raptor <buckyballreaction@gmail.com> [Tue, 08 Oct 2019 11:10:58 -0600] rev 15471
Fix CMAKE_BUILD_TYPE case-sensitivity, project-wide. Also fix
typos in usage of RELWITHDEBINFO
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Oct 2019 23:14:39 +0200] rev 15470
Added tag 1.0.0-release for
changeset 88770c206c31
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Oct 2019 23:07:41 +0200] rev 15469
Bump protocol version to 59
alfadur [Mon, 07 Oct 2019 23:53:47 +0300] rev 15468
add smth
alfadur [Mon, 07 Oct 2019 23:46:49 +0300] rev 15467
add protocol version
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Oct 2019 14:18:31 +0200] rev 15466
Make sure AI doesn't skip after collecting ammo. Fixes
bug #796
alfadur [Fri, 04 Oct 2019 23:23:35 +0300] rev 15465
refactor root handler
alfadur [Tue, 01 Oct 2019 23:53:09 +0300] rev 15464
add missing file
alfadur [Tue, 01 Oct 2019 23:48:32 +0300] rev 15463
refactor the lobby handler
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Sep 2019 16:02:39 +0200] rev 15462
Frontend: Increase user name length to 40 to keep it consistent with server
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Sep 2019 15:15:28 +0200] rev 15461
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Sep 2019 10:39:58 +0200] rev 15460
Render finger only once in wrap
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Sep 2019 22:23:00 +0200] rev 15459
Remove unneccessary HTML tags in Italian translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Sep 2019 21:42:46 +0200] rev 15458
Italian: Add to changelog, credit latest translator
Pacella <pacella389@gmail.com> [Sun, 29 Sep 2019 21:33:35 +0200] rev 15457
Update and finish Italian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:49:18 +0300] rev 15456
Fix russian translation of word "clan"
find . -name "*ru*" | xargs sed -E -i "s/клан(.)/союз\1/g"
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:39:02 +0300] rev 15455
Little fix of reference points in russian translation of ru.txt
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 01:20:49 +0300] rev 15454
Remove executable flag of missions_pt.txt
Grigory Ustinov <grenka@altlinux.org> [Fri, 27 Sep 2019 18:06:29 +0300] rev 15453
Improve russian tips and fix typos
Grigory Ustinov <grenka@altlinux.org> [Fri, 27 Sep 2019 17:04:22 +0300] rev 15452
Update russian localization of ru.txt
Grigory Ustinov <grenka@altlinux.org> [Fri, 27 Sep 2019 15:39:33 +0300] rev 15451
Fix syntax error in russian frontend translation (thx to Wuzzy)
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Sep 2019 04:05:04 +0200] rev 15450
Battalion points: Update displayed LastTeam points each turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Sep 2019 03:52:18 +0200] rev 15449
Battalion Highland: Fix incorrect health bonus (
bug #788)
Pacella [Fri, 27 Sep 2019 01:29:32 +0200] rev 15448
Update Italian frontend translation
alfadur [Thu, 26 Sep 2019 23:23:31 +0300] rev 15447
fix alignments of the component slices
alfadur [Thu, 26 Sep 2019 22:31:06 +0300] rev 15446
fix typo
alfadur [Thu, 26 Sep 2019 19:36:56 +0300] rev 15445
revert 5fcdc072d706 for now
Grigory Ustinov <grenka@altlinux.org> [Thu, 26 Sep 2019 19:03:14 +0300] rev 15444
Fix error in russian frontend translation file (thx to alfadur)
Grigory Ustinov <grenka@altlinux.org> [Thu, 26 Sep 2019 19:01:03 +0300] rev 15443
Update localization of russian tips
Grigory Ustinov <grenka@altlinux.org> [Thu, 26 Sep 2019 16:35:46 +0300] rev 15442
Fix URLs in russian tips and one extra quote
Grigory Ustinov <grenka@altlinux.org> [Wed, 25 Sep 2019 21:17:10 +0300] rev 15441
Remove all vanished russian translations
Grigory Ustinov <grenka@altlinux.org> [Wed, 25 Sep 2019 21:12:48 +0300] rev 15440
Add missing localizations in ru.txt for a new version
Grigory Ustinov <grenka@altlinux.org> [Wed, 25 Sep 2019 21:03:59 +0300] rev 15439
Update russian localization of frontend
S-D- [Thu, 19 Sep 2019 23:39:40 +0300] rev 15438
Ignore chat messages from ignore list nicks in game too
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Sep 2019 17:06:47 +0200] rev 15437
Official Racer: Fix name of Racer Challenge #12 (was #2)
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Sep 2019 16:37:28 +0200] rev 15436
Disable "pressed in" effect of ToggleButtonWidget
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Sep 2019 14:17:33 +0200] rev 15435
Frontend: Remove ugly border from gameflag button images
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Sep 2019 12:23:16 +0200] rev 15434
Racer: Remove a few ammo types that could break the gameplay
yuenfu [Tue, 17 Sep 2019 15:54:10 +0200] rev 15433
Update Traditional Chinese frontend translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Sep 2019 17:53:19 +0200] rev 15432
Racer: Really fix delay confusion when attempting to force-disable gfKing/gfPlaceHog
For real this time. The previous attempt to fix this was shite.
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Sep 2019 17:33:49 +0200] rev 15431
Racer: Fix weird water splashes after waypoint placement
Does not affect official racer, as only waypoint placement is touched.
The reason was that the air attack gear sometimes was not deleted fast enough so it might occassionally drop some air bombs (these are deleted now). Also, the airplane position was set to water level, which caused another water splash.
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Sep 2019 00:31:53 +0200] rev 15430
Set Racer scheme turn time to 90 to match Racer script's
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 21:48:13 +0200] rev 15429
GameServer: Hide saveroom and loadroom command in non-official server
Because those commands only work with OFFICIAL_SERVER
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 21:36:09 +0200] rev 15428
Remove accidental air mines in official racer challenges
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 19:42:35 +0200] rev 15427
Update game schemes in racer.yaml to re-enable invuln in Racer
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 16:07:49 +0200] rev 15426
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 16:04:11 +0200] rev 15425
Racer, TechRacer: Mask taunts like Stupid when track was completed successfully
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:54:43 +0200] rev 15424
Racer: Fix ammo delay confusion if gfKing or gfPlaceHog were set
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:42:50 +0200] rev 15423
Racer, TechRacer: Force-disable several bad game flags
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:20:35 +0200] rev 15422
Set crate probability to 0 in Racer game scheme
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:12:48 +0200] rev 15421
Racer: Make winners invulnerable
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:06:01 +0200] rev 15420
Racer: Fix hog taking damage skipping turn of next team
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:59:46 +0200] rev 15419
Racer: Disable other ammos in waypoint placement phase
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:46:19 +0200] rev 15418
Racer: Make sure the waypoint placer always has 0 delay
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:38:42 +0200] rev 15417
Racer: Clean up comments
alfadur [Fri, 06 Sep 2019 19:34:18 +0300] rev 15416
save data for blocks with more than a single component
unc0rr [Wed, 04 Sep 2019 23:23:23 +0200] rev 15415
Set dX to zero in hedgehog walk routine to prevent unexpected changes in X coordinate in certain conditions
alfadur [Wed, 04 Sep 2019 00:07:23 +0300] rev 15414
add wind to physics processor
alfadur [Tue, 03 Sep 2019 23:57:06 +0300] rev 15413
implement iteration with tags
unc0rr [Sun, 01 Sep 2019 21:57:01 +0200] rev 15412
Fix build
unc0rr [Sun, 01 Sep 2019 10:42:33 +0200] rev 15411
Prevent AI from flooding +L/+R messages
unc0rr [Sun, 01 Sep 2019 10:37:16 +0200] rev 15410
Set dX sign early so jump calculations always get correct value
alfadur [Sat, 31 Aug 2019 23:15:14 +0300] rev 15409
remove winutils
alfadur [Sat, 31 Aug 2019 22:30:29 +0300] rev 15408
allow registering zero-sized types
Wuzzy <Wuzzy2@mail.ru> [Sat, 31 Aug 2019 20:31:10 +0200] rev 15407
Change credits for Hungarian translator
S-D- [Fri, 30 Aug 2019 14:15:34 +0300] rev 15406
Allow playing Racer without invulnerability
alfadur [Thu, 29 Aug 2019 21:25:23 +0300] rev 15405
ignore overflow in point norm computation
alfadur [Thu, 29 Aug 2019 00:20:41 +0300] rev 15404
avoid time multiplication when not skipping ticks
alfadur [Thu, 29 Aug 2019 00:08:03 +0300] rev 15403
remove velocity check
alfadur [Thu, 29 Aug 2019 00:06:31 +0300] rev 15402
add gravity
alfadur [Wed, 28 Aug 2019 23:06:34 +0300] rev 15401
update hwphysics motion to use the new system
alfadur [Wed, 28 Aug 2019 22:53:40 +0300] rev 15400
allow iterating with gear id
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:36:37 +0200] rev 15399
Merge with Hungarian update commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:35:36 +0200] rev 15398
For Hungarian update: Update changelog, credits and German translation
Timothy Vichra <vichratimot@euromail.hu> [Wed, 28 Aug 2019 18:28:56 +0200] rev 15397
Major update to Hungarian translation
alfadur [Wed, 28 Aug 2019 18:32:13 +0300] rev 15396
properly update gear id lookup on block modifications
unC0Rr [Wed, 28 Aug 2019 15:59:36 +0200] rev 15395
Prevent loading already loaded sounds
alfadur [Wed, 28 Aug 2019 13:20:10 +0300] rev 15394
refill memory when moving out of block
alfadur [Wed, 28 Aug 2019 01:27:34 +0300] rev 15393
fix block addition
alfadur [Wed, 28 Aug 2019 00:34:26 +0300] rev 15392
add multicomponent iteration test
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 23:16:42 +0200] rev 15391
Tempoary (!!!) workaround for incorrect key combination description in frontend
This workaround fixes the incorrect string while preserving translations and the 1.0.0 string freeze.
Remember to revert this commit and fix the string in binds.cpp after the 1.0.0 release!
alfadur [Wed, 28 Aug 2019 00:10:41 +0300] rev 15390
fix tupo
alfadur [Wed, 28 Aug 2019 00:04:23 +0300] rev 15389
expand iteration implementation to larger tuples
alfadur [Tue, 27 Aug 2019 20:09:17 +0300] rev 15388
make sure component slice order corresponds to the type args
unC0Rr [Tue, 27 Aug 2019 14:37:39 +0200] rev 15387
Fix a couple more uses of uninitialized variables
unC0Rr [Tue, 27 Aug 2019 08:41:48 +0200] rev 15386
Prevent leaking of thread objects
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 06:05:03 +0200] rev 15385
King Mode: Automatically select teleport in king placement phase
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:44:03 -0600] rev 15384
Merge
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:40:15 -0600] rev 15383
Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
alfadur [Mon, 26 Aug 2019 23:17:17 +0300] rev 15382
add permenent digest logging
nemo [Mon, 26 Aug 2019 14:27:03 -0400] rev 15381
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
alfadur [Mon, 26 Aug 2019 19:05:28 +0300] rev 15380
complete basic ecs
alfadur [Mon, 26 Aug 2019 18:40:17 +0300] rev 15379
implement moving between blocks
alfadur [Mon, 26 Aug 2019 17:32:43 +0300] rev 15378
implement addition to/removal from blocks
unC0Rr [Mon, 26 Aug 2019 12:36:07 +0200] rev 15377
Fix usage of wrong (and uninitialized) variable
raptor <buckyballreaction@gmail.com> [Sun, 25 Aug 2019 19:39:29 -0600] rev 15376
Remove last vestiges of GLEW
alfadur [Sun, 25 Aug 2019 23:43:46 +0300] rev 15375
convert ecs storage to untyped
alfadur [Sun, 25 Aug 2019 23:42:07 +0300] rev 15374
fix world test
alfadur [Fri, 23 Aug 2019 21:12:56 +0300] rev 15373
reduce casting
alfadur [Fri, 23 Aug 2019 21:04:40 +0300] rev 15372
digest with byte arrays
alfadur [Fri, 23 Aug 2019 19:26:52 +0300] rev 15371
install win64 builds into ProgramFiles by default
alfadur [Thu, 22 Aug 2019 22:46:19 +0300] rev 15370
update windows build to detect when a cross-compiler is necessary
alfadur [Thu, 22 Aug 2019 19:07:25 +0300] rev 15369
update .gitignore
alfadur [Wed, 21 Aug 2019 00:11:52 +0300] rev 15368
don't build server with vcpkg by default after all
alfadur [Tue, 20 Aug 2019 19:43:03 +0300] rev 15367
build everything in vcpkg build by default
alfadur [Mon, 19 Aug 2019 21:17:18 +0300] rev 15366
only digest masks for masked land object
alfadur [Mon, 19 Aug 2019 18:59:24 +0300] rev 15365
remove per line digest logging
alfadur [Mon, 19 Aug 2019 18:48:11 +0300] rev 15364
copy alpha extraction to the other digest computation
nemo [Mon, 19 Aug 2019 11:41:59 -0400] rev 15363
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
alfadur [Mon, 19 Aug 2019 18:24:08 +0300] rev 15362
fix alpha index
alfadur [Mon, 19 Aug 2019 18:06:46 +0300] rev 15361
alpha digest test
nemo [Mon, 19 Aug 2019 09:11:49 -0400] rev 15360
merge
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Aug 2019 01:06:13 +0200] rev 15359
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 15:03:14 -0600] rev 15358
Handle a possible linker error on macOS
alfadur [Fri, 16 Aug 2019 20:46:10 +0300] rev 15357
update library names
alfadur [Fri, 16 Aug 2019 20:45:25 +0300] rev 15356
reduce memory usage of screenshot mirroring
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 11:02:01 -0600] rev 15355
Merge of 0.9.25 branch with back-grafted macOS changes
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 10:59:50 -0600] rev 15354
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15353
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15352
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15351
Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15350
Make hardware acceleration optional on MacOS X
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:15:59 +0200] rev 15349
Make color of switch arrows match the team color perfectly (was a bit too bright)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:03:43 +0200] rev 15348
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
nemo [Thu, 15 Aug 2019 16:07:57 -0400] rev 15347
just to make it build against nightly
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:15:32 +0200] rev 15346
Clean up Switch files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:06:04 +0200] rev 15345
Update icons for switch hog
alfadur [Thu, 15 Aug 2019 21:25:20 +0300] rev 15344
ensure switch sprite color is black
alfadur [Thu, 15 Aug 2019 21:01:23 +0300] rev 15343
update switch sprite
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 18:49:45 +0200] rev 15342
Improve Switch outline, add vector files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 16:26:36 +0200] rev 15341
Update ChangeLog.txt and CREDITS
alfadur [Thu, 15 Aug 2019 01:10:57 +0300] rev 15340
replace jungle with ogg
alfadur [Thu, 15 Aug 2019 00:55:57 +0300] rev 15339
use different flag for vcpkg debug
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Aug 2019 23:38:35 +0200] rev 15338
Remove accidental DEBUG flag in Pascal builds
alfadur [Wed, 14 Aug 2019 23:15:15 +0300] rev 15337
update sdl library name
alfadur [Wed, 14 Aug 2019 23:06:11 +0300] rev 15336
remove nopng from vcpkg build
alfadur [Wed, 14 Aug 2019 22:27:01 +0300] rev 15335
remove direct libpng dependency on windows
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15334
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15333
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15332
Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15331
Make hardware acceleration optional on MacOS X
alfadur [Mon, 12 Aug 2019 21:20:00 +0300] rev 15330
make sure keys.csv is installed
alfadur [Mon, 12 Aug 2019 14:56:27 +0300] rev 15329
add background to switch animation
alfadur [Fri, 09 Aug 2019 23:41:46 +0300] rev 15328
add crocodile hat
alfadur [Fri, 09 Aug 2019 20:31:04 +0300] rev 15327
replace jungle with opus
alfadur [Wed, 07 Aug 2019 17:28:54 +0300] rev 15326
start gear data group implementation
alfadur [Wed, 07 Aug 2019 00:54:42 +0300] rev 15325
fix check for static gears
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 23:33:08 +0200] rev 15324
Restrict girder placement in other land objects, too
alfadur [Tue, 06 Aug 2019 23:47:02 +0300] rev 15323
disallow placing girders over airmines and moving hogs
alfadur [Tue, 06 Aug 2019 23:28:14 +0300] rev 15322
add helper to find if a spite intersects gears
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:13:12 +0200] rev 15321
ArgParsers: Remove deprecated command-line arguments
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:00:51 +0200] rev 15320
Remember maximized state of game window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 11:41:38 +0200] rev 15319
Remember maximized state of frontend window
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:57:12 +0200] rev 15318
Saucer: Restore dX after "freeze" state
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:28:59 +0200] rev 15317
Fix movement stopping when activating saucer after longjump
sheepluva [Mon, 05 Aug 2019 00:20:45 +0200] rev 15316
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
As fpcrtl_glShaderSource() would not be defined and lead to compiling issues.
So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c),
in order to toggle between fpcrtl_ and the native function,
or alternatively have no ifdef for it at all.
I'm going with none at all,
which means emscripten will compile with the original (const) function prototype,
being wrapped by the fpcrtl_ function, same as non-emscripten builds.
Wuzzy <Wuzzy2@mail.ru> [Sun, 04 Aug 2019 01:52:12 +0200] rev 15315
Rewrite a few CMake flag descriptions
alfadur [Sun, 04 Aug 2019 02:38:11 +0300] rev 15314
fix shader uniform access
sheepluva [Sun, 04 Aug 2019 00:30:56 +0200] rev 15313
fix
bug #750: workaround GL2 function params const-iness issues with pas2c
alfadur [Sat, 03 Aug 2019 17:10:19 +0300] rev 15312
fix condition
alfadur [Sat, 03 Aug 2019 17:06:38 +0300] rev 15311
transpose atlas sprites where necessary
alfadur [Sat, 03 Aug 2019 04:16:36 +0300] rev 15310
add function to retrieve texture data
alfadur [Sat, 03 Aug 2019 02:51:19 +0300] rev 15309
fix buffer sizes
alfadur [Sat, 03 Aug 2019 02:14:07 +0300] rev 15308
fix gear lookup allocated on stack
alfadur [Sat, 03 Aug 2019 01:13:45 +0300] rev 15307
ship the atlas to the gpu
alfadur [Sat, 03 Aug 2019 00:54:29 +0300] rev 15306
add an empty texture constructor
unc0rr [Fri, 02 Aug 2019 13:35:23 +0200] rev 15305
Move messages queue to hedgewars-engine-messages lib
sheepluva [Wed, 31 Jul 2019 23:14:27 +0200] rev 15304
merge 1.0.0 beta 1 into ui-scaling branch
alfadur [Tue, 30 Jul 2019 22:59:06 +0300] rev 15303
implement empty gear lookup entries
alfadur [Tue, 30 Jul 2019 19:53:23 +0300] rev 15302
add gear lookup to the physics processor
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jul 2019 21:58:39 +0200] rev 15301
No longer explode dying hogs that take damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Jul 2019 00:36:09 +0200] rev 15300
Remove hardcoded default gamepad bindings
They just cause too much confusion and there is no way the player can disable them. Done because a player complained about exactly this
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Jul 2019 03:42:17 +0200] rev 15299
Prevent saving of demo after /lua command was used
Done because demos are unable to record any manual Lua command atm.
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:13:48 +0200] rev 15298
Fix incorrect German translation of "scheme" in context of URI scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:09:30 +0200] rev 15297
Enable "replay" button after playing a demo or saved game
alfadur [Thu, 25 Jul 2019 23:02:02 +0300] rev 15296
replace time with milliseconds
alfadur [Thu, 25 Jul 2019 22:31:24 +0300] rev 15295
add gear allocator
alfadur [Thu, 25 Jul 2019 21:59:20 +0300] rev 15294
use better contact point for inter-gear collision
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:40:40 +0200] rev 15293
Fix bad pixel offsets in CPU flag preview
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:18:48 +0200] rev 15292
Default_es: Remove Coward.ogg
This file was in English, but the voicepack must be in Spanish.
alfadur [Thu, 25 Jul 2019 19:58:19 +0300] rev 15291
add time events
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 18:40:06 +0200] rev 15290
Mutant: Remove excess teams if a clan has more than one team
nemo [Thu, 25 Jul 2019 11:58:40 -0400] rev 15289
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 19:26:58 +0200] rev 15288
VideoRec: Stop prerecording when /lua activates
alfadur [Thu, 25 Jul 2019 16:29:14 +0300] rev 15287
clear intermediate result structures between iterations
unC0Rr [Thu, 25 Jul 2019 15:18:00 +0200] rev 15286
Implement ipc queue which takes care of message ordering and timestamps
unC0Rr [Thu, 25 Jul 2019 14:23:25 +0200] rev 15285
Rethink message types a bit
alfadur [Thu, 25 Jul 2019 00:05:30 +0300] rev 15284
reserve zero gear id
alfadur [Wed, 24 Jul 2019 23:37:58 +0300] rev 15283
check dynamic collision arrays first
alfadur [Wed, 24 Jul 2019 23:33:06 +0300] rev 15282
update collision grid with position changes
alfadur [Wed, 24 Jul 2019 22:49:59 +0300] rev 15281
save full shifts to position updates
alfadur [Tue, 23 Jul 2019 20:22:27 +0300] rev 15280
update to stable nom5
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 10:04:19 +0200] rev 15279
Fix word "Feedback" not being translated in error message
This does not violate the string freeze, the string is already present in PageMain.
Wuzzy <Wuzzy2@mail.ru> [Sun, 21 Jul 2019 11:22:06 +0200] rev 15278
Pagetraining: Move style sheet to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 21:00:28 +0200] rev 15277
Frontend: Tweak deco border around teams list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:33:40 +0200] rev 15276
Bans list: Remove vertical header, make horizontal header non-clickable
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:26:13 +0200] rev 15275
Move chat box stylesheets to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 18:45:30 +0200] rev 15274
Fix multiple timeboxes spawning when hog moves before timebox arrived
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:39:58 +0200] rev 15273
CTF: Fix clan not winning if enemy hog was time-travelling
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:25:15 +0200] rev 15272
Use minimum size for keybinder category list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 01:46:40 +0200] rev 15271
Pagevideos: Create header object explicitly
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:45:39 +0200] rev 15270
Fix broken stylesheet in keybinder widget
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:20:50 +0200] rev 15269
Pagetraining: Fix broken style sheet
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 23:52:01 +0200] rev 15268
Fix broken styling of window size widgets
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 00:33:55 +0200] rev 15267
Fix cursor not being disabled when teleporting hog into water
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 23:26:00 +0200] rev 15266
Racer: Count turn as skipped when computer skipped
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 21:13:01 +0200] rev 15265
Drowning gears: Delete big gears when they're *completely* out of visible area
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 20:46:50 +0200] rev 15264
Add small plane sound fade-in in weWrap
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 13:13:14 +0200] rev 15263
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 12:27:02 +0200] rev 15262
Make planewater.ogg loop seamless (fix awful clicking)
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 10:36:00 +0200] rev 15261
Drawn maps: Update uLandPainted scaling to match the new map bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jul 2019 00:07:09 +0200] rev 15260
Fix vgtChunk being never deleted if rqPlainSplash is set
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 23:53:30 +0200] rev 15259
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 22:31:29 +0200] rev 15258
Give snorkel to air plane pilot in weSea
Ihor Paliichuk [Thu, 11 Jul 2019 21:23:57 +0200] rev 15257
Update Ukrainian translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 20:23:42 +0200] rev 15256
Air attack: Fix infintie sound when target is at extreme X pos
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:58:35 +0200] rev 15255
Remove gtAirAttack when completely out of visible bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:14:54 +0200] rev 15254
Cleanup gtAirAttack behaviour in weWrap
Fixed bugs:
- Gear position was not wrapped properly, messing up repeat rendering
- Gear spawned outside of map bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 17:15:30 +0200] rev 15253
Air attack: Add simple appear/disappear effect in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 16:24:09 +0200] rev 15252
Make lowest line of Splash image frames transparent to work around scaling issues
The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano).
This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 06:24:03 +0200] rev 15251
Add air plane underwater sound and add water splashes
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:44:43 +0200] rev 15250
Air attack: Fix some issues with sound channel
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:07:55 +0200] rev 15249
Air attack: Replace smoke with bubbles when underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 04:42:50 +0200] rev 15248
Tweak position of big splashes right or left
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 03:22:35 +0200] rev 15247
Spawn bubbles instead of sparkles when air mine is stunned underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 02:25:07 +0200] rev 15246
Make flames collide with bounce world edge again, properly this time
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:53:29 +0200] rev 15245
Remove all placement restrictions of air attack and friends
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:45:49 +0200] rev 15244
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jul 2019 12:55:58 +0200] rev 15243
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 22:29:20 +0200] rev 15242
Remove excessive console output of gtAirAttack
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 21:44:26 +0200] rev 15241
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
New king placement phase rules:
* Before the game begins, each team can walk with their king and teleport for free, everything else is disabled
* This special round does not count towards the round counter, like in gfPlaceHog
* TotalRounds is set to -1 during this round, like in gfPlaceHog
Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1
The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
alfadur [Mon, 08 Jul 2019 15:16:05 +0300] rev 15240
fix fpnum to f64 conversion
alfadur [Sat, 06 Jul 2019 22:04:59 +0300] rev 15239
optimize 64-bit sqrt some more
unc0rr [Sat, 06 Jul 2019 00:31:54 +0200] rev 15238
Marry C enums, Qt's metaobject system and QML
alfadur [Fri, 05 Jul 2019 23:40:03 +0300] rev 15237
replace overflowing_sub with wrapping_sub
alfadur [Fri, 05 Jul 2019 21:48:01 +0300] rev 15236
fix empty polygon iteration
alfadur [Fri, 05 Jul 2019 21:16:33 +0300] rev 15235
optimize sqrts
alfadur [Thu, 04 Jul 2019 21:40:50 +0300] rev 15234
reduce convertions in signum
alfadur [Thu, 04 Jul 2019 19:21:56 +0300] rev 15233
fix u32 conversion sign
alfadur [Thu, 04 Jul 2019 17:59:37 +0300] rev 15232
optimize fpnum operations
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Jul 2019 15:23:16 +0200] rev 15231
King Mode: Fix whole clan being killed when king died
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Jul 2019 22:35:19 +0200] rev 15230
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:43:39 +0200] rev 15229
Mark Polish translation as complete for next release
KoBeWi [Sun, 30 Jun 2019 11:42:47 +0200] rev 15228
Update Polish frontend translation and finish pl.txt
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:20:22 +0200] rev 15227
Fix sidFPS not being properly right-aligned (again!)
FPS display worked before, but it was accidentally un-done in bcecb3349948e2e00d3f2ee0c6497a24676a4efb.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 23:12:21 +0200] rev 15226
Display special icon when moving bee cursor over gray wrap area
This is done as a reminder to remind the player the bee will attempt to fly through the edge first when placing the target in one of the two gray areas.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:52:14 +0200] rev 15225
Bee: Call HomingWrap in pre-homing phase, too
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:03:44 +0200] rev 15224
Air mine contour: Lower opacity when not seeking
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:19:02 +0200] rev 15223
More logical lamp rules for air mine
* lamp off = not seeking for hogs
* lamp on = seeking for hogs
* lamp flashes = chasing a hedgehog
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:00:27 +0200] rev 15222
Make air mine contour red when chasing
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 20:41:14 +0200] rev 15221
Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15220
WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15219
Update changelog WRT Polish translation
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15218
Update Polish translation: Lua 100%, update pl.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15217
Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15216
Explode hog instantly when taking damage while dying
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 11:28:00 +0200] rev 15215
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 10:49:15 +0200] rev 15214
Backed out
changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
nemo [Sat, 22 Jun 2019 10:32:15 -0400] rev 15213
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
nemo [Fri, 21 Jun 2019 22:36:50 -0400] rev 15212
48 used to be the limit
alfadur [Sat, 22 Jun 2019 00:18:24 +0300] rev 15211
fill the atlas with sprites
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Jun 2019 20:27:37 +0200] rev 15210
Update locale files
GunChleoc [Fri, 21 Jun 2019 20:13:12 +0200] rev 15209
Add Scottish Gaelic translation in metadata files
GunChleoc [Fri, 21 Jun 2019 20:08:05 +0200] rev 15208
Update Scottish Gaelic translation (frontend)
alfadur [Fri, 21 Jun 2019 00:33:56 +0300] rev 15207
add a way to reference atlas contents
alfadur [Thu, 20 Jun 2019 16:05:03 +0300] rev 15206
fix hammer and rcplane sprite offsets
alfadur [Thu, 20 Jun 2019 15:56:59 +0300] rev 15205
add missing GL2 support call
nemo [Wed, 19 Jun 2019 22:36:11 -0400] rev 15204
consistent indentation with rest of unit. was just to help me read this block
unc0rr [Wed, 19 Jun 2019 23:52:54 +0200] rev 15203
Rework EquidistantPoints
nemo [Wed, 19 Jun 2019 17:19:52 -0400] rev 15202
make airmines less of CPU hogs
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 20:37:02 +0200] rev 15201
Make flames ignore bouncy world edge
Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed.
The rationale is similar as for gtPoisonCloud.
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 19:02:49 +0200] rev 15200
uLand.pas: Remove unused variable
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 18:51:02 +0200] rev 15199
weBounce: Fix some weird bouncing behaviour
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 21:43:05 +0200] rev 15198
Lua: Fix incorrect values for capcolDefault, capcolSetting
alfadur [Wed, 19 Jun 2019 02:40:00 +0300] rev 15197
enable local admins for non-official servers
alfadur [Wed, 19 Jun 2019 01:47:56 +0300] rev 15196
break error loop in client removal
alfadur [Wed, 19 Jun 2019 01:19:10 +0300] rev 15195
pin removed clients until the output buffer is flushed
alfadur [Wed, 19 Jun 2019 00:49:45 +0300] rev 15194
remove a 2015ism
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:55:11 +0200] rev 15193
ACF5: Fix incorrect ammo display on turn start at wave 3
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:27:34 +0200] rev 15192
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
It works by using 4 hardcoded map sizes and the rest is simply interpolated.
Size 1: 1024×512
Size 6: 2048×1024
Size 12: 4096×2048 (default, compatible with pre-1.0.0)
Size 25: 8192×4096
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:20:01 +0200] rev 15191
Fix air mine spawning inside land if land is almost completely full
Bug conditions:
* cAirMines >= 1
* Play with a drawn map filled with land
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:51:05 +0200] rev 15190
Fix mapgen flowers being slightly offset on X axis
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:33:43 +0200] rev 15189
ACF10: Show proper messages when everyone dies
If everyone died, the game cannot continue, but you still win (since it's a sandbox mission).
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:20:02 +0200] rev 15188
ACF: Show "Mission succeeded/failed" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 00:10:18 +0200] rev 15187
ACF5: Tweak hog coordinates to avoid floating
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:55:32 +0200] rev 15186
ACF5: Disable inappropriate "boring" taunt at the end
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:48:22 +0200] rev 15185
ACF5: In final animation, move camera to empty cage
alfadur [Sun, 16 Jun 2019 19:16:26 +0300] rev 15184
avoid allocation in hash comparison
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:27:14 +0200] rev 15183
ACF5: Also clear crates around cyborg
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 12:19:43 +0200] rev 15182
Fix mouse wheel scrolling team list when used on team color widget
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 00:49:58 +0200] rev 15181
Set smaller pageStep for all QSliders
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:49:02 +0200] rev 15180
Fix mapgen flowers being placed into indestructible map border
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:44:52 +0200] rev 15179
Refactor uLand.pas a bit and add constant for border width
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:51:04 +0200] rev 15178
Drawn maps: Fix off-by-one errors in land erasing code
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:15:32 +0200] rev 15177
Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 17:00:43 +0200] rev 15176
Perlin maps: Initialize playWidth and playHeight
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:37:36 +0200] rev 15175
Continental supplies: Fix Lua error when first hog of team dies
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:05:13 +0200] rev 15174
Continental supplies: Show continent in team bars
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:49:18 +0200] rev 15173
Continental supplies: Show selected continent if randomly chosen
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:21:06 +0200] rev 15172
Basic Movement Training: Set HealthCaseAmount to 5
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:04:01 +0200] rev 15171
Move piano splash a few pixels lower
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:30:36 +0200] rev 15170
Remove dead code in uWorld.pas
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:20:29 +0200] rev 15169
Fix hog facing direction when landing with parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:06:15 +0200] rev 15168
weBounce: Force hedgehogs to stay in playable area
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:58:01 +0200] rev 15167
Keep hog facing direction while on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:10:42 +0200] rev 15166
Properly set dx/dy of hedgehog on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:09:12 +0200] rev 15165
Change max hedgehog estimate for drawn map sizes 1-3
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:02:22 +0200] rev 15164
Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 03:27:06 +0200] rev 15163
Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 02:50:51 +0200] rev 15162
Drawn maps: Erase land outside of land bounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 01:18:40 +0200] rev 15161
Fix freezer drawing land outside of indestructible land border in some map types
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 22:24:59 +0200] rev 15160
Fix coloring of map border at top left/right corner being wrong sometimes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 21:09:08 +0200] rev 15159
ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:21:05 +0200] rev 15158
WxW, Racer: Make bots skip/auto-confirm setup phase
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:05:00 +0200] rev 15157
Continental supplies: Bots select random continent
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Jun 2019 15:07:03 +0200] rev 15156
Clear jump and walk msgs after placement
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Jun 2019 16:02:29 +0200] rev 15155
Fix floating hog when switching to moving hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:29:49 +0200] rev 15154
Frenzy: Change ammo slots to be closer to original slots
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:27:26 +0200] rev 15153
Frenzy: Fix incorrect ammo slot numbers in ammo menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:25:39 +0200] rev 15152
Lua API: Add SetAmmoSlot
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:09:42 +0200] rev 15151
CTF/Control: Fix incomplete hedgehog loop bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:08:06 +0200] rev 15150
Remove kamikaze and piano strike from CTF and Control
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:55:49 +0200] rev 15149
Battalion (King): At end of turn, re-kill all minions without king
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:35:13 +0200] rev 15148
End turn immediately when hedgehog health reaches 0
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:50:05 +0200] rev 15147
Battalion (King): Kill minions with default boom
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:36:18 +0200] rev 15146
Battalion: Handle gfKing properly
alfadur [Wed, 05 Jun 2019 00:23:56 +0300] rev 15145
use tuple parsers
alfadur [Tue, 04 Jun 2019 23:59:16 +0300] rev 15144
fix parser getting stuck
alfadur [Tue, 04 Jun 2019 23:44:01 +0300] rev 15143
simplify root parser
unc0rr [Tue, 04 Jun 2019 22:37:42 +0200] rev 15142
Fix build errors in certain configurations
unc0rr [Tue, 04 Jun 2019 22:34:42 +0200] rev 15141
Apply dos2unix to rust sources
alfadur [Tue, 04 Jun 2019 23:19:18 +0300] rev 15140
make custom combinators high order
alfadur [Tue, 04 Jun 2019 23:05:12 +0300] rev 15139
parser cleanup
alfadur [Tue, 04 Jun 2019 22:28:28 +0300] rev 15138
merge
alfadur [Tue, 04 Jun 2019 22:25:28 +0300] rev 15137
fix lists parsing
unc0rr [Tue, 04 Jun 2019 21:24:07 +0200] rev 15136
Add 'discard' method for lfprng
alfadur [Tue, 04 Jun 2019 20:01:37 +0300] rev 15135
upgrade to nom5 beta2
alfadur [Tue, 04 Jun 2019 01:39:22 +0300] rev 15134
consume pongs
alfadur [Tue, 04 Jun 2019 01:32:08 +0300] rev 15133
fix callvote parsing
alfadur [Mon, 03 Jun 2019 23:50:26 +0300] rev 15132
make greeting argument optional
alfadur [Mon, 03 Jun 2019 23:15:05 +0300] rev 15131
fix hash comparison fix
alfadur [Mon, 03 Jun 2019 22:41:43 +0300] rev 15130
fix hash comparison
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 18:56:08 +0200] rev 15129
Fix parachute being drawn behind tags and objects
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 16:49:42 +0200] rev 15128
Ensure the flowers get placed within map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 15:37:32 +0200] rev 15127
ASA fruit02: Add workaround for incorrect weapon display on turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 13:13:49 +0200] rev 15126
Add some comments in en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 12:50:22 +0200] rev 15125
Remove some accidental advertisements in de.txt and en.txt
alfadur [Mon, 03 Jun 2019 01:15:57 +0300] rev 15124
check for account existence before asking passwords
alfadur [Sun, 02 Jun 2019 23:58:12 +0300] rev 15123
handle response from IO result handler
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:16:38 +0200] rev 15122
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:13:37 +0200] rev 15121
Update Lua locale files
alfadur [Sun, 02 Jun 2019 22:40:39 +0300] rev 15120
fix land object placement
alfadur [Sun, 02 Jun 2019 22:25:41 +0300] rev 15119
use blocking recv in IO thread
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 18:22:06 +0200] rev 15118
Allow vgtBigExplosion in low quality mode
Rationale: We already allow vgtExplosion, which is a smaller version. Without vgtBigExplosion, there is not *any* explosion effect.
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:34:47 +0200] rev 15117
Move resurrector and seduction distance to uConsts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:19:07 +0200] rev 15116
Don't draw girder/resurrect/seduce circle while hog moves
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:15:10 +0200] rev 15115
Homing bee can now be used as secondary ammo
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:02:24 +0200] rev 15114
Properly prevent using airstrike or girder in mid-air
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Jun 2019 00:27:23 +0200] rev 15113
Speech bubbles: Fix word-wrapping being used between interpunction
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:39:47 +0200] rev 15112
Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:10:17 +0200] rev 15111
PageEditTeam: Disable sound test button when frontend sounds are disabled
alfadur [Fri, 31 May 2019 21:34:32 +0300] rev 15110
rename length to something different
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 19:02:42 +0200] rev 15109
Make the HedgeEditor mission output strings collectable by translation scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 18:35:26 +0200] rev 15108
ASA: Use higher quality mission images
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 17:40:26 +0200] rev 15107
ASA fruit02: Use pre-selected barrel positions and fewer barrels
This should fix some extreme lag issues in this mission due to excessive flame spawns
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:20:03 +0200] rev 15106
ASA fruit01: Save campaign variable about whether hero joined battle
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:04:43 +0200] rev 15105
ASA fruit02: Delete sticky flames
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 13:21:43 +0200] rev 15104
Move Dangerous Ducklings scenario down
Because it requires rope skills
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:23:13 +0200] rev 15103
ASA cosmos: Don't send team rankings
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:10:01 +0200] rev 15102
ASA: Check if hero is still alive before claiming victory
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 13:21:23 +0200] rev 15101
ACF2: Replace isHogAlive with IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:08:54 +0200] rev 15100
Lua: Add IsHogAlive
unC0Rr [Thu, 30 May 2019 18:31:02 +0200] rev 15099
Copy authentication from the old frontend
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 01:05:20 +0200] rev 15098
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 22:07:56 +0200] rev 15097
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
alfadur [Tue, 28 May 2019 21:28:32 +0300] rev 15096
normalize type names
alfadur [Tue, 28 May 2019 19:04:18 +0300] rev 15095
shuffle server files
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:49:04 +0200] rev 15094
Animate library: Document way to speed up animations for testing purposes
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:04:48 +0200] rev 15093
ACF9: Correct the contents of the code comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 13:07:56 +0200] rev 15092
Fix stats screen group boxes sometimes having no spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:58:42 +0200] rev 15091
Use crown icon in mission panel for King Mode
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:28:59 +0200] rev 15090
Change mission panel icons for a couple of game styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 00:48:17 +0200] rev 15089
Semi-standardize usage of icons in many mission panels
* Question mark: Decision / user input
* Exclamation mark: Tutorial message / information
* Hedgehog: Mission introduction
* -amSkip: Mission failure
* Star: Mission success / end of game
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 21:56:12 +0200] rev 15088
Add 2 mission panel icons: hedgehog and flags
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 16:43:42 +0200] rev 15087
Background theme detection: Also check if Border.png is present
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 00:04:40 +0200] rev 15086
Backed out
changeset 96244def1cc0—It was broken
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 23:52:04 +0200] rev 15085
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:51:42 +0200] rev 15084
ACF6: More turn time tweaks
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:45:08 +0200] rev 15083
ACF6: (Re-)initialize turn properly after cut scenes
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 19:59:54 +0200] rev 15082
Rename sprFirepunch to sprFirePunch
alfadur [Sun, 26 May 2019 19:12:16 +0300] rev 15081
add idle shouryuuken animation
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:53:14 +0200] rev 15080
ACF6: Dismiss enemy teams on victory, just in case
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:40:38 +0200] rev 15079
ACF6: Protect goal crate from damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:16:47 +0200] rev 15078
ACF5: Fix some turn bugs relating to 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:01:33 +0200] rev 15077
ACF5: Add appear animation for 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:49:39 +0200] rev 15076
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:37:49 +0200] rev 15075
ACF5: Fix number of turns before 3rd wave appears not always being 7
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:27:55 +0200] rev 15074
IsHogLocal: If there's a mission team, only count members in the clan of that team
This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:16:35 +0200] rev 15073
Refactor definition of "local" clans
alfadur [Sat, 25 May 2019 18:18:42 +0300] rev 15072
scatter bottle pieces
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 02:14:25 +0200] rev 15071
ACF3: Fix princess-in-cage scene: Princess did not die
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 01:45:46 +0200] rev 15070
ACF3: Simplify infinite shoryuken crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 00:23:14 +0200] rev 15069
ACF3: Clean up start up sequences a bit
unc0rr [Fri, 24 May 2019 23:39:51 +0200] rev 15068
Add handling of some messages, reuse models from the old frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:27:19 +0200] rev 15067
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:26:47 +0200] rev 15066
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:17:36 +0200] rev 15065
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:07:44 +0200] rev 15064
Prevent crates from being collected twice
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:47:20 +0200] rev 15063
Use "looky" hog sprite for missing hat texture as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:23:36 +0200] rev 15062
Initialize cursor position properly when opening ammo menu, prevent "jumping"
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 19:44:49 +0200] rev 15061
Add new Hedgehog.png frame for ammo with SelAmmoIcon
unC0Rr [Fri, 24 May 2019 16:01:30 +0200] rev 15060
Add slots for all protocol messages
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 14:55:48 +0200] rev 15059
Add drill rocket animation
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 12:31:30 +0200] rev 15058
Stop fade-out sound instantly when audio muted
Fixes flamethrower sound not stopping at all when un-muting audio after flamethrower finished
alfadur [Thu, 23 May 2019 23:24:48 +0300] rev 15057
don't draw double 🦔 when equipping rc plane
alfadur [Thu, 23 May 2019 20:37:41 +0300] rev 15056
improve rope rendering
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 13:41:14 +0200] rev 15055
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:50:18 +0200] rev 15054
ACF2: Add more isHogAlive checks
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:34:30 +0200] rev 15053
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:32:22 +0200] rev 15052
Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:30:10 +0200] rev 15051
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 11:31:55 +0200] rev 15050
ACF: Add some checks before calling StoppedGear
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 10:45:35 +0200] rev 15049
Fix health case/barrel health texture being sometimes not created
alfadur [Wed, 22 May 2019 23:53:00 +0300] rev 15048
disallow zero rope step
alfadur [Wed, 22 May 2019 23:05:55 +0300] rev 15047
use contains where possible
alfadur [Wed, 22 May 2019 22:42:20 +0300] rev 15046
remove RangeContains in favor of standard contains
alfadur [Tue, 21 May 2019 23:04:50 +0300] rev 15045
add rope layers
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:45:16 +0200] rev 15044
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:32:34 +0200] rev 15043
Fix un-selecting weapon while in multishoot allowing another attack
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 15:15:17 +0200] rev 15042
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 14:38:10 +0200] rev 15041
ACF2: Fix Lua error when hog dies during cyborg choice phase
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:58:28 +0200] rev 15040
Disable Sudden Death for all A Classic Fairytale missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:37:35 +0200] rev 15039
ACF1: Fix pastMoleHeadAnim being played twice
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 21:14:39 +0200] rev 15038
Add error messages when calling AddHog or AddMissionHog wrongly
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:53:52 +0200] rev 15037
Update German Lua translations
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:18:35 +0200] rev 15036
Scenarios: Drawn games count as mission failure
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 14:59:26 +0200] rev 15035
Speed Shoppa: Set hog dy=0 on victory
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 01:24:25 +0200] rev 15034
Remove Wacky templates #37, #38, #43 from Large land template
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 00:15:02 +0200] rev 15033
Update MaxHedgehogs for template #43
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 23:52:13 +0200] rev 15032
Calculate max. recommended hog count for perlin maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 21:14:53 +0200] rev 15031
Give a more accurate hedgehog limit estimate for small drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:26:36 +0200] rev 15030
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:05:57 +0200] rev 15029
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:33:49 +0200] rev 15028
Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:20:54 +0200] rev 15027
Refactor uInputHandler a bit
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:31:17 +0200] rev 15026
Control (style): Fix scoring breakage after extra time for real
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:22:14 +0200] rev 15025
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:55:27 +0200] rev 15024
Backed out
changeset 6a928999fefd (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:54:51 +0200] rev 15023
Backed out
changeset 4596357d002d (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:38:03 +0200] rev 15022
Frontend: Tweak some colors in HWBDAY style
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:05:06 +0200] rev 15021
Frontend: Highlight button when pressed
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 03:07:21 +0200] rev 15020
Display laser sight icon above wind bar when laser sight utility is active
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:55:59 +0200] rev 15019
Add separate hand image for landspray
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:21:58 +0200] rev 15018
Add piano icon on mouse cursor when selecting piano strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:18:52 +0200] rev 15017
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:57:22 +0200] rev 15016
Show icon above hedgehog for most ammos without hand image
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:23:40 +0200] rev 15015
Add utility function to get hog left/right looking dir
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 19:15:03 +0200] rev 15014
Document the flame code a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:54:30 +0200] rev 15013
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:49:28 +0200] rev 15012
Add tiny delay in stInit to fix some turn react problems
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:38:12 +0200] rev 15011
Control (style): Adjust score limit according to clans count instead of teams count
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:15:40 +0200] rev 15010
Rank tied teams properly in Control, CTF and Mutant
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:08:44 +0200] rev 15009
Control (style): Fix scoring breaking after using extra time
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:00:29 +0200] rev 15008
Control (style): Remove unused functions
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:58:54 +0200] rev 15007
Control (style): Use onSkipTurn
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:55:37 +0200] rev 15006
Control (style): Implement proper ranking screen and score graph
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:16:14 +0200] rev 15005
Control (style): Mention revival
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:10:17 +0200] rev 15004
Control (style): Clean up whitespace and indentations
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:06:36 +0200] rev 15003
Control (style): Dump dead code and ancient changelog
alfadur [Fri, 17 May 2019 01:32:51 +0300] rev 15002
fix anchors
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 23:04:19 +0200] rev 15001
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 22:07:06 +0200] rev 15000
Merge antoc27's commits
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:49:33 +0200] rev 14999
CTF_Blizzard: Display scores in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:15:07 +0200] rev 14998
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 20:31:41 +0200] rev 14997
Add Lua callback onHogSwitch
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:44:27 +0200] rev 14996
CTF_Blizzard: Warp sound when using teleporter
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:29:51 +0200] rev 14995
CTF_Blizzard: Disable sparkles for inactive teleporters
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:21:47 +0200] rev 14994
CTF_Blizzard: Tweak messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 17:51:48 +0200] rev 14993
CTF_Blizzard: Use onCaseDrop function
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 21:26:27 +0200] rev 14992
Merge pull request #63 from hedgewars/ci-patch-osx-server
Update hedgewars-server.cabal