Wed, 05 Dec 2012 23:55:22 +0400 Show others if spectator is in game
unc0rr [Wed, 05 Dec 2012 23:55:22 +0400] rev 8237
Show others if spectator is in game
Thu, 06 Dec 2012 00:04:23 +0400 Better check for bans flibqtfrontend
unc0rr [Thu, 06 Dec 2012 00:04:23 +0400] rev 8236
Better check for bans
Wed, 05 Dec 2012 23:51:04 +0400 Show who's in game to spectators
unc0rr [Wed, 05 Dec 2012 23:51:04 +0400] rev 8235
Show who's in game to spectators
Wed, 05 Dec 2012 13:45:18 -0500 Merge
Mitchell Kember <mk12360@gmail.com> [Wed, 05 Dec 2012 13:45:18 -0500] rev 8234
Merge
Wed, 05 Dec 2012 23:55:22 +0400 Show others if spectator is in game flibqtfrontend
unc0rr [Wed, 05 Dec 2012 23:55:22 +0400] rev 8233
Show others if spectator is in game
Wed, 05 Dec 2012 23:25:11 +0400 "Registered users only" room flag
unc0rr [Wed, 05 Dec 2012 23:25:11 +0400] rev 8232
"Registered users only" room flag
Tue, 04 Dec 2012 17:57:18 -0500 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com> [Tue, 04 Dec 2012 17:57:18 -0500] rev 8231
Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two). Still need to figure out why isSEBackup is used and if my changes affect it.
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