unc0rr [Thu, 20 Jul 2006 20:11:32 +0000] rev 80
- Fixed bug with hedgehog under water using rope
- Add locale support in engine
- Bots use ljump and hjump
- Fix shotgun rating
- Support for theme-dependent sprites
- Horizon and sky can have any image size
- Many small fixes
unc0rr [Sun, 16 Jul 2006 08:13:51 +0000] rev 79
- New test map
- Baseball bat
- Flames
- Bots can use baseball bat
- Many small changes
unc0rr [Wed, 12 Jul 2006 15:39:58 +0000] rev 78
Cluster bomb
unc0rr [Tue, 11 Jul 2006 21:23:00 +0000] rev 77
Delete two more deprecated files
unc0rr [Tue, 11 Jul 2006 21:09:06 +0000] rev 76
Delete deprecated folder .)
unc0rr [Tue, 11 Jul 2006 21:04:05 +0000] rev 75
- New First Aid powerup
- New power progressbar
- Less powerful Desert Eagle
- Bots can use Desert Eagle
- Set TurnTimeLeft to 0 when hh damaged
- Bots can handle situation when ammo is over
- Bots can go in different directions to reach good position, not just only go left or right
- Small fixes for FillLand (use all the array)
- Fixes for world geometry, get rid of one variable
- Added missed in previous commit files
- New test map
unc0rr [Sat, 08 Jul 2006 21:40:03 +0000] rev 74
- Unicode support for team and hedgehogs names
- Clouds move in vertical direction also
- Many fixes to hedgehog physics
- Support for different images in 16 and 32 bit screen resolution
- Fixed bots behavior after attack
- Fixed camera behavior right after the game start
unc0rr [Mon, 03 Jul 2006 17:46:58 +0000] rev 73
- More smooth hedgehogs physics
- Use CMake build system
unc0rr [Thu, 29 Jun 2006 18:27:53 +0000] rev 72
Basic save support in engine
unc0rr [Wed, 28 Jun 2006 18:27:42 +0000] rev 71
- Changed falling damage scoring
- Update version to 0.2
- Bots avoid explosions caused by their weapon
- Fix camera movement
unc0rr [Fri, 23 Jun 2006 20:02:41 +0000] rev 70
- Many AI improvements
- New 'spray objects' on generated land
- Many small fixes
unc0rr [Tue, 20 Jun 2006 21:22:15 +0000] rev 69
Show the bot thinking, when he does it after attack
unc0rr [Tue, 20 Jun 2006 21:21:31 +0000] rev 68
Collision-related stuff
unc0rr [Tue, 20 Jun 2006 21:20:06 +0000] rev 67
- 2 more Land templates
- prevent generated land to be outbound
unc0rr [Tue, 20 Jun 2006 21:18:49 +0000] rev 66
Many AI improvements, bots do think in separate thread
unc0rr [Tue, 20 Jun 2006 20:08:17 +0000] rev 65
- Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
- Update Makefile
unc0rr [Wed, 14 Jun 2006 15:50:22 +0000] rev 64
- Start AI rewrite
- Many small changes
displacer [Fri, 24 Feb 2006 16:06:12 +0000] rev 63
Scroll added to team control widget
unc0rr [Sun, 05 Feb 2006 18:51:54 +0000] rev 62
No more hedgehogs hung in air
displacer [Sun, 05 Feb 2006 12:48:35 +0000] rev 61
colors added to teamselwidget
displacer [Sun, 05 Feb 2006 12:48:02 +0000] rev 60
vector removed & teamselwidget moved to constructor
unc0rr [Sat, 04 Feb 2006 22:37:12 +0000] rev 59
Fixed compile (second try)
unc0rr [Sat, 04 Feb 2006 22:35:09 +0000] rev 58
Fixed compile
unc0rr [Wed, 01 Feb 2006 20:42:53 +0000] rev 57
- Fixed compiling .)
- Fixed camera following gears
unc0rr [Wed, 25 Jan 2006 19:45:39 +0000] rev 56
- Replaced water sprite
- Many small ammo fixes
- Increased speed of placing land objects
- New land template
unc0rr [Sat, 21 Jan 2006 16:18:19 +0000] rev 55
Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr [Fri, 20 Jan 2006 19:02:50 +0000] rev 54
- Fixed game loading
- New unit for graphic functions
unc0rr [Thu, 19 Jan 2006 21:12:20 +0000] rev 53
- Fixed bubble theme object
- Hedgehogs are round now when checking collisions and hedgehog isn't going, increased perfomance
- Gears are square when checking collisions
- Ability to load map from png file
- Show more clear information when fail to load file