Wed, 18 Feb 2009 16:35:03 +0000 | unc0rr | More reorganization | file | diff | annotate |
Wed, 18 Feb 2009 16:28:21 +0000 | unc0rr | Reorganize land texteure function in prepare to texture split | file | diff | annotate |
Sun, 15 Feb 2009 14:38:02 +0000 | unc0rr | Templates filter by nemo | file | diff | annotate |
Sat, 14 Feb 2009 16:54:28 +0000 | unc0rr | - Set bamboo plinko hedgehogs limit to 48 | file | diff | annotate |
Sat, 14 Feb 2009 16:30:22 +0000 | unc0rr | engine part of nemo's patch | file | diff | annotate |
Sun, 01 Feb 2009 15:58:44 +0000 | unc0rr | Apply nemo's patch polished by me: | file | diff | annotate |
Fri, 30 Jan 2009 14:59:59 +0000 | unc0rr | Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon | file | diff | annotate |