alfadur [Fri, 02 Nov 2018 22:50:45 +0300] rev 14118
fix some compile errors
alfadur [Fri, 02 Nov 2018 22:41:11 +0300] rev 14117
add some more rectangle convenience methods
unc0rr [Fri, 02 Nov 2018 20:30:22 +0100] rev 14116
Move flip and mirror to outline methods
alfadur [Fri, 02 Nov 2018 21:30:48 +0300] rev 14115
add polygons
alfadur [Fri, 02 Nov 2018 20:46:17 +0300] rev 14114
fix infinite loop in landgen
alfadur [Fri, 02 Nov 2018 20:30:13 +0300] rev 14113
add more rectangle methods
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 18:27:34 +0100] rev 14112
Add grenka to credits for Russian translation
alfadur [Fri, 02 Nov 2018 19:45:16 +0300] rev 14111
update theme editor
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:43:06 +0100] rev 14110
Add some useful translation checker scripts for Lua
alfadur [Fri, 02 Nov 2018 19:37:47 +0300] rev 14109
component-wise division is actually useful sometimes
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:29:27 +0100] rev 14108
Shortened translations of map types in Russian
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:14:31 +0100] rev 14107
Merge unC0Rr's FindPoint() stuff
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:03:39 +0100] rev 14106
Update translations in ru.lua
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:59:55 +0100] rev 14105
Update Russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:58:35 +0100] rev 14104
Fix mistakes in russian translation of tips
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:55:43 +0100] rev 14103
Update Russian frontend translations
unC0Rr [Fri, 02 Nov 2018 17:03:58 +0100] rev 14102
Start convertion of FindPoint()
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 15:48:58 +0100] rev 14101
Typecast the ASCII ESC char
unC0Rr [Fri, 02 Nov 2018 14:33:05 +0100] rev 14100
abs(hwRound()) is nonsense
unC0Rr [Fri, 02 Nov 2018 14:29:24 +0100] rev 14099
- Add methods to work with Rect as box
- Refactor, tests, fixes
unC0Rr [Fri, 02 Nov 2018 13:30:04 +0100] rev 14098
Refactor tests, add fn center() for Line
unC0Rr [Fri, 02 Nov 2018 13:17:46 +0100] rev 14097
Introduce OutlineSegmentsIterator, some refactoring
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:08:45 +0100] rev 14096
Remove pointless string assignment in PlaySoundV
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:05:08 +0100] rev 14095
Fix ambigious abs in uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:19:38 +0100] rev 14094
Fix bad "not" in uTeams (made pas2c angry)
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:17:35 +0100] rev 14093
Use hexadecimal number to represent ASCII ESC
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 12:58:53 +0100] rev 14092
Add Official racer challenge #17
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 10:31:08 +0100] rev 14091
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
unC0Rr [Fri, 02 Nov 2018 09:45:54 +0100] rev 14090
Rework lib structure, no code changes
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 01:34:21 +0100] rev 14089
Update LastVoice when switching to fallback voice
alfadur [Fri, 02 Nov 2018 02:31:01 +0300] rev 14088
wrestle with borrow checker
unc0rr [Fri, 02 Nov 2018 00:09:05 +0100] rev 14087
Commit broken code for divide_edges in hope for salvation
alfadur [Fri, 02 Nov 2018 01:58:27 +0300] rev 14086
fix overflow check in airmine handling
unc0rr [Thu, 01 Nov 2018 22:54:01 +0100] rev 14085
Also ban special symbols block
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 20:29:42 +0100] rev 14084
Fix game window width/height setting being broken when using Arabic locale
Qt displays numbers differently in Arabic. The spinbox window height/width used
getText instead of value to get the value, which was wrong because this gets
the user-facing string (in arabic) instead of the number to use internally.
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:45 +0300] rev 14083
Slightly correct russian translation of word utility
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:39 +0300] rev 14082
Update russian translation
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:29 +0300] rev 14081
Adapt russian translation for modern gaming language
alfadur [Thu, 01 Nov 2018 21:30:21 +0300] rev 14080
start a physics engine to try out this data oriented thing everyone seems to be talking about
KoBeWi [Thu, 01 Nov 2018 12:09:29 +0100] rev 14079
Fix too long Polish translation of fps
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 09:17:51 +0100] rev 14078
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
KoBeWi [Thu, 01 Nov 2018 08:39:22 +0100] rev 14077
Add missing translation in pl.lua
alfadur [Thu, 01 Nov 2018 04:04:33 +0300] rev 14076
prevent minigun bullet land impacts from pushing hedgehogs
alfadur [Thu, 01 Nov 2018 03:38:13 +0300] rev 14075
update theme editor to use new land generator implementation
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 01:07:26 +0100] rev 14074
Fix taunts playing too fast after a shot
Fixes regression introduced by bf14c7c1be02
alfadur [Thu, 01 Nov 2018 02:55:22 +0300] rev 14073
merge
unc0rr [Wed, 31 Oct 2018 23:36:05 +0100] rev 14072
Implement OutlinePoints for land generators, some ground work for template based landgen
unc0rr [Mon, 29 Oct 2018 23:06:18 +0100] rev 14071
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
alfadur [Wed, 31 Oct 2018 22:41:05 +0300] rev 14070
add missions_ja.txt
nemo [Wed, 31 Oct 2018 15:32:47 -0400] rev 14069
check for teamgone before activating switcher
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 18:41:02 +0100] rev 14068
Fix various string errors in Lua locale files
- Wrong format symbol
- Typos
- Empty translations
alfadur [Wed, 31 Oct 2018 20:42:04 +0300] rev 14067
japanese translation fixes
alfadur [Wed, 31 Oct 2018 19:18:53 +0300] rev 14066
bump server dependencies
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 16:50:34 +0100] rev 14065
Fix critical Lua syntax errors in lt.lua
KoBeWi [Wed, 31 Oct 2018 16:31:16 +0100] rev 14064
Update Polish translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 14:33:43 +0100] rev 14063
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:35:53 +0100] rev 14062
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:08:56 +0100] rev 14061
Stop using dsUnknown, replace with concrete damage sources
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:57:57 +0100] rev 14060
Merge
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:51:01 +0100] rev 14059
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Also fixes bug that if you attack a clan member not in your team, the attacker complains, not the victim!
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:08:43 +0100] rev 14058
Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 14:08:13 +0100] rev 14057
Refactor fallback taunt code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 04:21:13 +0100] rev 14056
Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 02:24:06 +0200] rev 14055
Add revenge taunt
alfadur [Tue, 30 Oct 2018 19:08:39 +0300] rev 14054
fix theme editor
alfadur [Tue, 30 Oct 2018 19:05:52 +0300] rev 14053
extract size struct for common usage
alfadur [Tue, 30 Oct 2018 05:55:58 +0300] rev 14052
add circle filling to land2d
alfadur [Tue, 30 Oct 2018 02:14:00 +0300] rev 14051
make theme editor render some random map lines
alfadur [Mon, 29 Oct 2018 23:40:17 +0300] rev 14050
hide get_next back
alfadur [Mon, 29 Oct 2018 23:38:08 +0300] rev 14049
start a theme editor as an excuse to see land generator in action
alfadur [Mon, 29 Oct 2018 23:29:03 +0300] rev 14048
make useful stuff public
unc0rr [Sun, 28 Oct 2018 23:24:04 +0100] rev 14047
Start land generators implementation
unc0rr [Sun, 28 Oct 2018 23:09:35 +0100] rev 14046
Remove some dead code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:49:00 +0200] rev 14045
Play sndStupid on round draw instead of sndNutter
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:47:10 +0200] rev 14044
Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:24:27 +0200] rev 14043
Only play sndThisOneIsMine if crate drops close to hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 21:51:57 +0200] rev 14042
Shorten some Ohdear/Solong sounds to match the death animation
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 20:31:31 +0200] rev 14041
Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:50:01 +0200] rev 14040
New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:07:37 +0200] rev 14039
Use sndWatchThis for molotov attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:29:39 +0200] rev 14038
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:26:44 +0200] rev 14037
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 17:17:01 +0200] rev 14036
Add 3 taunts: Amazing, Brilliant, Excellent
Amazing: >= 3 kills
Brilliant or Excellent: 2 kills
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:55:19 +0200] rev 14035
Add 7 new taunts
New sounds:
* Bugger, Drat: Hog damages self only
* Thisoneismine: Crate drop
* Whatthe: Something is going to blow up close to hog
* Solong, Ohdear: Death
* Gonnagetyou: Vow for revenge
Fallback code is added for existing voicepacks
Thisoneismine is not used in Robot because the text in this sound file
is "Threat detected.", which does not make sense.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:21:10 +0200] rev 14034
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:13:49 +0200] rev 14033
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 13:27:45 +0200] rev 14032
Add Grenade taunt when grenade close to hog is about to blow up
alfadur [Sat, 27 Oct 2018 08:15:45 +0300] rev 14031
update changelog
alfadur [Sat, 27 Oct 2018 08:12:22 +0300] rev 14030
and finally make the bat hit moving gears for completeness
alfadur [Sat, 27 Oct 2018 07:53:27 +0300] rev 14029
make whip hit moving gears
alfadur [Sat, 27 Oct 2018 07:39:44 +0300] rev 14028
make kamikaze hit moving gears as well
alfadur [Sat, 27 Oct 2018 07:20:07 +0300] rev 14027
make firepunch hit moving gears (airmines are not amused)
alfadur [Sat, 27 Oct 2018 05:17:46 +0300] rev 14026
prevent firepunch from hitting the same gear multiple times
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:36:25 +0200] rev 14025
Draw mission panel behind ammo menu tooltip
This is noticable in Continental supplies.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:31:25 +0200] rev 14024
Tweak commenting in uWorld render routine
alfadur [Sat, 27 Oct 2018 04:21:35 +0300] rev 14023
Update changelog