Sat, 24 Sep 2011 22:14:10 +0200 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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Fri, 23 Sep 2011 22:42:30 +0200 |
sheepluva |
many many netclient/frondent changes (just the beginning though):
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Sun, 18 Sep 2011 21:06:09 +0200 |
sheepluva |
another fix for a popup window that had no style
0.9.16
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Sun, 11 Sep 2011 18:57:54 +0200 |
sheepluva |
fix for disconnect reason not being shown
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Mon, 04 Jul 2011 12:28:58 +0200 |
koda |
(fix issue 126) moved initial nickname popup to the netconnection page
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Wed, 08 Jun 2011 23:25:05 -0400 |
Zorg |
Set m_game_connected to false after emitting Disconnected(). This fixes a bug in a case such that when entering an invalid password, the game would bring you back to the main menu.
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Wed, 08 Jun 2011 03:36:54 -0400 |
Zorg |
Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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Mon, 09 May 2011 16:56:29 +0200 |
koda |
split pages.h into several header files
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Fri, 08 Apr 2011 18:50:12 +0200 |
claymore |
Frontend: room rename
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Mon, 28 Feb 2011 22:04:10 +0300 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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Sun, 27 Feb 2011 11:46:41 -0500 |
nemo |
add friendslist whitelist to autokick, and more merging
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Sun, 27 Feb 2011 11:32:48 -0500 |
nemo |
Autokick ignored players from game room on join. Needs testing.
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Sat, 05 Feb 2011 11:05:16 +0300 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
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Wed, 02 Feb 2011 22:14:00 +0300 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
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Tue, 01 Feb 2011 06:06:38 +0100 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
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Sat, 29 Jan 2011 17:40:49 +0300 |
unc0rr |
Ask for another nickname on collision. Works only with new server.
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Wed, 15 Dec 2010 21:40:16 +0300 |
unc0rr |
The Fix
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Wed, 15 Dec 2010 21:10:25 +0300 |
unc0rr |
Don't use std::string
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Fri, 25 Jun 2010 10:05:42 +0400 |
unc0rr |
Reimplement ADD_TEAM
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Fri, 16 Apr 2010 12:38:31 +0000 |
smxx |
Frontend:
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Fri, 16 Apr 2010 00:02:30 +0000 |
nemo |
Clarify an ambiguity as to what to do here if your name is already taken.
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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Thu, 01 Apr 2010 23:37:28 +0000 |
sheepluva |
* fixing bug #156: Cancel button on password request works now.
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Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Wed, 17 Feb 2010 19:50:22 +0000 |
smxx |
Frontend:
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Tue, 09 Feb 2010 13:04:11 +0000 |
nemo |
tweak. no chirp on room creation.
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Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
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Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
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Sun, 24 Jan 2010 13:38:14 +0000 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
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Sun, 18 Oct 2009 14:12:21 +0000 |
unc0rr |
- lupdate && lrelease
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Fri, 16 Oct 2009 11:57:10 +0000 |
unc0rr |
Fix player info response
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Wed, 14 Oct 2009 16:30:41 +0000 |
unc0rr |
- Update some strings
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Sat, 03 Oct 2009 12:38:56 +0000 |
unc0rr |
Fix /me chat command in demos
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
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Sun, 27 Sep 2009 10:26:36 +0000 |
unc0rr |
Colorize chat messages in frontend and engine
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
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Tue, 08 Sep 2009 16:58:43 +0000 |
unc0rr |
Fix inconsistency in join/part messages
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Mon, 07 Sep 2009 17:02:22 +0000 |
unc0rr |
Join messages too
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Mon, 07 Sep 2009 17:01:49 +0000 |
unc0rr |
Not fakeable quit messages
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Wed, 02 Sep 2009 09:04:06 +0000 |
unc0rr |
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
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Wed, 02 Sep 2009 08:53:46 +0000 |
unc0rr |
Fix frontend ROOM_CONTROL_ACCESS protocol command handler
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Tue, 01 Sep 2009 17:46:13 +0000 |
unc0rr |
Fix a bug when you are unable to do anything in lobby when room is closed during round
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Thu, 27 Aug 2009 17:33:01 +0000 |
unc0rr |
Change password dialog to be more informative
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Thu, 27 Aug 2009 17:26:21 +0000 |
unc0rr |
Ask user for a nickname on first run, suggest login name
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Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
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Sat, 06 Jun 2009 12:42:35 +0000 |
unc0rr |
Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
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Sun, 31 May 2009 19:42:49 +0000 |
nemo |
Remember password
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Sun, 24 May 2009 13:47:07 +0000 |
unc0rr |
Silence frontend debug output
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Mon, 13 Apr 2009 13:00:51 +0000 |
unc0rr |
Silence net debug messages
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Sat, 28 Mar 2009 10:42:00 +0000 |
unc0rr |
- Fix bug with kicking players
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Fri, 27 Mar 2009 15:58:54 +0000 |
unc0rr |
Allow admin to set server's motd
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Sat, 21 Mar 2009 10:49:58 +0000 |
unc0rr |
- Use QCryptographicHash for md5
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Wed, 18 Mar 2009 15:48:43 +0000 |
unc0rr |
Sync schemes config over net should work now (untested)
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Mon, 16 Mar 2009 20:55:10 +0000 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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Mon, 09 Mar 2009 20:47:17 +0000 |
unc0rr |
Implement kick from room
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Mon, 09 Mar 2009 20:23:04 +0000 |
unc0rr |
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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Mon, 09 Mar 2009 10:54:44 +0000 |
unc0rr |
- Send initial room config
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Sun, 08 Mar 2009 18:43:15 +0000 |
unc0rr |
Start refactoring some things. Frontend becomes temporarily unusable for network game
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Sat, 07 Mar 2009 17:43:25 +0000 |
unc0rr |
Cut the length of most used net packet
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Wed, 04 Mar 2009 16:35:36 +0000 |
unc0rr |
Some work on players lists context menus
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Mon, 02 Mar 2009 21:20:45 +0000 |
unc0rr |
Enable admin button when have privilege. Button does nothing yet.
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Thu, 26 Feb 2009 06:39:20 +0000 |
unc0rr |
Ask user password and send it to server
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Wed, 25 Feb 2009 17:18:12 +0000 |
unc0rr |
Move from 'connecting' page to lobby only when account checked
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Wed, 25 Feb 2009 17:12:32 +0000 |
unc0rr |
Retrieve client password from web database and ask for it
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Tue, 24 Feb 2009 19:39:10 +0000 |
unc0rr |
Use another event to change state from 'logging in' to 'lobby'
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Mon, 23 Feb 2009 18:56:48 +0000 |
unc0rr |
Accept new NOT_READY command format
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Fri, 20 Feb 2009 19:49:34 +0000 |
unc0rr |
Oops, forgot a bunch of CONFIG_PARAM
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Fri, 20 Feb 2009 19:48:44 +0000 |
unc0rr |
Prevent 'double team exiting' in egine
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Fri, 20 Feb 2009 19:47:31 +0000 |
unc0rr |
Save some more bytes in protocol
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Fri, 20 Feb 2009 19:46:22 +0000 |
unc0rr |
- Remove client teams on exit
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Tue, 17 Feb 2009 12:58:25 +0000 |
unc0rr |
Move template filter to map widget (by nemo)
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Sun, 15 Feb 2009 20:29:52 +0000 |
unc0rr |
"connecting" page
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Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
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Sat, 14 Feb 2009 16:44:50 +0000 |
unc0rr |
Fix initial room config
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Sun, 01 Feb 2009 15:58:44 +0000 |
unc0rr |
Apply nemo's patch polished by me:
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Sat, 31 Jan 2009 15:39:53 +0000 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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Sat, 24 Jan 2009 12:40:30 +0000 |
unc0rr |
Start fixing spectating bug (implement some routines)
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Fri, 16 Jan 2009 15:43:19 +0000 |
unc0rr |
Show team owner in tooltip
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Wed, 14 Jan 2009 16:49:44 +0000 |
unc0rr |
Implement isInRoom in client
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Tue, 13 Jan 2009 22:38:08 +0000 |
unc0rr |
Disable net debug
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Tue, 13 Jan 2009 20:36:02 +0000 |
unc0rr |
Fix handling team addition message
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Tue, 13 Jan 2009 20:13:36 +0000 |
unc0rr |
Mention Josh on about page
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Mon, 12 Jan 2009 16:38:52 +0000 |
unc0rr |
Draw ready status icon on ready button
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Thu, 08 Jan 2009 15:34:51 +0000 |
unc0rr |
Go page back when room is abandoned by its admin
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Tue, 06 Jan 2009 19:47:19 +0000 |
unc0rr |
Start converting network protocol to no-disconnecting religion
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Tue, 06 Jan 2009 17:51:39 +0000 |
unc0rr |
Notify lobby when a room is created or deleted
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Tue, 06 Jan 2009 14:29:34 +0000 |
unc0rr |
Don't escape chat strings which go to engine
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Tue, 06 Jan 2009 11:30:50 +0000 |
unc0rr |
Escape html characters in chat messages, nicknames and info to prevent screwing chat
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Tue, 06 Jan 2009 11:28:13 +0000 |
unc0rr |
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
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Mon, 05 Jan 2009 19:44:43 +0000 |
unc0rr |
Don't send LEFT message for clients without nick
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Sat, 03 Jan 2009 20:48:37 +0000 |
unc0rr |
- Decrease font size in chat
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Sat, 03 Jan 2009 19:01:50 +0000 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
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Fri, 02 Jan 2009 20:01:02 +0000 |
unc0rr |
- Update some copyrights
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Fri, 02 Jan 2009 19:54:23 +0000 |
unc0rr |
Lobby chat should work now
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Fri, 02 Jan 2009 19:44:52 +0000 |
unc0rr |
Start work on lobby: add/remove nick from the list on join/quit
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Fri, 02 Jan 2009 14:22:33 +0000 |
unc0rr |
Quick replay round to spectators until current move
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Fri, 02 Jan 2009 14:10:23 +0000 |
unc0rr |
Now spectating works for those who joined after game start
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Fri, 02 Jan 2009 13:00:46 +0000 |
unc0rr |
- Send previous moves info to newly connected client when it joins a room with already started game
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Sat, 06 Dec 2008 11:53:50 +0000 |
unc0rr |
Finalize ammo store fix
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Fri, 05 Dec 2008 16:49:04 +0000 |
unc0rr |
Implement Solid Land checkbox
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Thu, 04 Dec 2008 21:15:01 +0000 |
unc0rr |
Send QUIT message to server when netclient object is destroyed
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Tue, 25 Nov 2008 15:43:10 +0000 |
unc0rr |
- Don't send 'Bad param' msg, as the only reason of it is just some lag
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Tue, 04 Nov 2008 22:49:13 +0000 |
unc0rr |
- Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
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Tue, 04 Nov 2008 16:53:02 +0000 |
unc0rr |
Follow protocol more precisely in frontend
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Sun, 02 Nov 2008 20:48:10 +0000 |
unc0rr |
Client sends PONG to server's PING
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Sun, 26 Oct 2008 17:39:33 +0000 |
unc0rr |
Add 'Divide teams' option to frontend
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Sun, 26 Oct 2008 14:45:07 +0000 |
unc0rr |
Delay for 250 msec before connect to local server
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Sun, 26 Oct 2008 13:00:35 +0000 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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Fri, 24 Oct 2008 17:34:20 +0000 |
unc0rr |
Send appropriate messages to server on control menu actions
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Fri, 24 Oct 2008 13:00:53 +0000 |
unc0rr |
Show players ready status in chat nick list
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Fri, 24 Oct 2008 12:57:06 +0000 |
unc0rr |
- Fix a bug in READY message handling
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Tue, 21 Oct 2008 16:53:34 +0000 |
unc0rr |
Implement kick
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Mon, 20 Oct 2008 18:51:43 +0000 |
unc0rr |
Shutdown private server when room is abandoned
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Mon, 20 Oct 2008 18:35:36 +0000 |
unc0rr |
Support for private servers in frontend
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Sat, 18 Oct 2008 17:01:34 +0000 |
unc0rr |
Allow /me in chat
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Sat, 18 Oct 2008 13:53:58 +0000 |
unc0rr |
- Customize QTextBrowser look
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Sat, 18 Oct 2008 08:59:43 +0000 |
unc0rr |
- Add brazilian translation
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Wed, 15 Oct 2008 16:59:11 +0000 |
unc0rr |
Fix doubling chat message
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Wed, 15 Oct 2008 15:02:39 +0000 |
unc0rr |
Share chat between frontend and engine
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Wed, 15 Oct 2008 11:50:16 +0000 |
unc0rr |
Various small insignificant improvements everywhere
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Mon, 13 Oct 2008 19:04:27 +0000 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
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Thu, 09 Oct 2008 20:36:53 +0000 |
unc0rr |
Fix the bug
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Thu, 09 Oct 2008 17:28:22 +0000 |
unc0rr |
Stub to run network game
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Thu, 09 Oct 2008 17:14:29 +0000 |
unc0rr |
Fix team colors mismatch on some conditions (just synchronize them when team is added)
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Thu, 09 Oct 2008 15:54:09 +0000 |
unc0rr |
- Fix a bug with chosen map (new clinet gets wrong information)
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Thu, 09 Oct 2008 13:53:03 +0000 |
unc0rr |
- Allow team color changing
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Thu, 09 Oct 2008 13:48:06 +0000 |
unc0rr |
- Only team owner can remove team from the list
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Thu, 09 Oct 2008 13:43:47 +0000 |
unc0rr |
Can choose hedgehogs number now
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Wed, 08 Oct 2008 18:56:32 +0000 |
unc0rr |
Adding teams now works
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Wed, 08 Oct 2008 18:46:02 +0000 |
unc0rr |
Get rid of team id in client code
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Wed, 08 Oct 2008 18:29:16 +0000 |
unc0rr |
Fix protocol implementation to conform documentation
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Wed, 08 Oct 2008 18:25:08 +0000 |
unc0rr |
- Add protocol description (just started)
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Wed, 08 Oct 2008 15:57:35 +0000 |
unc0rr |
Optimize list lookups a bit
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Wed, 08 Oct 2008 15:55:23 +0000 |
unc0rr |
Reformat some code =P
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Wed, 08 Oct 2008 15:53:23 +0000 |
unc0rr |
- Shut the client's tries to configure server up
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Wed, 08 Oct 2008 13:58:27 +0000 |
unc0rr |
- Add join and leave messages to chat box
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Wed, 08 Oct 2008 13:54:51 +0000 |
unc0rr |
Implement rooms list refresh
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Wed, 08 Oct 2008 13:40:29 +0000 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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Tue, 07 Oct 2008 12:37:06 +0000 |
unc0rr |
- Add stub page for rooms list
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Mon, 06 Oct 2008 19:01:59 +0000 |
unc0rr |
Get rid of "internet" network game mode
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Mon, 06 Oct 2008 18:37:47 +0000 |
unc0rr |
Fix another server failure (when second client in room disconnects)
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Mon, 06 Oct 2008 18:07:38 +0000 |
unc0rr |
- Now actually fix
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Sun, 05 Oct 2008 23:27:53 +0000 |
unc0rr |
- Fix build of server (has some bugs now)
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Sun, 05 Oct 2008 16:35:46 +0000 |
unc0rr |
Remove deprecated stuff
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Sun, 31 Aug 2008 19:23:29 +0000 |
unc0rr |
Send hats info via net. Hats implementation complete now.
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Sun, 10 Aug 2008 15:03:53 +0000 |
unc0rr |
Fix compile under Ubuntu (why it compiles everywhere else?)
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Mon, 21 Jul 2008 15:54:12 +0000 |
unc0rr |
Further work on dedicated server
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Mon, 21 Jul 2008 09:45:40 +0000 |
unc0rr |
- Modify network protocol to use new delimiter
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Tue, 15 Jul 2008 16:40:50 +0000 |
unc0rr |
First steps to switch hedgewars to new net protocol
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Sun, 27 Apr 2008 13:09:11 +0000 |
unc0rr |
- Some debug info
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Mon, 21 Jan 2008 21:25:42 +0000 |
displacer |
delimiter changed
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Sat, 12 Jan 2008 22:41:03 +0000 |
displacer |
weapon names transmitted over network
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Fri, 11 Jan 2008 21:45:24 +0000 |
displacer |
pre-alpha network weapons selection
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Fri, 14 Dec 2007 16:13:35 +0000 |
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- Simplify net game objects relationship
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Thu, 13 Dec 2007 22:24:06 +0000 |
unc0rr |
- Temporary set delimiter to *, as \t seems to be endline now in Qt
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Sat, 18 Aug 2007 12:35:10 +0000 |
unc0rr |
- Update copyright header
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Sat, 18 Aug 2007 12:05:29 +0000 |
unc0rr |
- Highlight more undefined behavior of net protocol
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Fri, 23 Feb 2007 14:24:32 +0000 |
unc0rr |
- Change proto version to 4
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Tue, 20 Feb 2007 22:34:42 +0000 |
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some debug messages removed
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Tue, 20 Feb 2007 19:50:38 +0000 |
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chatWidget with nicks ready
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Tue, 20 Feb 2007 17:50:59 +0000 |
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chatWidget with layout
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Mon, 19 Feb 2007 15:31:40 +0000 |
displacer |
hedgehogs num bugfix for netgame
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Sun, 18 Feb 2007 16:57:43 +0000 |
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simple net cha added
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Sun, 18 Feb 2007 12:20:36 +0000 |
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waiting state for net Go button
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Wed, 14 Feb 2007 22:51:07 +0000 |
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forts mode initial state added
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Wed, 14 Feb 2007 22:15:55 +0000 |
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fort, grave and difficulty information for net team
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Sun, 11 Feb 2007 11:55:38 +0000 |
unc0rr |
- Two more land templates
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Wed, 07 Feb 2007 14:11:47 +0000 |
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lost connection to server warning message
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Tue, 06 Feb 2007 21:46:33 +0000 |
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some colors and network protocol fixes
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Tue, 06 Feb 2007 19:34:21 +0000 |
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more correct network hhnum
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Mon, 05 Feb 2007 23:26:00 +0000 |
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return after rungame
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Mon, 05 Feb 2007 22:39:01 +0000 |
unc0rr |
- Fix net game bug
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Sun, 04 Feb 2007 22:26:13 +0000 |
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some debug messages disabled
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Sun, 04 Feb 2007 14:35:28 +0000 |
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some disconnect and remove teams bugfixes
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Sat, 03 Feb 2007 21:40:50 +0000 |
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colors changing config fully working (still need disabling in slaves)
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Sat, 27 Jan 2007 18:33:14 +0000 |
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network team add can be denied by server
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Sat, 27 Jan 2007 17:41:08 +0000 |
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network colors (alpha)
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Wed, 24 Jan 2007 20:00:03 +0000 |
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hedgehogs num modification now allowed to chief client only
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Sun, 21 Jan 2007 22:27:42 +0000 |
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network teams hedgehogs nums modifications now working from chief client
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Sun, 21 Jan 2007 21:27:07 +0000 |
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network to local teams map, addteams from server before team config bug, fixed some segfaults
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Sun, 21 Jan 2007 19:53:25 +0000 |
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first buggy hedgehogs num net change
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Thu, 18 Jan 2007 19:59:04 +0000 |
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disable widgets if we are slave network client
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Wed, 17 Jan 2007 21:32:52 +0000 |
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equal team names huge bug fixed for multiple clients
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Wed, 17 Jan 2007 19:56:51 +0000 |
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more correct remove net teams
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Mon, 15 Jan 2007 21:20:36 +0000 |
unc0rr |
- Store more team specific values in HWTeam
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Mon, 15 Jan 2007 18:45:07 +0000 |
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Run game message added, team and config info provided for net game
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Sun, 14 Jan 2007 23:13:24 +0000 |
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multiple teams now available per host (still alpha)
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Sun, 14 Jan 2007 21:10:36 +0000 |
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CONFIG_PARAM for storing config
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Sun, 14 Jan 2007 20:46:17 +0000 |
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protocol changes
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Sun, 14 Jan 2007 18:45:13 +0000 |
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isChiefClient is now correct :)
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Sun, 14 Jan 2007 14:08:40 +0000 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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Sat, 13 Jan 2007 15:13:23 +0000 |
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first new widgets added to net game
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Fri, 12 Jan 2007 15:23:16 +0000 |
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- HWMapContainer sets and stores the theme
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Thu, 11 Jan 2007 23:29:57 +0000 |
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some changes
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Wed, 10 Jan 2007 23:24:55 +0000 |
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client/server net pre-alpha
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