Thu, 22 Oct 2020 12:50:24 +0200 |
unC0Rr |
Fix some problems caught by C compiler
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Sun, 19 Jul 2020 11:20:20 +0200 |
Wuzzy |
AI: Fix bad AI collision checks
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Sat, 18 Jul 2020 23:53:14 +0200 |
Wuzzy |
Fix some incorrect AI collision checks
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Fri, 17 Jul 2020 02:51:25 +0200 |
Wuzzy |
AI: Update list of gears that trigger activity
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Mon, 06 Jul 2020 16:55:35 +0200 |
Wuzzy |
AI: No longer afraid of heights if invulnerable
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Mon, 06 Jul 2020 14:51:24 +0200 |
Wuzzy |
AI: Add aiGravity and aiGravityf variables
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Mon, 06 Jul 2020 01:46:22 +0200 |
Wuzzy |
Teach AI how to use resurrector
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Fri, 12 Jun 2020 00:20:47 +0200 |
Wuzzy |
Teach AI to use seduction
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Mon, 08 Jun 2020 20:40:04 +0200 |
Wuzzy |
AI: Tweak piano test
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Mon, 08 Jun 2020 19:45:11 +0200 |
Wuzzy |
AI: Remove own gear from explosion/shove checks in kami/piano test
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Sun, 01 Sep 2019 10:37:16 +0200 |
unc0rr |
Set dX sign early so jump calculations always get correct value
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Tue, 27 Aug 2019 14:37:39 +0200 |
unC0Rr |
Fix a couple more uses of uninitialized variables
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Mon, 26 Aug 2019 12:36:07 +0200 |
unC0Rr |
Fix usage of wrong (and uninitialized) variable
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Mon, 08 Apr 2019 02:22:51 +0200 |
Wuzzy |
Computer hog no longer walks into player-placed mines if >= 90% duds
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Mon, 14 Jan 2019 12:35:32 -0500 |
nemo |
branch merge
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Mon, 14 Jan 2019 12:34:47 -0500 |
nemo |
ai improvements are release branch safe
0.9.25
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Tue, 01 Jan 2019 02:25:18 +0100 |
unc0rr |
- Bots activate extra time if needed
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Wed, 21 Nov 2018 15:26:54 -0500 |
nemo |
flag crates since waste of time for mutant.
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Thu, 15 Nov 2018 15:39:59 -0500 |
nemo |
more seems to work better?
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Thu, 15 Nov 2018 15:12:18 -0500 |
nemo |
adding X offset seems to improve chance of drownings
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Fri, 17 Aug 2018 20:13:33 -0400 |
nemo |
basic AI bazooka wrapping.
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Wed, 11 Jul 2018 18:13:52 +0200 |
Wuzzy |
Fix aihDoesntMatter still being attacked with air attack
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Wed, 11 Jul 2018 17:13:25 +0200 |
Wuzzy |
Fix aihDoesntMatter not applying to hammer and shover
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Tue, 10 Jul 2018 18:00:04 +0200 |
Wuzzy |
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Mon, 08 Dec 2014 10:14:47 -0500 |
nemo |
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
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Mon, 17 Nov 2014 15:25:24 +0100 |
sheepluva |
some whitespace fixes
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Sat, 05 Jul 2014 20:15:56 +0200 |
sheepluva |
WIP: weSea tweaks, functional and visual
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Fri, 28 Feb 2014 13:55:16 +0400 |
unc0rr |
AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
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Fri, 14 Feb 2014 13:55:13 +0400 |
unc0rr |
What about exact value?
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