Fri, 27 Sep 2013 12:58:21 +0400 | unc0rr | - Actually call uTexture.initModule and .freeModule | file | diff | annotate |
Fri, 27 Sep 2013 00:54:18 +0400 | unc0rr | - Load default binds from settings.ini | file | diff | annotate |
Sat, 21 Sep 2013 23:54:57 +0400 | unc0rr | Finish rework of default binds system. Default binds now work even before first turn. | file | diff | annotate |
Sat, 27 Jul 2013 04:19:14 +0200 | koda | update the touch interface to the new SDL2 API | file | diff | annotate |
Sat, 06 Jul 2013 19:29:18 +0200 | koda | use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation | file | diff | annotate |
Wed, 03 Jul 2013 01:58:45 +0200 | koda | engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently | file | diff | annotate |
Thu, 27 Jun 2013 14:37:03 +0400 | unc0rr | Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas | file | diff | annotate |