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hedgewars/uWorld.pas
2008-03-07
unc0rr
- Use cloud as 'visual gear'
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2008-03-04
unc0rr
- Massive images update by Tiyuri
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2008-02-05
unc0rr
- New command 'set weapon'
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2008-02-01
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- Store sky color in theme cfg file
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2008-01-28
unc0rr
Solve problem with crosshairs
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2008-01-28
unc0rr
- Some optimizations
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2008-01-27
unc0rr
- Add alpha-channel to all sprites left
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2008-01-27
unc0rr
Now game looks almost like it did before switching to OpenGL
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2008-01-27
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More sprites are visible
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2008-01-27
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Now land texture renders properly
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2008-01-26
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Enable back fps counter
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2008-01-26
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Enable water waves back
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2008-01-25
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Respect alpha channel
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2008-01-25
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Now show sprites too
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2008-01-25
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Start conversion to OpenGL rendering
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2007-12-30
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Finally, get rid of large stupid StoreSurface
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2007-12-30
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The rest of stuff converted to sprites
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2007-12-17
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Move map view also when we have no window focus
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2007-09-21
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Add CurrentHedgehog variable which simplifies code
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2007-07-20
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Finalize basic playlists implementation
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2007-07-02
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Convert teams list to array
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2007-05-27
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- Check for incoming buffer overflow
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2007-03-17
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- Get rid of operator := to have GPC support
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2007-02-15
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Better Sync animation :)
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2007-02-07
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Airplane can fly from right to left
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2007-02-05
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Update copyright information
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2007-01-27
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integer -> LongInt
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2007-01-21
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Fixed-point arithmetics in engine.
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