unc0rr [Wed, 08 Oct 2008 18:46:02 +0000] rev 1324
Get rid of team id in client code
unc0rr [Wed, 08 Oct 2008 18:38:54 +0000] rev 1323
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr [Wed, 08 Oct 2008 18:29:16 +0000] rev 1322
Fix protocol implementation to conform documentation
unc0rr [Wed, 08 Oct 2008 18:25:08 +0000] rev 1321
- Add protocol description (just started)
- Some work on server to make team add posiible
unc0rr [Wed, 08 Oct 2008 15:57:35 +0000] rev 1320
Optimize list lookups a bit
unc0rr [Wed, 08 Oct 2008 15:55:23 +0000] rev 1319
Reformat some code =P
unc0rr [Wed, 08 Oct 2008 15:53:23 +0000] rev 1318
- Shut the client's tries to configure server up
- Fix a bug which led to "different maps generated" when server changes map, but theme doesn't get changed
unc0rr [Wed, 08 Oct 2008 15:42:09 +0000] rev 1317
Server now fully supports game options
unc0rr [Wed, 08 Oct 2008 13:58:27 +0000] rev 1316
- Add join and leave messages to chat box
- Don't send configuration if joining a room
unc0rr [Wed, 08 Oct 2008 13:54:51 +0000] rev 1315
Implement rooms list refresh
unc0rr [Wed, 08 Oct 2008 13:52:31 +0000] rev 1314
Implement room create and join
unc0rr [Wed, 08 Oct 2008 13:40:29 +0000] rev 1313
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
- Prepare for creating and joining rooms code
unc0rr [Wed, 08 Oct 2008 10:58:21 +0000] rev 1312
Create a page for rooms list
unc0rr [Tue, 07 Oct 2008 12:37:06 +0000] rev 1311
- Add stub page for rooms list
- Clear chat box on disconnect (not only nicks list)
unc0rr [Mon, 06 Oct 2008 19:01:59 +0000] rev 1310
Get rid of "internet" network game mode
unc0rr [Mon, 06 Oct 2008 18:40:47 +0000] rev 1309
Fix a bug with 'ghosts' on server
unc0rr [Mon, 06 Oct 2008 18:37:47 +0000] rev 1308
Fix another server failure (when second client in room disconnects)
unc0rr [Mon, 06 Oct 2008 18:07:38 +0000] rev 1307
- Now actually fix
- Handle warnings
unc0rr [Sun, 05 Oct 2008 23:36:11 +0000] rev 1306
Fix server crash on client disconnect
unc0rr [Sun, 05 Oct 2008 23:27:53 +0000] rev 1305
- Fix build of server (has some bugs now)
- Start converting client
unc0rr [Sun, 05 Oct 2008 23:22:14 +0000] rev 1304
Start refactoring standalone server (prepare to change protocol)
unc0rr [Sun, 05 Oct 2008 16:38:26 +0000] rev 1303
Don't allow team with the same name from the same client (helps with double add due to lags)
unc0rr [Sun, 05 Oct 2008 16:35:46 +0000] rev 1302
Remove deprecated stuff
unc0rr [Mon, 29 Sep 2008 22:14:23 +0000] rev 1301
Fix a bug screwing team selection up in network game
(REMOVETEAM message doesn't have teamID, and after
removing the team QMap still contains old info, when
add and remove team with the same name, total hedgehogs
number will be decreased by first team hh number)
unc0rr [Mon, 29 Sep 2008 22:01:06 +0000] rev 1300
Fix arithmetic bug in CHedgehogerWidget
unc0rr [Mon, 29 Sep 2008 21:59:19 +0000] rev 1299
Add team surrender flag
unc0rr [Mon, 29 Sep 2008 09:33:44 +0000] rev 1298
- Fix water rise
- Fix game crash when a hedgehog which turn is next gets drawn by water rise
unc0rr [Sun, 28 Sep 2008 22:49:38 +0000] rev 1297
Try to adjust flame parameters
unc0rr [Sun, 28 Sep 2008 22:47:13 +0000] rev 1296
Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
unc0rr [Sun, 28 Sep 2008 22:39:07 +0000] rev 1295
Start flames rework