Mon, 13 May 2019 21:23:25 +0200 |
Wuzzy |
Add winner animation for missions that didn't have it
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Mon, 14 Jan 2019 21:19:57 +0100 |
Wuzzy |
Remove "loser" messages in challenges
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Mon, 14 Jan 2019 07:14:18 +0100 |
Wuzzy |
Outsource commonly used words in siPointType to QTfrontend
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Wed, 19 Dec 2018 05:50:02 +0100 |
Wuzzy |
Keep track of singleplayer high scores in challenges
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Tue, 18 Dec 2018 18:16:31 +0100 |
Wuzzy |
Report mission victory for most missions
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Mon, 03 Sep 2018 12:46:57 +0200 |
Wuzzy |
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Tue, 21 Aug 2018 22:57:56 +0200 |
Wuzzy |
Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
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Tue, 14 Aug 2018 14:19:03 +0200 |
Wuzzy |
Use new script variable cMaxTurnTime in scripts for consistency
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Wed, 08 Aug 2018 15:22:34 +0200 |
Wuzzy |
Use capcolDefault in Lua scripts
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Mon, 12 Mar 2018 12:27:13 +0100 |
Wuzzy |
Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Sat, 10 Mar 2018 03:27:18 +0100 |
Wuzzy |
ClimeHome: Show messages when cake is nearby and when reaching home
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Fri, 16 Feb 2018 21:00:37 +0100 |
Wuzzy |
ClimbHome: Show best team heights next to team name
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Wed, 07 Feb 2018 03:56:53 +0100 |
Wuzzy |
ClimbHome, Sniper Rifle training: Unselect weapon after victory
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Wed, 08 Nov 2017 21:56:43 +0100 |
Wuzzy |
Fix incorrect check for cake gear type in ClimbHome
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Wed, 08 Nov 2017 15:07:46 -0500 |
nemo |
remove some more test redundancy and restore a missing and important nil check
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Wed, 08 Nov 2017 14:12:46 -0500 |
nemo |
just merging if statements
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Tue, 24 Oct 2017 19:54:38 -0400 |
nemo |
you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
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Tue, 24 Oct 2017 14:36:24 -0400 |
nemo |
2nd try... just shortcircuit most of onGameTick20 when we are between turns.
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Tue, 24 Oct 2017 14:14:00 -0400 |
nemo |
this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
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Thu, 05 Oct 2017 18:26:08 +0200 |
Wuzzy |
ClimbHome: Fix final team scoring 0 if hog took damage
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Thu, 05 Oct 2017 18:22:32 +0200 |
Wuzzy |
ClimbHome: Make sure hog faces left on turn start
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Thu, 05 Oct 2017 17:39:04 +0200 |
Wuzzy |
Climb Home: Fix game getting stuck when player reaches home
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Tue, 16 May 2017 21:37:46 +0200 |
Wuzzy |
Fix various loc() syntax errors in scripts
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Wed, 03 May 2017 01:50:20 +0200 |
Wuzzy |
Make the Mr Mine message in ClimbHome translatable
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Fri, 01 Apr 2016 14:42:14 +0300 |
unC0Rr |
Time achievement for ClimbHome
0.9.22
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Mon, 28 Mar 2016 21:20:11 +0300 |
unc0rr |
Declare achievements alongwith EndGame call, since it would skip SendStats
0.9.22
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Thu, 24 Mar 2016 14:40:59 +0300 |
unC0Rr |
Achievement for ClimbHome
0.9.22
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Sat, 08 Apr 2017 06:22:43 +0200 |
Wuzzy |
Fix CPU level sprites falling down in ClimbHome (instead of stars)
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Fri, 25 Nov 2016 13:38:24 +0100 |
Wuzzy |
Disable SD for a couple of scripts and mission maps
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Fri, 25 Nov 2016 02:53:42 +0100 |
Wuzzy |
Rewrite 2nd line of mission panel of most missions for consistency
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