koda [Sun, 18 Apr 2010 23:19:15 +0000] rev 3356
add missing controller stubs
initial work for the game configuration in the ifrontend
stuff for working with official apple certificates
use lazy loading whenever possible
palewolf [Sat, 17 Apr 2010 23:03:52 +0000] rev 3355
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
koda [Sat, 17 Apr 2010 13:04:36 +0000] rev 3354
fix build
koda [Sat, 17 Apr 2010 08:30:34 +0000] rev 3353
OpenAL makes a comeback! (might require some cleanup)
removed sdl_mixer from ifrontend as it's too buggy
updated hedgwars.pro project file
koda [Sat, 17 Apr 2010 04:59:10 +0000] rev 3352
complete previews on the team settings
moved image functions in a category of UIImage
other code cleanup
smxx [Fri, 16 Apr 2010 17:17:43 +0000] rev 3351
Engine:
* Allow player to play piano tunes using slot keys (default: F1..F9) while it's dropping (no sounds defined yet)
smxx [Fri, 16 Apr 2010 16:04:41 +0000] rev 3350
Engine:
* Save screenshots to "Screenshots" sub directory
* Added new ultimate weapon: Perform Beathoven's deadly sonata during the Piano Strike (this time for real! still missing some sounds/assets)
koda [Fri, 16 Apr 2010 16:04:21 +0000] rev 3349
update ifrontend to latest ammostore protocol
update sdl 1.3 bindings
nemo [Fri, 16 Apr 2010 15:37:04 +0000] rev 3348
Forgot to check in this file yesterday
koda [Fri, 16 Apr 2010 15:25:15 +0000] rev 3347
camera panning ftw
smxx [Fri, 16 Apr 2010 14:37:28 +0000] rev 3346
Engine/Frontend:
* Split ammo store message into 5 different messages (4 to set, 1 to apply)
koda [Fri, 16 Apr 2010 12:41:06 +0000] rev 3345
don't polish other people patches