hedgewars/uAIMisc.pas
Thu, 22 Oct 2020 12:50:24 +0200 unC0Rr Fix some problems caught by C compiler
Sun, 19 Jul 2020 11:20:20 +0200 Wuzzy AI: Fix bad AI collision checks
Sat, 18 Jul 2020 23:53:14 +0200 Wuzzy Fix some incorrect AI collision checks
Fri, 17 Jul 2020 02:51:25 +0200 Wuzzy AI: Update list of gears that trigger activity
Mon, 06 Jul 2020 16:55:35 +0200 Wuzzy AI: No longer afraid of heights if invulnerable
Mon, 06 Jul 2020 14:51:24 +0200 Wuzzy AI: Add aiGravity and aiGravityf variables
Mon, 06 Jul 2020 01:46:22 +0200 Wuzzy Teach AI how to use resurrector
Fri, 12 Jun 2020 00:20:47 +0200 Wuzzy Teach AI to use seduction
Mon, 08 Jun 2020 20:40:04 +0200 Wuzzy AI: Tweak piano test
Mon, 08 Jun 2020 19:45:11 +0200 Wuzzy AI: Remove own gear from explosion/shove checks in kami/piano test
Sun, 01 Sep 2019 10:37:16 +0200 unc0rr Set dX sign early so jump calculations always get correct value
Tue, 27 Aug 2019 14:37:39 +0200 unC0Rr Fix a couple more uses of uninitialized variables
Mon, 26 Aug 2019 12:36:07 +0200 unC0Rr Fix usage of wrong (and uninitialized) variable
Mon, 08 Apr 2019 02:22:51 +0200 Wuzzy Computer hog no longer walks into player-placed mines if >= 90% duds
Mon, 14 Jan 2019 12:35:32 -0500 nemo branch merge
Mon, 14 Jan 2019 12:34:47 -0500 nemo ai improvements are release branch safe 0.9.25
Tue, 01 Jan 2019 02:25:18 +0100 unc0rr - Bots activate extra time if needed
Wed, 21 Nov 2018 15:26:54 -0500 nemo flag crates since waste of time for mutant.
Thu, 15 Nov 2018 15:39:59 -0500 nemo more seems to work better?
Thu, 15 Nov 2018 15:12:18 -0500 nemo adding X offset seems to improve chance of drownings
Fri, 17 Aug 2018 20:13:33 -0400 nemo basic AI bazooka wrapping.
Wed, 11 Jul 2018 18:13:52 +0200 Wuzzy Fix aihDoesntMatter still being attacked with air attack
Wed, 11 Jul 2018 17:13:25 +0200 Wuzzy Fix aihDoesntMatter not applying to hammer and shover
Tue, 10 Jul 2018 18:00:04 +0200 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Mon, 08 Dec 2014 10:14:47 -0500 nemo nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
Mon, 17 Nov 2014 15:25:24 +0100 sheepluva some whitespace fixes
Sat, 05 Jul 2014 20:15:56 +0200 sheepluva WIP: weSea tweaks, functional and visual
Fri, 28 Feb 2014 13:55:16 +0400 unc0rr AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
Fri, 14 Feb 2014 13:55:13 +0400 unc0rr What about exact value?
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