2019 23:21:27 +0200] rev 14862
Limit room name change rate
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:30 +0200] rev 14861
Merge
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:05 +0200] rev 14860
Prevent entering “/”, “\” and “:” in team and scheme names.
The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
alfadur [Thu, 25 Apr 2019 23:59:50 +0300] rev 14859
accept redirect messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:25:16 +0200] rev 14858
Escape HTML chars in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:24:27 +0200] rev 14857
Frontend: Force plain text mode for many message windows
alfadur [Thu, 25 Apr 2019 21:32:22 +0300] rev 14856
add redirect message
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:58:52 +0200] rev 14855
Merge alfadur's Opus commit and more
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:44:14 +0200] rev 14854
Fix some Qt<->SDL key mappings
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:42:19 +0200] rev 14853
Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
This makes sure the key IDs never change. Previous implementation abused SDL_GetScancodeName to generate the IDs programmatically, which was not reliable and explicitly adviced against in the SDL documentation <https://wiki.libsdl.org/SDL_GetScancodeName#Remarks>.
alfadur [Wed, 24 Apr 2019 21:14:44 +0300] rev 14852
enable sdl_mixer opus support if possible
alfadur [Wed, 24 Apr 2019 16:21:46 +0300] rev 14851
allow running plaintext and tls servers in parallel
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:54:06 +0200] rev 14850
Change init theme to Nature
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:32:04 +0200] rev 14849
Change theme to Nature if changing from background-only or hidden theme to a generated map type
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:22:12 +0200] rev 14848
Change color of fallback border/land texture in Planes theme to brown
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:19:52 +0200] rev 14847
Fix some ugly weirdness in fallback land/border textures of Blox/Eyes themes
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 19:57:15 +0200] rev 14846
Space Invasion: Fix missing arg in math.min
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:53:58 +0200] rev 14845
Space Invasion: Fix possibility to go over shield limit with param
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:46:07 +0200] rev 14844
Space Invasion: Fix minor visual glitches of shield
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:02:48 +0200] rev 14843
Update changelog WRT sounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 07:47:32 +0200] rev 14842
Remove redundant PoisonCough/PoisonMoan sound files
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:39:57 +0200] rev 14841
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
Sound has been separated with mp3splt, so no quality loss
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:14:24 +0200] rev 14840
Poison taunts: Fall back to Default voice if missing
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:30:26 +0200] rev 14839
Update changelog WRT translations
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:27:28 +0200] rev 14838
Don't include Arabic in release (RTL support is broken)
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 18:01:49 +0200] rev 14837
Add yuenfu to credits for Chinese translation
yuenfu [Fri, 19 Apr 2019 17:54:32 +0200] rev 14836
Update Chinese (zh_CN, zh_TW) translation: Frontend and engine
yuenfu [Fri, 19 Apr 2019 17:38:31 +0200] rev 14835
Add Chinese (zh_TW) translation for campaigns and missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:59:27 +0200] rev 14834
SimpleMission: Fix incorrect documentation for distGearGear and distGearPos
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:58:42 +0200] rev 14833
SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:54:44 +0200] rev 14832
Add integerSqrt and integerHypotenuse to Utils lib
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 04:48:30 +0200] rev 14831
Select appropriate schemes when taking room control (
bug #461)
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Apr 2019 20:02:45 +0200] rev 14830
Fix camera jumping around in touchscreen mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Apr 2019 19:44:25 +0200] rev 14829
Refactor mouse movement handling
alfadur [Tue, 16 Apr 2019 00:07:15 +0300] rev 14828
add support for multiple ping probes
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 22:14:42 +0200] rev 14827
Fix some typos and minor grammar issues in main menu tips
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 22:00:20 +0200] rev 14826
Remove outdated main menu tip
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 21:43:19 +0200] rev 14825
Add extra button in main menu for opening credits page
alfadur [Mon, 15 Apr 2019 21:22:51 +0300] rev 14824
add client timeouts
alfadur [Sat, 13 Apr 2019 00:37:35 +0300] rev 14823
fix info response
alfadur [Sat, 13 Apr 2019 00:27:48 +0300] rev 14822
don't show incompatible rooms
alfadur [Sat, 13 Apr 2019 00:16:23 +0300] rev 14821
fix client ingame flag
alfadur [Sat, 13 Apr 2019 00:08:04 +0300] rev 14820
restore setup sending on room join
alfadur [Fri, 12 Apr 2019 23:40:32 +0300] rev 14819
fix room exiting
alfadur [Fri, 12 Apr 2019 23:29:58 +0300] rev 14818
add missing room joined message
alfadur [Fri, 12 Apr 2019 23:16:44 +0300] rev 14817
start by actually handling client messages
alfadur [Fri, 12 Apr 2019 22:36:54 +0300] rev 14816
add parser error handling
alfadur [Fri, 12 Apr 2019 19:26:44 +0300] rev 14815
a bit more option error handling
nemo [Fri, 12 Apr 2019 11:47:35 -0400] rev 14814
I was out of date again...
nemo [Fri, 12 Apr 2019 11:41:35 -0400] rev 14813
ugly hacked in argument for port to remove unc0rr's excuse
alfadur [Fri, 12 Apr 2019 02:48:16 +0300] rev 14812
improve lobby joining
alfadur [Thu, 11 Apr 2019 21:25:31 +0300] rev 14811
fix room master change
alfadur [Thu, 11 Apr 2019 21:20:41 +0300] rev 14810
implement stats message
alfadur [Thu, 11 Apr 2019 19:30:22 +0300] rev 14809
implement maxteams and teamchat messages
alfadur [Thu, 11 Apr 2019 01:42:14 +0300] rev 14808
implement follow message
alfadur [Thu, 11 Apr 2019 01:13:29 +0300] rev 14807
implement info, registered only & super power messages
alfadur [Wed, 10 Apr 2019 23:56:53 +0300] rev 14806
implement watch message apart from replay deserializing
alfadur [Wed, 10 Apr 2019 19:30:08 +0300] rev 14805
implememg global&delegate messages
alfadur [Wed, 10 Apr 2019 18:12:30 +0300] rev 14804
implement server vars
alfadur [Wed, 10 Apr 2019 16:14:33 +0300] rev 14803
add typed protocol flags
alfadur [Wed, 10 Apr 2019 01:13:29 +0300] rev 14802
fix lobby joining
alfadur [Tue, 09 Apr 2019 23:03:12 +0300] rev 14801
move room saves to IO thread
alfadur [Tue, 09 Apr 2019 21:08:35 +0300] rev 14800
add a thread for internal server IO and implement account checking with it
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Apr 2019 00:45:14 +0200] rev 14799
Fix bugs when entering speech bubble commands during hog placement phase
alfadur [Tue, 09 Apr 2019 00:06:53 +0300] rev 14798
move parser tests into test module
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 23:05:54 +0200] rev 14797
ACF5: Fix Lua error when not hitting traitor in first turn
alfadur [Mon, 08 Apr 2019 22:16:44 +0300] rev 14796
port server parser to nom 5
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 20:58:41 +0200] rev 14795
ACF5: Fix crash when skipping wave2 cut sequence with cyborg
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:16:02 +0200] rev 14794
WxW: Play taunt if crate spawns between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:02:01 +0200] rev 14793
WxW: Don't register wall touch if not gstHHDriven
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:59:38 +0200] rev 14792
WxW: Hide crate radar when no active hog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:44:33 +0200] rev 14791
WxW: If walls are disabled, spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 16:00:15 +0200] rev 14790
Battalion: Properly spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:51:42 +0200] rev 14789
New callback: onCaseDrop (called when engine MIGHT drop a crate)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:27:40 +0200] rev 14788
Clean up Sudden Death messages and animations in Battalion
- Remove SD warning (redundant with engine)
- Play poison moan sounds
- Hide damage tag if no damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 14:55:52 +0200] rev 14787
Don't show hog health in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 03:15:34 +0200] rev 14786
Fix map preview not matching actual map
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 02:22:51 +0200] rev 14785
Computer hog no longer walks into player-placed mines if >= 90% duds
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 00:59:08 +0200] rev 14784
Fix floating pixels if wielding and rotating cleaver
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:47:58 +0200] rev 14783
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:39:30 +0200] rev 14782
Fix health crate health display not respecting Karma value properly
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:32:59 +0200] rev 14781
Update health crate tooltips in missions with fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:21:07 +0200] rev 14780
Hide health of fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:08:33 +0200] rev 14779
Don't show SMine timer if drowning
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:57:58 +0200] rev 14778
Fix coloring of mine timers
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:48:34 +0200] rev 14777
Fix missing escaping of colon in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:43:45 +0200] rev 14776
Add support for decimal point of displayed mine timer
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:53:29 +0200] rev 14775
Renew crate health display when health changed
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:03:09 +0200] rev 14774
Don't render barrel health after loading savegame
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:01:02 +0200] rev 14773
Don't explose mine timer in game if random (using Karma value)
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:31:58 +0200] rev 14772
HedgeEditor: Remove gear info tags
Because gear info tags are now supported in the engine
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:26:16 +0200] rev 14771
Render mine timer if gear info is active
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 18:21:14 +0200] rev 14770
Add key to display extra gear info tags
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Apr 2019 13:00:05 +0200] rev 14769
Fix air mine not colliding with crates initially (
bug #679)
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 23:14:31 +0200] rev 14768
Fix uninitialized alpha values of rendered text
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:57:46 +0200] rev 14767
Flip meaning of "inverted" color images
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:40:46 +0200] rev 14766
Refactor IsTooDarkToRead to fix pas2c crash
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 18:59:38 +0200] rev 14765
Fix target marker rendering issues in weWrap
alfadur [Tue, 02 Apr 2019 15:53:09 +0300] rev 14764
optimize atlas pruning
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 14:51:55 +0200] rev 14763
Fix air attack placement in HedgeEditor/Construction Mode
Caused by the restructuring of how air attack works
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 01:34:13 +0200] rev 14762
Fix team bar height depending on NameTex
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 01:03:39 +0200] rev 14761
Fix inconsistencies in guest nick name generation
When the setting net/nick is empty, HW generates a guest name. But there were several problems:
- Team name did not match guest name
- Random guest number was re-rolled multiple times, causing inconsistencies
- Guest number was often too large (now capped at 99999)
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 00:13:25 +0200] rev 14760
Properly right-align sidFPS
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 00:06:19 +0200] rev 14759
Make team bars 1 pixel higher
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 23:15:18 +0200] rev 14758
Make dark clan colors visible in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 22:07:42 +0200] rev 14757
Invert colors if clan color is very dark
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 20:08:34 +0200] rev 14756
Fix turn end if placing air attack in bouncy world edge map was denied
Fixes
bug #728.
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 19:27:13 +0200] rev 14755
Nemo is right, it's better to set hedgehog pos in uGearsList
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 19:16:55 +0200] rev 14754
Hedgehogs: Move setting of random pos to chAddHH
This fixes a problem that in missions, all hedgehogs start with Pos=0
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 18:49:08 +0200] rev 14753
Fix right limit of piano placement in bounce world edge
It was slightly beyond the right bounce edge.
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 17:35:07 +0200] rev 14752
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 17:33:43 +0200] rev 14751
Update locale files
alfadur [Thu, 28 Mar 2019 00:38:53 +0300] rev 14750
add gear renderer module
alfadur [Thu, 28 Mar 2019 00:33:36 +0300] rev 14749
fix atlas.insert_set
alfadur [Thu, 28 Mar 2019 00:13:13 +0300] rev 14748
fix atlas.insert for real this time
alfadur [Wed, 27 Mar 2019 23:26:58 +0300] rev 14747
actually atlas tests were also broken
alfadur [Wed, 27 Mar 2019 22:10:46 +0300] rev 14746
fix atlas.insert
nemo [Wed, 27 Mar 2019 09:52:08 -0400] rev 14745
Backed out
changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
I'd misread the wording on https://fontlibrary.org/en/font/symbola
The terms on the author's site prevent using it with almost all FOSS projects, and even prevent using it in a merge like this.
We'll just have to find some other font to improve coverage.
alfadur [Tue, 26 Mar 2019 22:55:30 +0300] rev 14744
finetune atlas proptest
alfadur [Tue, 26 Mar 2019 22:29:48 +0300] rev 14743
proptest atlas, find 🐛🐜🦋
nemo [Tue, 26 Mar 2019 09:59:53 -0400] rev 14742
Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
alfadur [Mon, 25 Mar 2019 23:12:24 +0300] rev 14741
save more of the atlas
alfadur [Sun, 24 Mar 2019 20:40:12 +0300] rev 14740
add blending to map
alfadur [Sun, 24 Mar 2019 20:11:55 +0300] rev 14739
move projection matrix into camera
alfadur [Sat, 23 Mar 2019 03:44:11 +0300] rev 14738
rescue the atlas
alfadur [Sat, 23 Mar 2019 01:07:23 +0300] rev 14737
add random falling stuff
alfadur [Fri, 22 Mar 2019 23:46:48 +0300] rev 14736
merge
alfadur [Fri, 22 Mar 2019 23:45:59 +0300] rev 14735
a bit of cleanup
unc0rr [Fri, 22 Mar 2019 21:29:10 +0100] rev 14734
Allow to move camera around
unc0rr [Fri, 22 Mar 2019 21:06:12 +0100] rev 14733
Detect and handle resize
alfadur [Fri, 22 Mar 2019 22:26:41 +0300] rev 14732
center camera on land
alfadur [Fri, 22 Mar 2019 22:11:53 +0300] rev 14731
collapse mapgen back
alfadur [Fri, 22 Mar 2019 21:44:06 +0300] rev 14730
fix zoom
alfadur [Fri, 22 Mar 2019 21:09:17 +0300] rev 14729
fix texture initialization
alfadur [Fri, 22 Mar 2019 20:38:50 +0300] rev 14728
reeneble render from frontend
alfadur [Fri, 22 Mar 2019 20:37:21 +0300] rev 14727
init gl in frontend interface
alfadur [Fri, 22 Mar 2019 20:26:29 +0300] rev 14726
make world renderer optional + fmt
alfadur [Fri, 22 Mar 2019 20:01:47 +0300] rev 14725
move camera into engine
alfadur [Fri, 22 Mar 2019 19:09:28 +0300] rev 14724
update module structure
fkaa [Fri, 22 Mar 2019 18:01:08 +0200] rev 14723
add basic map rendering with gl
alfadur [Thu, 21 Mar 2019 01:23:05 +0300] rev 14722
allow fp! take denominator tokens
nemo [Wed, 06 Mar 2019 12:13:29 -0500] rev 14721
remove one of the 2 tint inlines
nemo [Tue, 05 Mar 2019 10:32:32 -0500] rev 14720
remove random order. should let scheme override
nemo [Wed, 13 Feb 2019 19:39:14 -0500] rev 14719
give frozen hogs a break
alfadur [Thu, 07 Feb 2019 23:34:24 +0300] rev 14718
fix some warnings
alfadur [Thu, 07 Feb 2019 22:26:56 +0300] rev 14717
fix client removal
alfadur [Thu, 07 Feb 2019 18:04:53 +0300] rev 14716
fix official server build & bump dependencies
alfadur <mail@none> [Thu, 07 Feb 2019 17:17:42 +0300] rev 14715
remove lobby room
alfadur <mail@none> [Thu, 07 Feb 2019 17:02:24 +0300] rev 14714
add server anteroom
alfadur <mail@none> [Thu, 07 Feb 2019 14:49:51 +0300] rev 14713
add data structure for extending slabs
alfadur <mail@none> [Wed, 06 Feb 2019 22:40:38 +0300] rev 14712
reconnect some message handlers
alfadur <mail@none> [Wed, 06 Feb 2019 22:29:02 +0300] rev 14711
Server action refactoring part N of N
alfadur <mail@none> [Wed, 06 Feb 2019 21:33:22 +0300] rev 14710
Server action refactoring part C of N
alfadur <mail@none> [Wed, 06 Feb 2019 20:48:40 +0300] rev 14709
Server action refactoring part B of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:57:01 +0300] rev 14708
Server action refactoring part A of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:14:04 +0300] rev 14707
Server action refactoring part 9 of N
alfadur [Tue, 05 Feb 2019 23:18:47 +0300] rev 14706
revert bc267f6b29d7
alfadur [Tue, 05 Feb 2019 22:40:35 +0300] rev 14705
use literal bans by default
alfadur <mail@none> [Tue, 05 Feb 2019 17:46:43 +0300] rev 14704
Server action refactoring part 8 of N
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 04:55:40 +0100] rev 14703
Prevent displaying "Volume: 0%" when not exactly 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:39:03 +0100] rev 14702
Fix precise volume change being a bit buggy
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:09:50 +0100] rev 14701
Properly enforce zoom bounds again when changing zoom
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:46:41 +0100] rev 14700
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:18:13 +0100] rev 14699
Precise+resetzoom = 100% zoom (instead of UserZoom)
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:13:04 +0100] rev 14698
Add setting to set default/initial zoom
alfadur <mail@none> [Tue, 05 Feb 2019 01:40:16 +0300] rev 14697
Server action refactoring part 7 of N
alfadur <mail@none> [Tue, 05 Feb 2019 00:48:40 +0300] rev 14696
Server action refactoring part 6 of N
alfadur <mail@none> [Mon, 04 Feb 2019 23:41:18 +0300] rev 14695
Server action refactoring part 5 of N
alfadur <mail@none> [Mon, 04 Feb 2019 20:25:35 +0300] rev 14694
Server action refactoring part 4 of N
alfadur <mail@none> [Mon, 04 Feb 2019 19:22:21 +0300] rev 14693
Server action refactoring part 3 of N
alfadur <mail@none> [Sat, 02 Feb 2019 15:06:39 +0300] rev 14692
Server action refactoring part 2 of N
Wuzzy <Wuzzy2@mail.ru> [Fri, 25 Jan 2019 06:46:13 +0100] rev 14691
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
settings.ini: In section [misc], add "holidaySilliness=false"
hwengine: Add --no-holiday-silliness to command-line
Wuzzy <Wuzzy2@mail.ru> [Wed, 23 Jan 2019 03:46:32 +0100] rev 14690
Fix AI trying to use tardis during multishoot
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 23:42:23 +0100] rev 14689
Play "Flawless" voice when completing the rope or saucer training perfectly
alfadur [Wed, 23 Jan 2019 00:30:12 +0300] rev 14688
remove unused macro branches
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 21:34:13 +0100] rev 14687
Shorten text of buttons to load/edit drawn map and make them look nicer
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:28:05 +0100] rev 14686
ACF8: Make sure leader looks left at mission start
alfadur [Tue, 22 Jan 2019 20:35:11 +0300] rev 14685
match literals in fp macro
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:17:19 +0100] rev 14684
Don't render AI hog thinking bubble in cut scenes
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:00:08 +0100] rev 14683
ACF8: Fix princess scene failing to initialize
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 17:40:46 +0100] rev 14682
ACF: Dump unused campaign vars, use fallback values
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:47:27 +0100] rev 14681
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:17:07 +0100] rev 14680
HedgeEditor: Force-set AirMinesNum to 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:15:55 +0100] rev 14679
HedgeEditor: More efficient gear info tag handling
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:12:02 +0100] rev 14678
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:50:56 +0100] rev 14677
Hide hog GUI extras in scripted cinematic, also suppress some voices
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:37:12 +0100] rev 14676
Move finger rendering to RenderHHGuiExtras
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 22:17:29 +0100] rev 14675
Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 21:06:55 +0100] rev 14674
Don't show ammo caption for every repeat rope attach
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 20:17:44 +0100] rev 14673
Remove now unused parameters in SpeedShoppa/TargetPractice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 20:06:25 +0100] rev 14672
Portal mission: Don't allow enemies to walk
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:56:43 +0100] rev 14671
Portal mission: Delay first speech until turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:49:38 +0100] rev 14670
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:28:39 +0100] rev 14669
Tweak hog spawn height and facing direction in challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 18:59:29 +0100] rev 14668
Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 09:12:39 +0100] rev 14667
Frontend: Gray out campaign/training start buttons when no human team available
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 07:10:59 +0100] rev 14666
Simplify code for SetClanColor
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 06:48:12 +0100] rev 14665
Some polishing for ASA fruit02
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 06:16:01 +0100] rev 14664
ASA fruit02: Change Captain Lime clan color when he turns evil
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 05:57:01 +0100] rev 14663
SetClanColor: Accept negative color argument to select user color
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 05:51:35 +0100] rev 14662
Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 02:52:09 +0100] rev 14661
SetAmmoDelay: Unselect weapon if neccessary
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 02:09:30 +0100] rev 14660
ACF5: Register is as "spare traitor" if player walks too far away
This is done to prevent free attacks at cannibals, which don't get a turn before the choice was made.
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 01:03:47 +0100] rev 14659
Switch to typographical apostrophe in German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:52:54 +0100] rev 14658
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:32:42 +0100] rev 14657
Update hedgewars_en.ts
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:27:42 +0100] rev 14656
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 20 Jan 2019 21:41:49 +0100] rev 14655
Remove black pixels at corners of DrawRoundRect rectangles
Fixes regression introduced in 8935dcc0e1307f3963d2d21e4f7ce1cca8407579.
Wuzzy <Wuzzy2@mail.ru> [Sat, 19 Jan 2019 05:06:33 +0100] rev 14654
Add CowardMode team setting
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 07:24:39 +0100] rev 14653
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (
bug #721)
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 00:36:48 +0100] rev 14652
VideoRec: Hide libaom-av1 codec in frontend, it's experimental
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 00:17:17 +0100] rev 14651
Clean up code a bit in LibavInteraction
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 23:46:00 +0100] rev 14650
Show error message in frontend if video encoding failed in engine
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 22:48:14 +0100] rev 14649
Initialize newGameTicks/newRealTicks
alfadur [Thu, 17 Jan 2019 15:57:46 +0300] rev 14648
make stuff const
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:41:44 +0100] rev 14647
ASA fruit01: Add hog appear effect
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:35:43 +0100] rev 14646
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:24:34 +0100] rev 14645
ASA death01: Tweak mines and barrels a bit
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:19:33 +0100] rev 14644
ASA death01: Optimize hog spawn positions, animate professor teleportation
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 00:41:55 +0100] rev 14643
Clear hog gear message less agressively in ACF3
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 00:10:24 +0100] rev 14642
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:58:12 +0100] rev 14641
ACF5: Disable utilities until the traitor has been dealt with
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:50:35 +0100] rev 14640
Lua: Fix SetAmmoDelay not working properly when called after initialization
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:43:23 +0100] rev 14639
Fix DismissTeam not clearing the team properly
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 22:48:48 +0100] rev 14638
Make passive teams no longer mess with game stats
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 22:39:27 +0100] rev 14637
Update clan passive status when team died / got resurrected
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 21:32:25 +0100] rev 14636
ASA ice01: Clear hero's gear message when entering no-fly zone
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 21:16:57 +0100] rev 14635
ASA desert01: Make smugglers smarter
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 20:03:07 +0100] rev 14634
ASA desert01: Enable skip all the time
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 19:59:08 +0100] rev 14633
Make use of passive teams in various campaign missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 15:40:11 +0100] rev 14632
Add SetTeamPassive. Passive teams are treated like frozen teams
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:30:06 +0100] rev 14631
pagegamestats: Fix time number rendering
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:08:15 +0100] rev 14630
ASA desert01: Fix third battle sometimes stopping instantly
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:56:38 +0100] rev 14629
ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:55:07 +0100] rev 14628
ASA death01: Fix precise key not getting cleared
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:45:10 +0100] rev 14627
ASA desert01: Clear hero gear message when battle starts
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:37:26 +0100] rev 14626
Clear gear message in AnimSwitchHog
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:24:50 +0100] rev 14625
ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:10:30 +0100] rev 14624
Remove unused variable from hwform.h
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:02:56 +0100] rev 14623
Campaign: Try to auto-select an open mission after selecting team or campaign
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 03:40:05 +0100] rev 14622
Campaign: Select next unfinished mission after completing one
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 01:39:58 +0100] rev 14621
Frontend: Don't reset campaign mission selection to top of list after each play
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:37:26 +0100] rev 14620
Make game engine load the user's locale correctly (
bug #688)
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:01:29 +0100] rev 14619
Refactor hwengine: Rename cLocale to cLanguage
Required so the clocale unit can be added
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:28:54 +0100] rev 14618
Make hog kill stat stuff consistent WRT SD water rise
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:23:56 +0100] rev 14617
Fix hog taunts counting SD water rise drowns as team kills (
bug #691)
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 20:53:01 +0100] rev 14616
Comment all important variables in uStats
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 01:47:07 +0100] rev 14615
Target practice: Change target radar color to red
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 00:48:57 +0100] rev 14614
Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:38:31 +0100] rev 14613
ACF5: Delete circles vgears after wave3 appeared
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:30:15 +0100] rev 14612
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 21:19:57 +0100] rev 14611
Remove "loser" messages in challenges
The point of challenges is not to "win", but to reach a highscore, so we need not to rub failure into the player's face.
nemo [Mon, 14 Jan 2019 15:11:15 -0500] rev 14610
just focus on the unsafe deletes in a hopefully branch-safe fashion
nemo [Mon, 14 Jan 2019 15:01:43 -0500] rev 14609
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 19:26:24 +0100] rev 14608
Rename the special "none" key in frontend
nemo [Mon, 14 Jan 2019 12:35:32 -0500] rev 14607
branch merge
nemo [Mon, 14 Jan 2019 12:34:47 -0500] rev 14606
ai improvements are release branch safe
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 00:34:56 +0100] rev 14605
Reverse order of visual gears linked list
Now vgears will render in the order they have been added.
Older visual gears are rendered earlier, so they are "behind" newer visual gears.
This has been primarily done to fix the render order of speech bubbles (
bug #287).
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:59:32 +0100] rev 14604
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:43:19 +0100] rev 14603
ASA moon02: Don't play victory animation if runner died and hero survived
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:12:12 +0100] rev 14602
ASA: Tweak spawning height of hedgehogs
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:04:18 +0100] rev 14601
ASA moon02: Fix player not losing if time runs out while still having the rope
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 16:18:34 +0100] rev 14600
Fix crosshair sometimes not getting removed
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 07:14:18 +0100] rev 14599
Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 06:17:35 +0100] rev 14598
ASA moon02: Add finishing times in ranking
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 05:58:07 +0100] rev 14597
ASA: Show current time and personal best in moon02
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:59:04 +0100] rev 14596
ASA desert02: Show escape record in-game
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:30:31 +0100] rev 14595
Tweak bounce effects of some gears
This adds bounce effects for gtSMine, gtMine and gtCluster
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:53:21 +0100] rev 14594
Fix "unused variable" warning (valOK)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:52:09 +0100] rev 14593
Remove a bunch of dead out-commented code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:23:21 +0100] rev 14592
Fix WorldWrap returning sometimes true unjustifiably
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 02:48:36 +0100] rev 14591
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 22:22:40 +0100] rev 14590
Fix airplane line being drawn in front of many HUD elements
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 18:07:04 +0100] rev 14589
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:49:29 +0100] rev 14588
Tweak height limit of air attack in bounce edge maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:28:33 +0100] rev 14587
Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:02:15 +0100] rev 14586
Deny air attack in bounce world edge if target is in "impossible" position
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:54:10 +0100] rev 14585
Don't try to spawn air mines beyond the bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:47:14 +0100] rev 14584
Bounce off gears at bouncy world edge only if they move towards it
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 05:00:14 +0100] rev 14583
Frontend: Tweak button padding once more
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:38:34 +0100] rev 14582
Mention zoom key in movement training
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:26:33 +0100] rev 14581
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (
bug #718)
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:38:20 +0100] rev 14580
Frontend: More button padding tweaking
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:19:16 +0100] rev 14579
TS: Restore 2 of the "specialist" letters
nemo [Fri, 11 Jan 2019 08:51:11 -0500] rev 14578
merge release branch
nemo [Fri, 11 Jan 2019 08:45:11 -0500] rev 14577
tabs to spaces
nemo [Fri, 11 Jan 2019 08:42:15 -0500] rev 14576
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
nemo [Fri, 11 Jan 2019 08:08:28 -0500] rev 14575
couple more use after frees for gear deletion.
also rearranged lines a bit and added a redundant exit to try to proof things a bit.
more evidence we need rust.
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 04:38:07 +0100] rev 14574
Make sure to render crosshair above render
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 03:50:06 +0100] rev 14573
Render contour of flying saucer is in (mostly) opaque
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 01:44:04 +0100] rev 14572
Frontend: Increase padding of small push buttons
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:22:44 +0100] rev 14571
Restore map scaling of Tunnels script
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:16:32 +0100] rev 14570
Force MapFeatureSize=12 in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:10:20 +0100] rev 14569
Fix Racer ghost not resetting properly after a skip (
bug #565)
unc0rr [Thu, 10 Jan 2019 21:24:32 +0100] rev 14568
Fix dy hardcoded value in kamikaze test
unc0rr [Thu, 10 Jan 2019 21:22:07 +0100] rev 14567
Fix broken kamikaze logic when target position is close to attacker
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:47:18 +0100] rev 14566
Don't say "first blood" in games with only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:21:08 +0100] rev 14565
Fix wind bar animation not looping properly
If you looked closely, you could see the wind bar “jumping” a bit.
Pixel offset was off-by-1.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:09:06 +0100] rev 14564
Prevent wind bar from overflowing with high wind values
Wind flow overflow does not happen normally, but might be triggered when calling SetWind with
extreme values (>100 or <-100). Allows for silly wind experiments in scripts.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:45:04 +0100] rev 14563
Tweak appear/disappear animation of touch widgets
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:30:14 +0100] rev 14562
Minor touch refactor
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:08:02 +0100] rev 14561
Swap 2 targets in grenade training to make the start a bit easier
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:05:48 +0100] rev 14560
Update grenade training to support bounciness in Touch
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 17:54:58 +0100] rev 14559
Add button to set bounciness in touch interface
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 03:14:02 +0100] rev 14558
Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 02:50:01 +0100] rev 14557
Fix player team ignoring custom team control scheme in campaign/missions
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:41:31 +0100] rev 14556
Restructure changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:33:05 +0100] rev 14555
Fix double water splash if flying saucer drowns (
bug #681)
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:19:46 +0100] rev 14554
Remove default keybinding for unselecting weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:09:27 +0100] rev 14553
Allow to leave a control unused (no key binding)
nemo [Wed, 09 Jan 2019 16:27:57 -0500] rev 14552
fix incorrect mask set in
r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:39:48 +0100] rev 14551
Add control (default: X) to unselect current weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:10:11 +0100] rev 14550
Send and display owner name of own teams in online games (fixes
bug #468)
Wuzzy <Wuzzy2@mail.ru> [Tue, 08 Jan 2019 03:03:21 +0100] rev 14549
Suppress “<team> is gone message on game end
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:32:27 +0100] rev 14548
Pagetraining: Make sure the translator comment will be collected
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:16:45 +0100] rev 14547
Make turn timer gray when finishing target practice
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 01:21:16 +0100] rev 14546
Display team records in training menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 23:15:13 +0100] rev 14545
BRW: Fix Lua error after using timebox
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:22:36 +0100] rev 14544
TS: Scale health with the “initial health” setting from game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:05:20 +0100] rev 14543
Lua: Add InitHealth, read-only variable containing the initial hog health setting
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:52:15 +0100] rev 14542
TS: Improve configurability by game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:07:22 +0100] rev 14541
TS: Simplify mission panel, fix bad string concatenation
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:58:12 +0100] rev 14540
TS: Add script param to set specialists for all teams at once
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:45:46 +0100] rev 14539
Document TS script param syntax, change some letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:32:48 +0100] rev 14538
Clean up indents and comments in The_Specialists.lua
nemo [Sat, 05 Jan 2019 13:23:43 -0500] rev 14537
Allow customising the teams
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 22:44:09 +0100] rev 14536
ASA ice02: Clean up some subtle weirdness on timeout
When time's up or player lost, do this:
- Remove all rings
- Don't give time or saucer bonus when touching ring *after* timeout
- Prevent next turn from starting
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 19:46:48 +0100] rev 14535
Fix bee targeting fail across wrap world edge
Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge.
How the bee works now:
1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning.
1a) Place target in light area: bee aims for target light area
1b) Place target in gray area: bee aims for target, but flies to gray area first
2) Bee target is recalculated whenever bee passes the wrap world edge.
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 17:57:31 +0100] rev 14534
Fix force-locked schemes getting unlocked when changing map types (
bug #378)
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 17:45:12 +0100] rev 14533
ASA ice02: Don't show remaining saucers in stats (unimportant)
nemo [Wed, 02 Jan 2019 11:08:26 -0500] rev 14532
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
nemo [Wed, 02 Jan 2019 11:06:34 -0500] rev 14531
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 03:30:54 +0100] rev 14530
Initialize mission completion status on frontend load
nemo [Tue, 01 Jan 2019 11:17:28 -0500] rev 14529
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
unc0rr [Tue, 01 Jan 2019 02:25:18 +0100] rev 14528
- Bots activate extra time if needed
- Refactor work with forecast of time needed to perform planned actions (ticks variable)
unc0rr [Tue, 01 Jan 2019 02:22:01 +0100] rev 14527
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
- Also start thinking if TurnTimeLeft is bigger than default value
unc0rr [Fri, 28 Dec 2018 22:47:17 +0100] rev 14526
Implement letter repeat check
alfadur <mail@none> [Fri, 28 Dec 2018 03:10:05 +0300] rev 14525
Server action refactoring part 1 of N
unc0rr [Thu, 27 Dec 2018 23:43:54 +0100] rev 14524
Start chat_sanitizer package inspired by chat bot on pokerth server
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:42:45 +0100] rev 14523
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:17:10 +0100] rev 14522
ASA cosmos: Remove unneccary message when hero dies after moon was reached
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:59:06 +0100] rev 14521
Simplify some mission strings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:25:57 +0100] rev 14520
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 21:14:04 +0100] rev 14519
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:48:28 +0100] rev 14518
Localization: Also collect first line of credits.csv
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:31:21 +0100] rev 14517
Reduce skipping craziness in ASA fruit02 a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:47:54 +0100] rev 14516
Minor refactor in single missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:43:04 +0100] rev 14515
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:55:34 +0100] rev 14514
Merge nemo's VideoRec commit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:54:41 +0100] rev 14513
Fix 2 team name mistakes in missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 15:14:47 +0100] rev 14512
Update mission description for Bazooka Battlefield
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 08:00:46 +0100] rev 14511
ASA desert01: Fix mission ending when all smugglers are dead
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 07:04:13 +0100] rev 14510
ASA death01: Use unique team names for professor teams
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 06:33:33 +0100] rev 14509
Update ASA campaign to use player chosen team identity
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 02:07:11 +0100] rev 14508
ACF: Consistent cannibals flag/voice, change Princess flag
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:43:21 +0100] rev 14507
Use player team name in ACF campaign
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:04:24 +0100] rev 14506
Refactor ACF missions, store team names in variables
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 19:03:34 +0100] rev 14505
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 18:23:13 +0100] rev 14504
Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 17:51:46 +0100] rev 14503
Use player-chosen team identity for most challenges and scenarios
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 15:53:22 +0100] rev 14502
Check team name collision and make them unique, if neccessary
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:56:10 +0100] rev 14501
Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:34:07 +0100] rev 14500
Lua: AddTeam / AddMissionTeam now return team index
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:27:35 +0100] rev 14499
Remove unused vars in uTeams
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 19:10:42 +0100] rev 14498
Lua API: Add functions to add team selected in campaign/mission page
nemo [Wed, 19 Dec 2018 19:00:29 -0500] rev 14497
remove if disabled in main config
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 05:50:02 +0100] rev 14496
Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:47:41 +0100] rev 14495
Add fallback preview image for scenarios
Feel free to improve the image
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:21:20 +0100] rev 14494
Add image for challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:02:06 +0100] rev 14493
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 00:17:14 +0100] rev 14492
Tweak training menu spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 23:28:40 +0100] rev 14491
Save and restore last campaign/training team selection in settings.ini
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:53:49 +0100] rev 14490
Sync team comboboxes in campaign and training page
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:27:13 +0100] rev 14489
Training page: Don't change selection after changing team or playing
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:22:03 +0100] rev 14488
Update training page after completing a training
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:37:58 +0100] rev 14487
Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:26:13 +0100] rev 14486
Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:16:31 +0100] rev 14485
Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 15:21:23 +0100] rev 14484
Add Lua functions to save/get mission variables
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 14:24:23 +0100] rev 14483
Add team selection in training page and basic check mark support
unc0rr [Sun, 16 Dec 2018 18:40:25 +0100] rev 14482
Attempt to allow building video recording in pas2c mode, currently fails parsing
nemo [Sun, 16 Dec 2018 10:42:50 -0500] rev 14481
if a script is set, feature size can generate different maps
nemo [Sun, 16 Dec 2018 10:35:43 -0500] rev 14480
Same with ShoppaMap
nemo [Sun, 16 Dec 2018 10:25:36 -0500] rev 14479
fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
unc0rr [Sun, 16 Dec 2018 00:12:29 +0100] rev 14478
Apply rustfmt to all files
unc0rr [Sun, 16 Dec 2018 00:09:20 +0100] rev 14477
Start database interaction implementation
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 03:07:20 +0100] rev 14476
Rope training: Simplify final challenge, remove mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 01:57:09 +0100] rev 14475
Rope training: Show hint after destroying barrels
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 01:29:47 +0100] rev 14474
Make various stunts in flying saucer training easier
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 00:29:56 +0100] rev 14473
Movement training: Show damage message only after passing certain point
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 00:26:17 +0100] rev 14472
Show mission panel key as permanent caption in movement training
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 19:14:42 +0100] rev 14471
Fix incorrect text for sidNoEndTurn in en.txt
Text applies to utility only, its used for weapons, too.
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 18:54:45 +0100] rev 14470
Add language-neutral version of Trainings.png
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 16:06:33 +0100] rev 14469
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 16:05:56 +0100] rev 14468
Backed out
changeset f791c46b47a4
This changeset broke chat display in demos
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 14:33:18 +0100] rev 14467
Update changelog and README
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:55:42 +0100] rev 14466
Start first turn in ACF5 even faster
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:40:13 +0100] rev 14465
ACF3: Fix weapons being disabled in first turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:19:12 +0100] rev 14464
Faster switch to correct hog in ACF5
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:03:35 +0100] rev 14463
Fix incorrect message in ASA death01
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:50:03 +0100] rev 14462
Set internal version to 1.0.0-dev
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:47:23 +0100] rev 14461
Append -dev to version string if built in non-release mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:37:13 +0100] rev 14460
Fix minor mistake in credits
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:28:31 +0100] rev 14459
Colorize people names in About screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:16:05 +0100] rev 14458
Merge recent Rust changes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:15:30 +0100] rev 14457
Add nicknames in credits
unc0rr [Thu, 13 Dec 2018 23:44:46 +0100] rev 14456
Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 23:21:19 +0100] rev 14455
Add more maps and theme credits in credits.csv
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 22:50:14 +0100] rev 14454
Clean up CREDITS file, move more credits to credits.csv
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:35:26 +0100] rev 14453
Merge
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:34:04 +0100] rev 14452
Some minor credits typo fixes
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:25:36 +0100] rev 14451
Make captions in credits translatable, too
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:19:17 +0100] rev 14450
Add row type column in credits.csv
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 20:24:50 +0100] rev 14449
Make about dialog in frontend translatable
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 18:55:25 +0100] rev 14448
Restructure credits
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 17:40:03 +0100] rev 14447
Point to CREDITS file
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 17:28:53 +0100] rev 14446
Move credits to RFC-4180-conforming CSV file
nemo [Thu, 13 Dec 2018 12:12:40 -0500] rev 14445
pull in nicer fix
nemo [Thu, 13 Dec 2018 12:12:13 -0500] rev 14444
This seems to be all that was needed for
bug #719
nemo [Thu, 13 Dec 2018 11:03:15 -0500] rev 14443
nemo [Thu, 13 Dec 2018 10:51:07 -0500] rev 14442
merge in 0.9.25 fixes
nemo [Thu, 13 Dec 2018 10:49:30 -0500] rev 14441
Disable screenshoting in pas2c due to unimplemented function.
bug #719
nemo [Thu, 13 Dec 2018 09:50:24 -0500] rev 14440
dumbest pas2c fix ever?
nemo [Thu, 13 Dec 2018 09:07:00 -0500] rev 14439
might as well render preview using smallest size to speed it up
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 12:38:16 +0100] rev 14438
Backed out
changeset e60e2e7dd43a to restore pre-0.9.25 string changes
nemo [Wed, 12 Dec 2018 23:01:06 -0500] rev 14437
Allow scaling hand drawn maps
unc0rr [Mon, 10 Dec 2018 22:44:46 +0100] rev 14436
Move rust server into rust folder
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:23:52 +0100] rev 14435
Frenzy: More consistent ready time setting
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:16:05 +0100] rev 14434
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:06:37 +0100] rev 14433
Remove debugging code
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:04:37 +0100] rev 14432
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:20:36 +0100] rev 14431
Also play countdown warning sounds with low initial turn time
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:07:12 +0100] rev 14430
Skip ammo menu open animation if playing with TurnTime <= 10s
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 10:28:06 +0100] rev 14429
Shorter turn reaction delay
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 10:01:24 +0100] rev 14428
Also show SD warning 3 and 7 rounds before SD
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 09:39:34 +0100] rev 14427
Show Sudden Death warning messages only once per round
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 09:01:27 +0100] rev 14426
Tweak damage tag delay
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:55:45 +0100] rev 14425
Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:20:33 +0100] rev 14424
Properly disable SD in That Sinking Feeling
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:00:45 +0100] rev 14423
Fix poison damage not working in first round
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 07:59:45 +0100] rev 14422
Remove incorrectly used Delay parameter in many scripts
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 07:35:29 +0100] rev 14421
Longer delays between turns for better readability
The control was given too fast to the next hog, this made it hard to see damage and messages.
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 02:40:27 +0100] rev 14420
End turn immediately if king of own team was killed
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 02:30:14 +0100] rev 14419
Fix some King Mode bugs causing minions not always being properly killed
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 22:28:46 +0100] rev 14418
Hide most HUD elements in cinematic mode
unc0rr [Sun, 09 Dec 2018 22:19:31 +0100] rev 14417
Fix fail to parse protocol number from engine
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 21:13:38 +0100] rev 14416
Colorize switching arrows, pointing arrow and target cross in clan color
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 17:12:47 +0100] rev 14415
Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 16:54:22 +0100] rev 14414
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
alfadur [Sun, 09 Dec 2018 04:09:38 +0300] rev 14413
pull file io out of server handler
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 00:53:05 +0100] rev 14412
Add Hmm.ogg for Default_ru
Basically copied from voicepack "Russian", just with a slightly higher pitch
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 00:43:02 +0100] rev 14411
Add more fallback sounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 22:15:49 +0100] rev 14410
Remove weird fallbacks for sndHmm
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 21:43:13 +0100] rev 14409
Make better re-use of some mission strings
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 19:30:25 +0100] rev 14408
Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :(
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 19:20:57 +0100] rev 14407
Clarify the buttons in pagenet
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 19:03:57 +0100] rev 14406
Update description of the "training" menu to be more accurate
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 18:18:15 +0100] rev 14405
Fix minor grammar fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 17:28:15 +0100] rev 14404
Modify texts in first 2 ACF missions to be compatible with Touch
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:33:49 +0100] rev 14403
Add tutorial texts for Touch interface
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:22:24 +0100] rev 14402
Add reminder to call /restart_server with "yes"
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:19:11 +0100] rev 14401
/registered_only now tells in chat whether the state is on or off
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:13:18 +0100] rev 14400
Fix incomplete syntax help of /callvote
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:10:42 +0100] rev 14399
Add chat command "/help room" to show room help in game
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Dec 2018 14:02:25 +0100] rev 14398
Bump protocol number to 58 (1.0.0-dev)
nemo [Fri, 07 Dec 2018 14:35:08 -0500] rev 14397
pull 0.9.25 changes into default
alfadur [Fri, 07 Dec 2018 18:32:36 +0300] rev 14396
try again 🙃
alfadur [Fri, 07 Dec 2018 18:21:06 +0300] rev 14395
dispose of server mods
unC0Rr [Fri, 07 Dec 2018 14:30:35 +0100] rev 14394
Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
unC0Rr [Fri, 07 Dec 2018 13:56:45 +0100] rev 14393
Allow to instantiate HWEngine with different library binaries
unC0Rr [Fri, 07 Dec 2018 13:35:08 +0100] rev 14392
Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
unC0Rr [Fri, 07 Dec 2018 13:04:00 +0100] rev 14391
Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
nemo [Wed, 05 Dec 2018 11:34:45 -0500] rev 14390
Move the static mines test (
bug #96) to a separate folder to allow using all tests in tests/lua for release testing.
nemo [Wed, 05 Dec 2018 09:50:25 -0500] rev 14389
Add log note just in case pas2c does anything odd.
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Dec 2018 15:47:34 +0100] rev 14388
Explain those weird hexcodes in uGearsHedgehog
nemo [Wed, 05 Dec 2018 09:38:31 -0500] rev 14387
make pas2c function without haskell aborting if locale is C
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Dec 2018 03:28:33 +0100] rev 14386
Fix cluster bomb target practice counting clusters as "shots"
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Dec 2018 16:48:43 +0100] rev 14385
ACF1: Fix Lua error when hitting Attack after failing the rope challenge
"difficulty" variable was falsely set to 0 in this case, but only 1 or 2 are allowed
nemo [Mon, 03 Dec 2018 12:52:42 -0500] rev 14384
0.9.25 release branch
nemo [Mon, 03 Dec 2018 12:43:49 -0500] rev 14383
close 0.9.23
nemo [Mon, 03 Dec 2018 12:43:39 -0500] rev 14382
close 0.9.22
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Dec 2018 18:35:32 +0100] rev 14381
Added tag 0.9.25-release for
changeset 5e28098fb593
unc0rr [Sun, 02 Dec 2018 00:19:17 +0100] rev 14380
Fix stray tab character
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 23:39:49 +0100] rev 14379
Make sad Pas2C happy again (add missing parenthesis around a "not")
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 23:31:35 +0100] rev 14378
Apply Pas2C fix suggested by unC0Rr
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 23:06:28 +0100] rev 14377
Bump protocol number to 57
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 22:56:41 +0100] rev 14376
Fix some incorrect German translations
- translate “turn” as “Zug” instead of “Runde”
- fix other wrongly translated words
- fix some incorrect string IDs in de.txt
- typo fixes
unc0rr [Sat, 01 Dec 2018 20:52:01 +0100] rev 14375
- Ban more stuff from src tarball
- Remove some obsolete tools
unc0rr [Sat, 01 Dec 2018 20:38:45 +0100] rev 14374
Make server aware of new protocol versions
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 15:51:35 +0100] rev 14373
Remove unused constand sidEverAfter
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Dec 2018 02:37:05 +0100] rev 14372
Never enable switcher while in the "Place your King" round
alfadur [Fri, 30 Nov 2018 22:37:29 +0300] rev 14371
recruit some newly stabilized functions
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Nov 2018 17:09:08 +0100] rev 14370
Don't reduce InitialHealth below 1
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 20:37:40 +0100] rev 14369
Construction Mode: Update team labels more reliably
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 20:09:01 +0100] rev 14368
Fix freezer failing to freeze gears with negative coordinate
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 19:06:33 +0100] rev 14367
Do not call AddCI when air mine is frozen without creating land
I.e. when it is frozen out of land bounds.
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 18:54:31 +0100] rev 14366
HedgeEditor: No info tag for frozen sticky/air mines
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 18:41:21 +0100] rev 14365
Frozen air mines: Don't erase land if gstNoGravity state is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 17:13:09 +0100] rev 14364
Pixel-perfect removal of exploding frozen air mines
nemo [Thu, 29 Nov 2018 10:56:06 -0500] rev 14363
kill stray icicle pixel
nemo [Thu, 29 Nov 2018 10:49:08 -0500] rev 14362
fix bounds check, make out of bounds air mines fall since there's no land to check them into
nemo [Thu, 29 Nov 2018 08:41:18 -0500] rev 14361
Remove airmines on solid land too
Wuzzy <Wuzzy2@mail.ru> [Thu, 29 Nov 2018 03:26:35 +0100] rev 14360
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
alfadur [Thu, 29 Nov 2018 01:43:41 +0300] rev 14359
add frozen airmines to collision array to make them shovable by blowtorch
alfadur [Thu, 29 Nov 2018 01:34:58 +0300] rev 14358
😢
alfadur [Thu, 29 Nov 2018 01:23:14 +0300] rev 14357
make blowtorch hit moving gears
alfadur [Wed, 28 Nov 2018 21:35:54 +0300] rev 14356
add render module 🦔
alfadur [Wed, 28 Nov 2018 21:10:18 +0300] rev 14355
??
unc0rr [Wed, 28 Nov 2018 18:01:21 +0100] rev 14354
Improve randomly chosen translation + снова тест
unc0rr [Wed, 28 Nov 2018 17:56:59 +0100] rev 14353
Fix punctuation + тест юникода в сообщении коммита
Grigory Ustinov <grenka@altlinux.org> [Wed, 28 Nov 2018 17:25:29 +0300] rev 14352
Merge with master branch
Grigory Ustinov <grenka@altlinux.org> [Wed, 28 Nov 2018 17:20:22 +0300] rev 14351
sed -i -E "s/ёж$/ёжик/g" *ru*; sed -i -E "s/еж([аиу])$/ёжик\1/g" *ru*
grep -E "(ёж|еж[аиу])$" *ru*
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 20:42:21 +0300] rev 14350
sed -i -E "s/еж([ао]м)/ёжик\1/g" *ru*
grep -E "еж[оа][м]" *ru*
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 20:41:08 +0300] rev 14349
sed -i -E "s/ежей/ёжиков/g" *ru*
grep -E "ежей" *ru*
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 20:39:39 +0300] rev 14348
sed -i -E "s/еж([аиу][^а-я])/ёжик\1/g" *ru*
grep -E "еж[аиу][^а-я]" *ru*
Comment: [^а-я] includes all spaces and punctuation and also finish of string
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Nov 2018 01:48:14 +0100] rev 14347
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Nov 2018 01:44:43 +0100] rev 14346
Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Nov 2018 00:49:46 +0100] rev 14345
CS: Don't start sabotage damage before ready phase ends
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 20:23:48 +0100] rev 14344
Fix some typos in appdata file
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 20:18:43 +0100] rev 14343
Fix German typo in frontend command-line help
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 19:59:51 +0100] rev 14342
Use that enum consistently in main.cpp
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 19:48:55 +0100] rev 14341
Fix gameServer dependency documentation
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 19:36:41 +0100] rev 14340
Prettier splash screen
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 17:48:41 +0100] rev 14339
QTfrontend: Translate and clean console output when using --help or bad cmd line arg
alfadur [Tue, 27 Nov 2018 19:07:21 +0300] rev 14338
fix typo
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 18:30:30 +0300] rev 14337
Remove all vanished translations from hedgewars_ru.ts
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 18:23:16 +0300] rev 14336
Update russian frontend translation
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 15:48:20 +0100] rev 14335
Fix critical syntax error in hedgewars_ru.ts
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:36:15 +0300] rev 14334
Merge with master branch
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:35:40 +0300] rev 14333
Very slightly inheritance of russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:33:02 +0300] rev 14332
sed -i 's/комманд/команд/' *
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:28:23 +0300] rev 14331
Update russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Tue, 27 Nov 2018 17:27:27 +0300] rev 14330
Slightly correct russian translations in ru.txt
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 15:17:32 +0100] rev 14329
Update appdata file
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 14:38:27 +0100] rev 14328
Update locale files in HedgewarsMobile
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 03:08:06 +0100] rev 14327
Swap a few weapons in ammo menu to get a nice 6×10 grid
Cleaver → F1
Flamethrower → F7
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 22:48:27 +0100] rev 14326
Remove dead code in uTouch
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 21:13:49 +0100] rev 14325
Touch: Parse pause command when tapping pause button instead of toggling pause directly
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 21:10:33 +0100] rev 14324
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 20:40:25 +0100] rev 14323
Touch: Remove pause button in net games
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 19:10:08 +0100] rev 14322
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 18:03:39 +0100] rev 14321
Touch: Fix chat rendered on top of turn timer