Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11597
videorec: Appropriately rescale timestamps and duration
Applies to both audio and video for them to be in sync.
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11596
videorec: Always initialize audio and video time bases
In both context and stream.
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11595
videorec: Fully set frame properties
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11594
videorec: Fix flushing encoders
When passing NULL frames, encoders empty their queues, but we have
to stop polling from them when they don't any more data.
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11593
videorec: Make sure the audio packet is considered empty
antonc27 <antonc27@mail.ru> [Sat, 05 Mar 2016 21:04:06 +0100] rev 11592
[
bug #1] - Fixed simultaneous pressing of two arrow buttons on mobile
unc0rr [Sat, 05 Mar 2016 16:46:04 +0300] rev 11591
Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
sheepluva [Fri, 04 Mar 2016 10:37:42 +0100] rev 11590
fix pas2c breakage caused by recent changes in uLandGraphics
nemo [Thu, 03 Mar 2016 16:36:05 -0500] rev 11589
Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
nemo [Thu, 03 Mar 2016 15:41:53 -0500] rev 11588
fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 14:46:13 +0100] rev 11587
- Enable CI builds with travis for hw iOS
unC0Rr [Tue, 01 Mar 2016 12:37:42 +0300] rev 11586
Don't see a good reason for it to be here
unc0rr [Tue, 01 Mar 2016 08:32:46 +0300] rev 11585
Don't dump ghost points if map isn't detected
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 00:41:38 +0100] rev 11584
- Enable scheme sharing for Xcode project, this required for travis builds
unC0Rr [Mon, 29 Feb 2016 14:41:52 +0300] rev 11583
Syntax fix
unC0Rr [Mon, 29 Feb 2016 14:36:44 +0300] rev 11582
Fix wp issue, hopefully
unc0rr [Sun, 28 Feb 2016 00:00:46 +0300] rev 11581
- Fix room config being sent unmodified
- Fix server ghost color
unc0rr [Sat, 27 Feb 2016 20:56:49 +0300] rev 11580
Fix build
unc0rr [Sat, 27 Feb 2016 18:15:53 +0300] rev 11579
Don't compare time value with itself
unc0rr [Sat, 27 Feb 2016 18:02:24 +0300] rev 11578
Recognize ghost points in checker
unc0rr [Sat, 27 Feb 2016 09:44:13 +0300] rev 11577
Finish implementation of ghost points served from server, not tested
BaptisteOrieux [Fri, 26 Feb 2016 14:11:16 -0500] rev 11576
updated french lua translation
unc0rr [Thu, 25 Feb 2016 23:17:52 +0300] rev 11575
More work on best time ghost feature
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 11 Nov 2015 18:40:52 +0100] rev 11574
cmake: Set OLD for policy 26
We need to get target location because of our bundled dependencies.
unc0rr [Wed, 24 Feb 2016 22:37:03 +0300] rev 11573
Recognize ghost points in db interaction tool (no storing yet)
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:33:10 +0100] rev 11572
- Campaign for iOS: Finally can launch campaign's mission game from list!
TODO: Customize UI
TODO: Track user progress
TODO: Localization
TODO: Refactoring
TODO: Get some sleep ^_
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:10:12 +0100] rev 11571
- Small refactoring for seed command
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 23:29:06 +0100] rev 11570
- Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
unc0rr [Tue, 23 Feb 2016 13:45:49 +0300] rev 11569
Dump best time ghost on console
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:41:18 +0100] rev 11568
- Campaign for iOS: Don't forget to add last parsed section in ini file
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:29:46 +0100] rev 11567
- Campaign for iOS: Reinventing wheel for campaign.ini parsing
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11566
Use secure HTTP for Sparkle appcast URL
koda [Mon, 22 Feb 2016 16:01:29 -0500] rev 11565
Info.plist: Set less important URLs to https
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11564
Use secure HTTP for Sparkle appcast URL
unc0rr [Mon, 22 Feb 2016 23:49:54 +0300] rev 11563
Treat #99 point type as a ghost trace
antonc27 <antonc27@mail.ru> [Mon, 22 Feb 2016 21:38:23 +0100] rev 11562
- Campaign for iOS: Stub for CampaignViewController
nemo [Mon, 22 Feb 2016 10:24:00 -0500] rev 11561
remove unused path functions
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 23:12:12 +0100] rev 11560
- Campaign for iOS: Simply retrieve list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 22:21:59 +0100] rev 11559
- Campaign for iOS: Stub for list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 20:20:40 +0100] rev 11558
- Campaign for iOS: Added 'Campaign' button on MainMenu screen
unc0rr [Sun, 21 Feb 2016 09:09:13 +0300] rev 11557
Oops, fix whose nick to compare to
unc0rr [Sat, 20 Feb 2016 22:02:13 +0300] rev 11556
Filter out hog speech messages with non-local team index (not tested)
antonc27 <antonc27@mail.ru> [Fri, 19 Feb 2016 00:07:59 +0100] rev 11555
- Send also some seed when loading missions on iOS (same behavior as on desktop)
antonc27 <antonc27@mail.ru> [Wed, 17 Feb 2016 23:27:13 +0100] rev 11554
- Small refactoring for seed generation on iOS side
nemo [Tue, 16 Feb 2016 11:31:55 -0500] rev 11553
sniper rifle too
nemo [Tue, 16 Feb 2016 11:29:36 -0500] rev 11552
reduce by 1, probably should avoid tunnel issue
sheepluva [Tue, 16 Feb 2016 04:25:00 +0100] rev 11551
apply to deagle and sniper only
sheepluva [Tue, 16 Feb 2016 03:19:23 +0100] rev 11550
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
antonc27 <antonc27@mail.ru> [Mon, 15 Feb 2016 23:37:48 +0100] rev 11549
- Some warnings fixed with text alignment on iOS front-end
Anton Malmygin <antonc27@mail.ru> [Sun, 14 Feb 2016 21:34:01 +0100] rev 11548
Fix for cursor movement problems on touch devices
unc0rr [Sun, 14 Feb 2016 20:57:17 +0300] rev 11547
Fix index of script param
unc0rr [Sat, 13 Feb 2016 12:32:08 +0300] rev 11546
Tech racer maps detection
unc0rr [Sat, 13 Feb 2016 00:36:38 +0300] rev 11545
detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
unc0rr [Tue, 09 Feb 2016 21:11:16 +0300] rev 11544
Merge default
koda [Fri, 12 Feb 2016 14:27:20 -0500] rev 11543
avwrapper: Do not ignore avformat_write_header return value
unC0Rr [Fri, 12 Feb 2016 17:03:42 +0300] rev 11542
Attempt to implement hash for special points to detect tech racer maps
nemo [Tue, 09 Feb 2016 15:27:55 -0500] rev 11541
Put graves behind other stuff.
nemo [Tue, 09 Feb 2016 15:10:01 -0500] rev 11540
crosshair on hog won't cause a direct hit anymore
unC0Rr [Tue, 09 Feb 2016 14:40:06 +0300] rev 11539
Fix possible crashes/hangs due to recent changes
unc0rr [Mon, 08 Feb 2016 14:58:36 +0300] rev 11538
Fix one more crasher in early freeEverything call