hedgewars/uVariables.pas
Wed, 10 Aug 2011 17:16:19 -0400 nemo merge1
Sat, 06 Aug 2011 07:09:30 +0200 koda Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
Wed, 10 Aug 2011 15:41:25 +0100 grammikj Fix sounds, add some more for hellish impact and sine gun
Fri, 05 Aug 2011 12:19:01 +0100 grammickj New sounds: mudball, mine bounce, hammer
Sun, 03 Jul 2011 11:24:53 -0400 nemo Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
Thu, 30 Jun 2011 15:09:10 +0400 unc0rr Tiny optimization: convert smooth wind indicator change gear into visual gear
Thu, 30 Jun 2011 14:26:01 +0400 unc0rr Convert huge switch into an array
less more (0) -30 -10 -7 tip