alfadur [Tue, 29 May 2018 19:12:53 -0400] rev 13408
bullet bubbles
alfadur [Mon, 28 May 2018 19:50:15 -0400] rev 13407
ensure shotgun works with portals and make it hit airmines
nemo [Sun, 27 May 2018 20:32:06 -0400] rev 13406
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
nemo [Sun, 27 May 2018 13:10:32 -0400] rev 13405
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
nemo [Sat, 26 May 2018 10:54:17 -0400] rev 13404
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
nemo [Thu, 24 May 2018 13:04:56 -0400] rev 13403
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
nemo [Thu, 24 May 2018 09:51:11 -0400] rev 13402
zero damage on air mine too
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:23:48 +0200] rev 13401
Remove unused variable in uLandObjects
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:20:29 +0200] rev 13400
Feedback dialog: Disable "send system information" checkbox by default
Background: Explicit user consent.
nemo [Wed, 23 May 2018 20:45:42 -0400] rev 13399
Allow freezing airmines because whyyy not
alfadur [Tue, 22 May 2018 17:54:07 -0400] rev 13398
theme object tweak
alfadur [Tue, 22 May 2018 17:53:53 -0400] rev 13397
Checksum girders and masks too
nemo [Fri, 18 May 2018 09:57:24 -0400] rev 13396
merge this in too
nemo [Fri, 18 May 2018 09:56:56 -0400] rev 13395
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
nemo [Thu, 17 May 2018 20:04:39 -0400] rev 13394
0.9.24 merge of physfs tweak
nemo [Thu, 17 May 2018 20:04:07 -0400] rev 13393
Make wrapping a lua and its sidecar actually work.
alfadur [Wed, 16 May 2018 19:36:49 -0400] rev 13392
example theme objects for the new theming features
alfadur [Wed, 16 May 2018 18:37:17 -0400] rev 13391
new theme object features
sheepluva [Wed, 16 May 2018 18:22:28 +0200] rev 13390
adjust label, update ChangeLog
sheepluva [Wed, 16 May 2018 18:09:13 +0200] rev 13389
add chat size to misc settings. persist in settings.ini
sheepluva [Wed, 16 May 2018 10:11:00 +0200] rev 13388
WIP: make chat resizing faster
hold shift for pixel-precise size changes
sheepluva [Tue, 15 May 2018 23:47:07 +0200] rev 13387
whoops, I initialized my new var incorrectly
sheepluva [Tue, 15 May 2018 17:05:40 +0200] rev 13386
fix some accidental code corruption caused by my last commit
sheepluva [Tue, 15 May 2018 16:55:37 +0200] rev 13385
WIP: allow changing chat size
Press Ctrl+, Ctrl- and Ctrl0 while in chat
unC0Rr [Mon, 07 May 2018 23:43:01 +0300] rev 13384
Fix win32 package creation
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 May 2018 00:48:43 +0200] rev 13383
Merge default
alfadur [Sun, 06 May 2018 00:47:49 +0200] rev 13382
Update frontend translation: Japanese
alfadur [Thu, 03 May 2018 14:44:17 -0400] rev 13381
fix trace when bullets skip on water
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 15:08:59 +0200] rev 13380
Make EnableSwitchHog() more robust against failure, return gear UID
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:46:39 +0200] rev 13379
Continental supplies: No more hacky switch hog for North America
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:38:01 +0200] rev 13378
Lua API: Add EnableSwitchHog to manually enable hog switching
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 01:39:22 +0200] rev 13377
Continental supplies: Upside-Down World special now works in cave maps as well
In cave maps, the hog is teleported just below the border. A bit of land is erased, too.