Mon, 10 Apr 2017 14:15:00 +0200 |
Wuzzy |
Render gear timers in front of water
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Mon, 28 Nov 2016 13:46:25 -0500 |
nemo |
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
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Fri, 25 Nov 2016 01:20:03 +0100 |
Wuzzy |
Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
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Tue, 10 May 2016 01:33:23 +0200 |
Wuzzy |
Make SetAmmoTexts update ammo menu weapon name, too
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Mon, 09 May 2016 22:49:31 +0200 |
Wuzzy |
Add Lua API function SetAmmoTexts (see issue 82)
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Sun, 01 May 2016 00:09:14 +0200 |
Wuzzy |
Show timer at 999s instead of 1000s
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Sat, 30 Apr 2016 23:46:57 +0200 |
Wuzzy |
Make timer gray while the time is not running or while it is paused
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Sat, 30 Apr 2016 20:55:16 +0200 |
Wuzzy |
Make the timer red when it is the get-away time
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Sat, 30 Apr 2016 20:35:55 +0200 |
Wuzzy |
Turn timer digits green when it's still the ready timer
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Wed, 16 Nov 2016 12:26:26 -0500 |
nemo |
Make sd-tint a theme variable so cophernue can tweak his sky tinting
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Tue, 15 Nov 2016 03:00:56 +0100 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
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Mon, 14 Nov 2016 21:33:59 +0100 |
Wuzzy |
Show “More Wind” modifier in mission panel
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Sat, 23 Jan 2016 20:58:23 +0100 |
sheepluva |
forgot viewport resize is a thing.
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