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hedgewars/uVariables.pas
Wed, 10 Aug 2011 17:16:19 -0400
nemo
merge1
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Sat, 06 Aug 2011 07:09:30 +0200
koda
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
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Wed, 10 Aug 2011 15:41:25 +0100
grammikj
Fix sounds, add some more for hellish impact and sine gun
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Fri, 05 Aug 2011 12:19:01 +0100
grammickj
New sounds: mudball, mine bounce, hammer
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Sun, 03 Jul 2011 11:24:53 -0400
nemo
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
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Thu, 30 Jun 2011 15:09:10 +0400
unc0rr
Tiny optimization: convert smooth wind indicator change gear into visual gear
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Thu, 30 Jun 2011 14:26:01 +0400
unc0rr
Convert huge switch into an array
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