Sun, 27 May 2018 13:10:32 -0400 | nemo | make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺ | file | diff | annotate |
Sat, 26 May 2018 10:54:17 -0400 | nemo | Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit | file | diff | annotate |
Thu, 24 May 2018 13:04:56 -0400 | nemo | make all bullets function similar to machinegun bullets (can hit/shove objects without checkin) | file | diff | annotate |
Thu, 24 May 2018 09:51:11 -0400 | nemo | zero damage on air mine too | file | diff | annotate |
Wed, 23 May 2018 20:45:42 -0400 | nemo | Allow freezing airmines because whyyy not | file | diff | annotate |
Thu, 03 May 2018 14:44:17 -0400 | alfadur | fix trace when bullets skip on water | file | diff | annotate |
Wed, 02 May 2018 15:29:21 -0400 | nemo | real droplet fix - default density is fine - also add back in the underwater bullet trails | file | diff | annotate |