hedgewars/uStats.pas
Wed, 15 May 2019 20:40:37 +0200 Wuzzy Fix sndBoring being placed if ending turn during multi-shoot via skip command
Sun, 05 May 2019 17:23:59 +0200 Wuzzy Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
Sun, 05 May 2019 16:57:37 +0200 Wuzzy Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Wed, 16 Jan 2019 22:48:48 +0100 Wuzzy Make passive teams no longer mess with game stats
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Tue, 15 Jan 2019 21:28:54 +0100 Wuzzy Make hog kill stat stuff consistent WRT SD water rise
Tue, 15 Jan 2019 21:23:56 +0100 Wuzzy Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Tue, 15 Jan 2019 20:53:01 +0100 Wuzzy Comment all important variables in uStats
Thu, 10 Jan 2019 19:47:18 +0100 Wuzzy Don't say "first blood" in games with only 1 clan
Tue, 18 Dec 2018 18:26:13 +0100 Wuzzy Add Lua callback: onGameResult
Mon, 10 Dec 2018 08:55:45 +0100 Wuzzy Fix "first blood" taunt being repeated if same hog got hurt again
Wed, 05 Dec 2018 09:38:31 -0500 nemo make pas2c function without haskell aborting if locale is C 0.9.25
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Tue, 30 Oct 2018 23:51:01 +0100 Wuzzy Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
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